2021-11-09 09:38:02 +01:00

435 lines
13 KiB
Java

package com.hbm.handler.guncfg;
import java.util.ArrayList;
import com.hbm.entity.projectile.EntityBulletBase;
import com.hbm.handler.BulletConfigSyncingUtil;
import com.hbm.handler.BulletConfiguration;
import com.hbm.handler.GunConfiguration;
import com.hbm.interfaces.IBulletHitBehavior;
import com.hbm.interfaces.IBulletImpactBehavior;
import com.hbm.items.ModItems;
import com.hbm.packet.AuxParticlePacketNT;
import com.hbm.packet.PacketDispatcher;
import com.hbm.potion.HbmPotion;
import com.hbm.render.anim.BusAnimation;
import com.hbm.render.anim.BusAnimationKeyframe;
import com.hbm.render.anim.BusAnimationSequence;
import com.hbm.render.anim.HbmAnimations.AnimType;
import com.hbm.render.util.RenderScreenOverlay.Crosshair;
import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
import net.minecraft.entity.Entity;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.potion.PotionEffect;
public class Gun556mmFactory {
public static GunConfiguration getEuphieConfig() {
GunConfiguration config = new GunConfiguration();
config.rateOfFire = 2;
config.roundsPerCycle = 1;
config.gunMode = GunConfiguration.MODE_NORMAL;
config.firingMode = GunConfiguration.FIRE_AUTO;
config.hasSights = false;
config.reloadDuration = 20;
config.firingDuration = 0;
config.ammoCap = 40;
config.reloadType = GunConfiguration.RELOAD_FULL;
config.allowsInfinity = true;
config.crosshair = Crosshair.L_CROSS;
config.durability = 10000;
config.reloadSound = GunConfiguration.RSOUND_MAG;
config.firingSound = "hbm:weapon.hksShoot";
config.reloadSoundEnd = false;
config.name = "Britannian Standard Issue Assault Rifle";
config.manufacturer = "BAE Systems plc";
config.comment.add("Why is this gun so sticky?");
config.config = new ArrayList<Integer>();
config.config.add(BulletConfigSyncingUtil.R556_NORMAL);
config.config.add(BulletConfigSyncingUtil.R556_GOLD);
config.config.add(BulletConfigSyncingUtil.R556_TRACER);
config.config.add(BulletConfigSyncingUtil.R556_PHOSPHORUS);
config.config.add(BulletConfigSyncingUtil.R556_AP);
config.config.add(BulletConfigSyncingUtil.R556_DU);
config.config.add(BulletConfigSyncingUtil.R556_STAR);
config.config.add(BulletConfigSyncingUtil.CHL_R556);
config.config.add(BulletConfigSyncingUtil.R556_SLEEK);
config.config.add(BulletConfigSyncingUtil.R556_K);
return config;
}
public static GunConfiguration getSPIWConfig() {
GunConfiguration config = new GunConfiguration();
config.rateOfFire = 3;
config.roundsPerCycle = 1;
config.gunMode = GunConfiguration.MODE_NORMAL;
config.firingMode = GunConfiguration.FIRE_AUTO;
config.hasSights = true;
config.reloadDuration = 25;
config.firingDuration = 0;
config.ammoCap = 20;
config.reloadType = GunConfiguration.RELOAD_FULL;
config.allowsInfinity = true;
config.crosshair = Crosshair.L_BOX;
config.durability = 7000;
config.reloadSound = GunConfiguration.RSOUND_MAG;
config.firingSound = "hbm:weapon.hksShoot";
config.reloadSoundEnd = false;
config.animations.put(AnimType.CYCLE, new BusAnimation()
.addBus("RECOIL", new BusAnimationSequence()
.addKeyframe(new BusAnimationKeyframe(0.5, 0, 0, 25))
.addKeyframe(new BusAnimationKeyframe(0, 0, 0, 75))
)
);
config.name = "H&R SPIW";
config.manufacturer = "Harrington & Richardson";
config.comment.add("Launch some flechettes in the breeze");
config.comment.add("Find his arms nailed to the trees");
config.comment.add("Napalm sticks to kids");
config.config = new ArrayList<Integer>();
config.config.add(BulletConfigSyncingUtil.R556_FLECHETTE);
config.config.add(BulletConfigSyncingUtil.R556_FLECHETTE_INCENDIARY);
config.config.add(BulletConfigSyncingUtil.R556_FLECHETTE_PHOSPHORUS);
config.config.add(BulletConfigSyncingUtil.R556_FLECHETTE_DU);
config.config.add(BulletConfigSyncingUtil.CHL_R556_FLECHETTE);
config.config.add(BulletConfigSyncingUtil.R556_FLECHETTE_SLEEK);
config.config.add(BulletConfigSyncingUtil.R556_K);
return config;
}
public static GunConfiguration getGLauncherConfig() {
GunConfiguration config = new GunConfiguration();
