Hbm-s-Nuclear-Tech-GIT/src/main/java/com/hbm/render/tileentity/RenderCombustionEngine.java

84 lines
2.7 KiB
Java

package com.hbm.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.hbm.blocks.BlockDummyable;
import com.hbm.blocks.ModBlocks;
import com.hbm.inventory.fluid.Fluids.CD_Canister;
import com.hbm.main.ResourceManager;
import com.hbm.render.item.ItemRenderBase;
import com.hbm.tileentity.machine.TileEntityMachineCombustionEngine;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.item.Item;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.client.IItemRenderer;
public class RenderCombustionEngine extends TileEntitySpecialRenderer implements IItemRendererProvider {
@Override
public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float interp) {
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5D, y, z + 0.5D);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_CULL_FACE);
switch(tile.getBlockMetadata() - BlockDummyable.offset) {
case 3: GL11.glRotatef(270, 0F, 1F, 0F); break;
case 5: GL11.glRotatef(0, 0F, 1F, 0F); break;
case 2: GL11.glRotatef(90, 0F, 1F, 0F); break;
case 4: GL11.glRotatef(180, 0F, 1F, 0F); break;
}
GL11.glTranslated(-0.5, 0, 3);
GL11.glShadeModel(GL11.GL_SMOOTH);
bindTexture(ResourceManager.combustion_engine_tex);
ResourceManager.combustion_engine.renderPart("Engine");
TileEntityMachineCombustionEngine engine = (TileEntityMachineCombustionEngine) tile;
CD_Canister canister = engine.tank.getTankType().getContainer(CD_Canister.class);
if(canister != null) {
int color = canister.color;
float r = ((color & 0xff0000) >> 16) / 256F;
float g = ((color & 0x00ff00) >> 8) / 256F;
float b = ((color & 0x0000ff) >> 0) / 256F;
GL11.glColor4f(r, g, b, 1F);
}
ResourceManager.combustion_engine.renderPart("Canister");
GL11.glColor4f(1F, 1F, 1F, 1F);
GL11.glTranslated(1, 0, -2.6875);
GL11.glRotated(engine.prevDoorAngle + (engine.doorAngle - engine.prevDoorAngle) * interp, 0, -1, 0);
GL11.glTranslated(-1, 0, 2.6875);
ResourceManager.combustion_engine.renderPart("Hatch");
GL11.glShadeModel(GL11.GL_FLAT);
GL11.glPopMatrix();
}
@Override
public Item getItemForRenderer() {
return Item.getItemFromBlock(ModBlocks.machine_combustion_engine);
}
@Override
public IItemRenderer getRenderer() {
return new ItemRenderBase() {
public void renderInventory() {
GL11.glTranslated(0, -1, 0);
GL11.glScaled(2.75, 2.75, 2.75);
}
public void renderCommon() {
GL11.glRotatef(90, 0F, 1F, 0F);
GL11.glTranslated(0, 0, 2.75);
GL11.glShadeModel(GL11.GL_SMOOTH);
bindTexture(ResourceManager.combustion_engine_tex);
ResourceManager.combustion_engine.renderAll();
GL11.glShadeModel(GL11.GL_FLAT);
}};
}
}