2025-03-20 22:57:39 +01:00

197 lines
5.5 KiB
Java

package com.hbm.inventory.container;
import com.hbm.items.weapon.sedna.ItemGunBaseNT;
import com.hbm.items.weapon.sedna.mods.WeaponModManager;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.InventoryBasic;
import net.minecraft.inventory.InventoryCraftResult;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
public class ContainerWeaponTable extends Container {
public InventoryBasic mods = new InventoryBasic("Mods", false, 7);
public IInventory gun = new InventoryCraftResult();
public int index = 0;
public ContainerWeaponTable(InventoryPlayer inventory) {
for(int i = 0; i < 7; i++) this.addSlotToContainer(new ModSlot(mods, i, 44 + 18 * i, 108));
this.addSlotToContainer(new Slot(gun, 0, 8, 108) {
@Override
public boolean isItemValid(ItemStack stack) {
return stack.getItem() instanceof ItemGunBaseNT;
}
@Override
public void putStack(ItemStack stack) {
ContainerWeaponTable.this.index = 0;
if(stack != null) {
ItemStack[] mods = WeaponModManager.getUpgradeItems(stack, index);
if(mods != null) for(int i = 0; i < Math.min(mods.length, 7); i++) {
ContainerWeaponTable.this.mods.setInventorySlotContents(i, mods[i]);
}
}
super.putStack(stack);
}
@Override
public void onPickupFromSlot(EntityPlayer player, ItemStack stack) {
super.onPickupFromSlot(player, stack);
WeaponModManager.install(
stack, index,
mods.getStackInSlot(0),
mods.getStackInSlot(1),
mods.getStackInSlot(2),
mods.getStackInSlot(3),
mods.getStackInSlot(4),
mods.getStackInSlot(5),
mods.getStackInSlot(6));
for(int i = 0; i < 7; i++) {
ItemStack mod = ContainerWeaponTable.this.mods.getStackInSlot(i);
if(WeaponModManager.isApplicable(stack, mod, index, false)) ContainerWeaponTable.this.mods.setInventorySlotContents(i, null);
}
ContainerWeaponTable.this.index = 0;
}
});
for(int i = 0; i < 3; i++) {
for(int j = 0; j < 9; j++) {
this.addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 158 + i * 18));
}
}
for(int i = 0; i < 9; i++) {
this.addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 216));
}
this.onCraftMatrixChanged(this.mods);
}
@Override
public ItemStack slotClick(int index, int button, int mode, EntityPlayer player) {
if(mode == 999_999) {
if(player.worldObj.isRemote) return null;
ItemStack stack = gun.getStackInSlot(0);
if(stack != null && stack.getItem() instanceof ItemGunBaseNT) {
int configs = ((ItemGunBaseNT) stack.getItem()).getConfigCount();
if(configs < button) return null;
WeaponModManager.install(
stack, this.index,
mods.getStackInSlot(0),
mods.getStackInSlot(1),
mods.getStackInSlot(2),
mods.getStackInSlot(3),
mods.getStackInSlot(4),
mods.getStackInSlot(5),
mods.getStackInSlot(6));
for(int i = 0; i < 7; i++) {
ItemStack mod = ContainerWeaponTable.this.mods.getStackInSlot(i);
if(WeaponModManager.isApplicable(stack, mod, this.index, false)) ContainerWeaponTable.this.mods.setInventorySlotContents(i, null);
}
this.index = button;
if(stack != null) {
ItemStack[] mods = WeaponModManager.getUpgradeItems(stack, this.index);
if(mods != null) for(int i = 0; i < Math.min(mods.length, 7); i++) {
ContainerWeaponTable.this.mods.setInventorySlotContents(i, mods[i]);
}
}
this.detectAndSendChanges();
}
return null;
}
return super.slotClick(index, button, mode, player);
}
@Override
public void onContainerClosed(EntityPlayer player) {
super.onContainerClosed(player);
if(!player.worldObj.isRemote) {
for(int i = 0; i < this.mods.getSizeInventory(); ++i) {
ItemStack itemstack = this.mods.getStackInSlotOnClosing(i);
if(itemstack != null) {
player.dropPlayerItemWithRandomChoice(itemstack, false);
}
}
ItemStack itemstack = this.gun.getStackInSlotOnClosing(0);
if(itemstack != null) {
WeaponModManager.uninstall(itemstack, index);
player.dropPlayerItemWithRandomChoice(itemstack, false);
}
}
}
@Override
public boolean canInteractWith(EntityPlayer player) {
return true;
}
@Override
public ItemStack transferStackInSlot(EntityPlayer p_82846_1_, int par2) {
return null;
}
public class ModSlot extends Slot {
public ModSlot(IInventory inventory, int index, int x, int y) {
super(inventory, index, x, y);
}
@Override
public boolean isItemValid(ItemStack stack) {
return gun.getStackInSlot(0) != null && WeaponModManager.isApplicable(gun.getStackInSlot(0), stack, index, true);
}
@Override
public void putStack(ItemStack stack) {
super.putStack(stack);
refreshInstalledMods();
}
@Override
public void onPickupFromSlot(EntityPlayer player, ItemStack stack) {
super.onPickupFromSlot(player, stack);
refreshInstalledMods();
}
public void refreshInstalledMods() {
if(gun.getStackInSlot(0) == null) return;
WeaponModManager.uninstall(gun.getStackInSlot(0), index);
WeaponModManager.install(
gun.getStackInSlot(0), index,
mods.getStackInSlot(0),
mods.getStackInSlot(1),
mods.getStackInSlot(2),
mods.getStackInSlot(3),
mods.getStackInSlot(4),
mods.getStackInSlot(5),
mods.getStackInSlot(6)); //miscalculated, slot array isn't visible - fuck!
}
}
}