config.rateOfFire = 60;
config.roundsPerCycle = 1;
config.gunMode = GunConfiguration.MODE_NORMAL;
config.firingMode = GunConfiguration.FIRE_MANUAL;
config.hasSights = true;
config.reloadDuration = 40;
config.firingDuration = 0;
config.ammoCap = 0;
config.reloadType = GunConfiguration.RELOAD_NONE;
config.allowsInfinity = true;
config.crosshair = Crosshair.L_CIRCUMFLEX;
config.firingSound = "hbm:weapon.glauncher";
config.reloadSound = GunConfiguration.RSOUND_GRENADE;
config.reloadSoundEnd = false;
config.config = new ArrayList<Integer>();
config.config.add(BulletConfigSyncingUtil.GRENADE_NORMAL);
config.config.add(BulletConfigSyncingUtil.GRENADE_HE);
config.config.add(BulletConfigSyncingUtil.GRENADE_INCENDIARY);
config.config.add(BulletConfigSyncingUtil.GRENADE_PHOSPHORUS);
config.config.add(BulletConfigSyncingUtil.GRENADE_CHEMICAL);
config.config.add(BulletConfigSyncingUtil.GRENADE_CONCUSSION);
config.config.add(BulletConfigSyncingUtil.GRENADE_FINNED);
config.config.add(BulletConfigSyncingUtil.GRENADE_SLEEK);
config.config.add(BulletConfigSyncingUtil.GRENADE_NUCLEAR);
config.config.add(BulletConfigSyncingUtil.GRENADE_TRACER);
config.config.add(BulletConfigSyncingUtil.GRENADE_KAMPF);
return config;
}
static float inaccuracy = 2.5F;
public static BulletConfiguration get556Config() {
BulletConfiguration bullet = BulletConfigFactory.standardBulletConfig();
bullet.ammo = ModItems.ammo_556;
bullet.spread *= inaccuracy;
bullet.dmgMin = 16;
bullet.dmgMax = 20;
return bullet;
}
public static BulletConfiguration get556GoldConfig() {
BulletConfiguration bullet = get556Config();
bullet.ammo = ModItems.ammo_566_gold;
bullet.dmgMin = 250;
bullet.dmgMax = 320;
bullet.spread = 0.0F;
return bullet;
}
public static BulletConfiguration get556PhosphorusConfig() {
BulletConfiguration bullet = get556Config();
bullet.ammo = ModItems.ammo_556_phosphorus;
bullet.wear = 15;
bullet.incendiary = 5;
bullet.doesPenetrate = false;
PotionEffect eff = new PotionEffect(HbmPotion.phosphorus.id, 20 * 20, 0, true);
eff.getCurativeItems().clear();
bullet.effects = new ArrayList();
bullet.effects.add(new PotionEffect(eff));
bullet.bImpact = new IBulletImpactBehavior() {
@Override
public void behaveBlockHit(EntityBulletBase bullet, int x, int y, int z) {
NBTTagCompound data = new NBTTagCompound();
data.setString("type", "vanillaburst");
data.setString("mode", "flame");
data.setInteger("count", 15);
data.setDouble("motion", 0.05D);
PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacketNT(data, bullet.posX, bullet.posY, bullet.posZ), new TargetPoint(bullet.dimension, bullet.posX, bullet.posY, bullet.posZ, 50));
}
};
return bullet;
}
public static BulletConfiguration get556APConfig() {
BulletConfiguration bullet = get556Config();
bullet.ammo = ModItems.ammo_556_ap;
bullet.dmgMin = 20;
bullet.dmgMax = 26;
bullet.wear = 15;
bullet.leadChance = 10;
return bullet;
}
public static BulletConfiguration get556DUConfig() {
BulletConfiguration bullet = get556Config();
bullet.ammo = ModItems.ammo_556_du;
bullet.dmgMin = 24;
bullet.dmgMax = 32;
bullet.wear = 25;
bullet.leadChance = 50;
return bullet;
}
public static BulletConfiguration get556StarConfig() {
BulletConfiguration bullet = get556Config();
bullet.ammo = ModItems.ammo_556_star;
bullet.dmgMin = 30;
bullet.dmgMax = 36;
bullet.wear = 25;
bullet.leadChance = 100;
return bullet;
}
public static BulletConfiguration get556SleekConfig() {
BulletConfiguration bullet = get556Config();
bullet.ammo = ModItems.ammo_556_sleek;
bullet.dmgMin = 45;
bullet.dmgMax = 50;
bullet.wear = 10;
bullet.leadChance = 100;
bullet.doesPenetrate = false;
bullet.bHit = new IBulletHitBehavior() {
@Override
public void behaveEntityHit(EntityBulletBase bullet, Entity hit) {
if(bullet.worldObj.isRemote)
return;
EntityBulletBase meteor = new EntityBulletBase(bullet.worldObj, BulletConfigSyncingUtil.MASKMAN_METEOR);
meteor.setPosition(hit.posX, hit.posY + 30 + meteor.worldObj.rand.nextInt(10), hit.posZ);
meteor.motionY = -1D;
meteor.shooter = bullet.shooter;
