mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
391 lines
10 KiB
Java
391 lines
10 KiB
Java
package com.hbm.tileentity;
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import java.util.ArrayList;
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import java.util.List;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.interfaces.IConsumer;
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import com.hbm.interfaces.ISource;
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import com.hbm.items.ModItems;
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import com.hbm.items.special.ItemBattery;
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import com.hbm.lib.Library;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.tileentity.TileEntity;
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public class TileEntityMachineDiesel extends TileEntity implements ISidedInventory, ISource {
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private ItemStack slots[];
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public int power;
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public int diesel;
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public int soundCycle = 0;
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public static final int maxPower = 100000;
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public int powerCap = 10000;
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public int superTimer;
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public static final int maxDiesel = 10000;
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public int age = 0;
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public List<IConsumer> list = new ArrayList();
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private static final int[] slots_top = new int[] { 0 };
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private static final int[] slots_bottom = new int[] { 1, 2 };
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private static final int[] slots_side = new int[] { 2 };
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private String customName;
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public TileEntityMachineDiesel() {
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slots = new ItemStack[3];
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}
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@Override
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public int getSizeInventory() {
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return slots.length;
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}
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@Override
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public ItemStack getStackInSlot(int i) {
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return slots[i];
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}
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@Override
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public ItemStack getStackInSlotOnClosing(int i) {
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if (slots[i] != null) {
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ItemStack itemStack = slots[i];
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slots[i] = null;
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return itemStack;
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} else {
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return null;
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}
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}
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@Override
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public void setInventorySlotContents(int i, ItemStack itemStack) {
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slots[i] = itemStack;
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if (itemStack != null && itemStack.stackSize > getInventoryStackLimit()) {
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itemStack.stackSize = getInventoryStackLimit();
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}
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}
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@Override
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public String getInventoryName() {
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return this.hasCustomInventoryName() ? this.customName : "container.machineDiesel";
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}
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@Override
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public boolean hasCustomInventoryName() {
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return this.customName != null && this.customName.length() > 0;
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}
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public void setCustomName(String name) {
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this.customName = name;
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}
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@Override
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public int getInventoryStackLimit() {
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return 64;
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}
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@Override
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public boolean isUseableByPlayer(EntityPlayer player) {
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if (worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) {
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return false;
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} else {
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return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <= 64;
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}
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}
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// You scrubs aren't needed for anything (right now)
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@Override
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public void openInventory() {
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}
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@Override
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public void closeInventory() {
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}
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@Override
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public boolean isItemValidForSlot(int i, ItemStack stack) {
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if (i == 0)
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if (stack.getItem() == ModItems.canister_fuel || stack.getItem() == ModItems.canister_petroil || stack.getItem() == ModItems.canister_NITAN
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|| stack.getItem() == Item.getItemFromBlock(ModBlocks.red_barrel))
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return true;
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if (i == 2)
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if (stack.getItem() instanceof ItemBattery)
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return true;
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return false;
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}
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@Override
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public ItemStack decrStackSize(int i, int j) {
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if (slots[i] != null) {
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if (slots[i].stackSize <= j) {
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ItemStack itemStack = slots[i];
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slots[i] = null;
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return itemStack;
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}
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ItemStack itemStack1 = slots[i].splitStack(j);
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if (slots[i].stackSize == 0) {
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slots[i] = null;
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}
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return itemStack1;
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} else {
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return null;
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}
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt) {
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super.readFromNBT(nbt);
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NBTTagList list = nbt.getTagList("items", 10);
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this.power = nbt.getInteger("powerTime");
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this.diesel = nbt.getInteger("diesel");
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this.powerCap = nbt.getInteger("powerCap");
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this.superTimer = nbt.getInteger("superTimer");
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slots = new ItemStack[getSizeInventory()];
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for (int i = 0; i < list.tagCount(); i++) {
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NBTTagCompound nbt1 = list.getCompoundTagAt(i);
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byte b0 = nbt1.getByte("slot");
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if (b0 >= 0 && b0 < slots.length) {
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slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
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}
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}
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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nbt.setInteger("powerTime", power);
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nbt.setInteger("diesel", diesel);
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nbt.setInteger("powerCap", powerCap);
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nbt.setInteger("superTimer", superTimer);
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NBTTagList list = new NBTTagList();
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for (int i = 0; i < slots.length; i++) {
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if (slots[i] != null) {
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NBTTagCompound nbt1 = new NBTTagCompound();
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nbt1.setByte("slot", (byte) i);
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slots[i].writeToNBT(nbt1);
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list.appendTag(nbt1);
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}
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}
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nbt.setTag("items", list);
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}
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@Override
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public int[] getAccessibleSlotsFromSide(int p_94128_1_) {
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return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side);
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}
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@Override
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public boolean canInsertItem(int i, ItemStack itemStack, int j) {
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return this.isItemValidForSlot(i, itemStack);
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}
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@Override
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public boolean canExtractItem(int i, ItemStack itemStack, int j) {
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if (i == 1)
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if (itemStack.getItem() == ModItems.canister_empty || itemStack.getItem() == ModItems.tank_steel)
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return true;
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if (i == 2)
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if (itemStack.getItem() instanceof ItemBattery && ItemBattery.getCharge(itemStack) == ItemBattery.getMaxChargeStatic(itemStack))
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return true;
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return false;
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}
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public int getDieselScaled(int i) {
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return (diesel * i) / maxDiesel;
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}
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public int getPowerScaled(int i) {
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return (power * i) / powerCap;
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}
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@Override
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public void updateEntity() {
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if (!worldObj.isRemote) {
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age++;
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if (age >= 20) {
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age = 0;
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}
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if(superTimer > 0)
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{
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superTimer--;
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powerCap = 1000000000;
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}
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if(superTimer <= 0 && powerCap != maxPower)
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{
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powerCap = maxPower;
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if(worldObj.getBlock(this.xCoord, this.yCoord + 1, this.zCoord) == Blocks.air)
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worldObj.setBlock(this.xCoord, this.yCoord + 1, this.zCoord, Blocks.fire);
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}
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if (age == 9 || age == 19)
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ffgeuaInit();
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if (slots[0] != null && slots[0].getItem() == ModItems.inf_diesel) {
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diesel = maxDiesel;
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}
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if (slots[0] != null && slots[0].getItem() == ModItems.canister_fuel && diesel + 625 <= maxDiesel) {
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if (slots[1] == null || slots[1] != null && slots[1].getItem() == slots[0].getItem().getContainerItem()
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&& slots[1].stackSize < slots[1].getMaxStackSize()) {
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if (slots[1] == null)
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slots[1] = new ItemStack(slots[0].getItem().getContainerItem());
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else
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slots[1].stackSize++;
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slots[0].stackSize--;
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if (slots[0].stackSize <= 0)
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slots[0] = null;
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diesel += 625;
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}
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}
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if (slots[0] != null && slots[0].getItem() == ModItems.canister_petroil && diesel + 450 <= maxDiesel) {
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if (slots[1] == null || slots[1] != null && slots[1].getItem() == slots[0].getItem().getContainerItem()
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&& slots[1].stackSize < slots[1].getMaxStackSize()) {
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if (slots[1] == null)
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slots[1] = new ItemStack(slots[0].getItem().getContainerItem());
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else
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slots[1].stackSize++;
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slots[0].stackSize--;
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if (slots[0].stackSize <= 0)
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slots[0] = null;
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diesel += 450;
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}
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}
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if (slots[0] != null && slots[0].getItem() == ModItems.canister_NITAN && diesel + 625 <= maxDiesel) {
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if (slots[1] == null || slots[1] != null && slots[1].getItem() == slots[0].getItem().getContainerItem()
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&& slots[1].stackSize < slots[1].getMaxStackSize()) {
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if (slots[1] == null)
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slots[1] = new ItemStack(slots[0].getItem().getContainerItem());
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else
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slots[1].stackSize++;
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slots[0].stackSize--;
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if (slots[0].stackSize <= 0)
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slots[0] = null;
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diesel += 625;
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superTimer += 200;
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}
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}
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if (slots[0] != null && slots[0].getItem() == Item.getItemFromBlock(ModBlocks.red_barrel)
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&& diesel + 5000 <= maxDiesel) {
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if (slots[1] == null || slots[1] != null && slots[1].getItem() == ModItems.tank_steel
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&& slots[1].stackSize < slots[1].getMaxStackSize()) {
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if (slots[1] == null)
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slots[1] = new ItemStack(ModItems.tank_steel);
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else
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slots[1].stackSize++;
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slots[0].stackSize--;
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if (slots[0].stackSize <= 0)
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slots[0] = null;
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diesel += 5000;
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}
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}
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// Battery Item
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power = Library.chargeItemsFromTE(slots, 2, power, maxPower);
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generate();
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}
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}
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public void generate() {
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if (diesel > 0) {
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if (soundCycle == 0) {
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if(this.superTimer > 0)
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this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "fireworks.blast", 1.0F, 1.0F);
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else
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this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "fireworks.blast", 1.0F, 0.5F);
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}
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soundCycle++;
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if (soundCycle >= 3 && this.superTimer <= 0)
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soundCycle = 0;
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if(this.superTimer > 0)
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soundCycle = 0;
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diesel -= 10;
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if (diesel < 0)
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diesel = 0;
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if (power + 250 <= powerCap && this.superTimer <= 0) {
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power += 250;
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} else if (power + 1000000000 <= powerCap && this.superTimer > 0) {
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power += 1000000000;
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} else {
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power = powerCap;
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}
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}
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}
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@Override
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public void ffgeua(int x, int y, int z, boolean newTact) {
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Library.ffgeua(x, y, z, newTact, this, worldObj);
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}
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@Override
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public void ffgeuaInit() {
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ffgeua(this.xCoord, this.yCoord + 1, this.zCoord, getTact());
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ffgeua(this.xCoord, this.yCoord - 1, this.zCoord, getTact());
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ffgeua(this.xCoord - 1, this.yCoord, this.zCoord, getTact());
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ffgeua(this.xCoord + 1, this.yCoord, this.zCoord, getTact());
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ffgeua(this.xCoord, this.yCoord, this.zCoord - 1, getTact());
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ffgeua(this.xCoord, this.yCoord, this.zCoord + 1, getTact());
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}
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@Override
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public boolean getTact() {
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if (age >= 0 && age < 10) {
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return true;
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}
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return false;
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}
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@Override
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public int getSPower() {
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return power;
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}
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@Override
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public void setSPower(int i) {
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this.power = i;
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}
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@Override
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public List<IConsumer> getList() {
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return list;
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}
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@Override
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public void clearList() {
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this.list.clear();
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}
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}
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