bullet.worldObj.spawnEntityInWorld(meteor);
}
};
bullet.bImpact = new IBulletImpactBehavior() {
@Override
public void behaveBlockHit(EntityBulletBase bullet, int x, int y, int z) {
if(bullet.worldObj.isRemote)
return;
if(y == -1)
return;
EntityBulletBase meteor = new EntityBulletBase(bullet.worldObj, BulletConfigSyncingUtil.MASKMAN_METEOR);
meteor.setPosition(bullet.posX, bullet.posY + 30 + meteor.worldObj.rand.nextInt(10), bullet.posZ);
meteor.motionY = -1D;
meteor.shooter = bullet.shooter;
bullet.worldObj.spawnEntityInWorld(meteor);
}
};
return bullet;
}
public static BulletConfiguration get556TracerConfig() {
BulletConfiguration bullet = get556Config();
bullet.ammo = ModItems.ammo_556_tracer;
bullet.vPFX = "reddust";
return bullet;
}
public static BulletConfiguration get556FlechetteConfig() {
BulletConfiguration bullet = get556Config();
bullet.ammo = ModItems.ammo_556_flechette;
bullet.dmgMin = 26;
bullet.dmgMax = 32;
bullet.HBRC = 2;
bullet.LBRC = 95;
bullet.wear = 15;
bullet.style = BulletConfiguration.STYLE_FLECHETTE;
bullet.doesPenetrate = false;
return bullet;
}
public static BulletConfiguration get556FlechetteIncendiaryConfig() {
BulletConfiguration bullet = get556FlechetteConfig();
bullet.ammo = ModItems.ammo_556_flechette_incendiary;
bullet.incendiary = 5;
return bullet;
}
public static BulletConfiguration get556FlechettePhosphorusConfig() {
BulletConfiguration bullet = get556FlechetteConfig();
bullet.ammo = ModItems.ammo_556_flechette_phosphorus;
bullet.incendiary = 5;
PotionEffect eff = new PotionEffect(HbmPotion.phosphorus.id, 20 * 20, 0, true);
eff.getCurativeItems().clear();
bullet.effects = new ArrayList();
bullet.effects.add(new PotionEffect(eff));
bullet.bImpact = new IBulletImpactBehavior() {
@Override
public void behaveBlockHit(EntityBulletBase bullet, int x, int y, int z) {
NBTTagCompound data = new NBTTagCompound();
data.setString("type", "vanillaburst");
data.setString("mode", "flame");
data.setInteger("count", 15);
data.setDouble("motion", 0.05D);
PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacketNT(data, bullet.posX, bullet.posY, bullet.posZ), new TargetPoint(bullet.dimension, bullet.posX, bullet.posY, bullet.posZ, 50));
}
};
return bullet;
}
public static BulletConfiguration get556FlechetteDUConfig() {
BulletConfiguration bullet = get556FlechetteConfig();
bullet.ammo = ModItems.ammo_556_flechette_du;
bullet.dmgMin = 46;
bullet.dmgMax = 52;
bullet.wear = 25;
bullet.leadChance = 50;
bullet.doesPenetrate = true;
return bullet;
}
public static BulletConfiguration get556FlechetteSleekConfig() {
BulletConfiguration bullet = get556FlechetteConfig();
bullet.ammo = ModItems.ammo_556_flechette_sleek;
bullet.dmgMin = 45;
bullet.dmgMax = 50;
bullet.wear = 10;
bullet.leadChance = 50;
bullet.doesPenetrate = false;
bullet.bHit = new IBulletHitBehavior() {
@Override
public void behaveEntityHit(EntityBulletBase bullet, Entity hit) {
if(bullet.worldObj.isRemote)
return;
EntityBulletBase meteor = new EntityBulletBase(bullet.worldObj, BulletConfigSyncingUtil.MASKMAN_METEOR);
meteor.setPosition(hit.posX, hit.posY + 30 + meteor.worldObj.rand.nextInt(10), hit.posZ);
meteor.motionY = -1D;
meteor.shooter = bullet.shooter;
bullet.worldObj.spawnEntityInWorld(meteor);
}
};
bullet.bImpact = new IBulletImpactBehavior() {
@Override
public void behaveBlockHit(EntityBulletBase bullet, int x, int y, int z) {
if(bullet.worldObj.isRemote)
return;
if(y == -1)
return;
EntityBulletBase meteor = new EntityBulletBase(bullet.worldObj, BulletConfigSyncingUtil.MASKMAN_METEOR);
meteor.setPosition(bullet.posX, bullet.posY + 30 + meteor.worldObj.rand.nextInt(10), bullet.posZ);
meteor.motionY = -1D;
meteor.shooter = bullet.shooter;
bullet.worldObj.spawnEntityInWorld(meteor);
}
};
return bullet;
}
public static BulletConfiguration get556KConfig() {
BulletConfiguration bullet = BulletConfigFactory.standardBulletConfig();
bullet.ammo = ModItems.ammo_556_k;
bullet.dmgMin = 0;
bullet.dmgMax = 0;
bullet.maxAge = 0;
return bullet;
}
}