MartinTheDragon a050ce51da
Make conveyor crane I/O sides configurable
Right click with a screwdriver to change output direction,
shift-right-click to change input direction.

The ton of textures were made by 70k

Co-authored-by: 70000hp <105080577+70000hp@users.noreply.github.com>
2023-08-26 15:31:02 +02:00

135 lines
5.4 KiB
Java

package com.hbm.blocks.network;
import api.hbm.conveyor.IConveyorItem;
import api.hbm.conveyor.IConveyorPackage;
import api.hbm.conveyor.IEnterableBlock;
import com.hbm.lib.RefStrings;
import com.hbm.tileentity.network.TileEntityCraneBase;
import com.hbm.tileentity.network.TileEntityCraneUnboxer;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.inventory.Container;
import net.minecraft.item.ItemStack;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class CraneUnboxer extends BlockCraneBase implements IEnterableBlock {
public CraneUnboxer() {
super(Material.iron);
}
@Override
public TileEntityCraneBase createNewTileEntity(World world, int meta) {
return new TileEntityCraneUnboxer();
}
@Override
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister iconRegister) {
super.registerBlockIcons(iconRegister);
this.iconOut = iconRegister.registerIcon(RefStrings.MODID + ":crane_box");
this.iconSideOut = iconRegister.registerIcon(RefStrings.MODID + ":crane_side_box");
this.iconDirectional = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_top");
this.iconDirectionalUp = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_side_down");
this.iconDirectionalDown = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_side_up");
this.iconDirectionalTurnLeft = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_top_right");
this.iconDirectionalTurnRight = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_top_left");
this.iconDirectionalSideLeftTurnUp = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_side_up_turn_left");
this.iconDirectionalSideRightTurnUp = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_side_up_turn_right");
this.iconDirectionalSideLeftTurnDown = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_side_down_turn_left");
this.iconDirectionalSideRightTurnDown = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_side_down_turn_right");
this.iconDirectionalSideUpTurnLeft = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_side_left_turn_up");
this.iconDirectionalSideUpTurnRight = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_side_right_turn_up");
this.iconDirectionalSideDownTurnLeft = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_side_left_turn_down");
this.iconDirectionalSideDownTurnRight = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_side_right_turn_down");
}
@Override
protected boolean hasReversedIO() {
return true;
}
@Override
public int getRotationFromSide(IBlockAccess world, int x, int y, int z, int side) {
int meta = world.getBlockMetadata(x, y, z);
if(meta > 1 && side == 1) {
// ok so i've been sitting around for 4-5 hours trying to come up with a
// more elegant way to implement this and i have seriously no clue what
// the guys at mojang did, but the uv rotation makes absolutely no sense
// it's 2:30 am, please just accept this
// - martin
ForgeDirection leftHandDirection = getOutputSide(world, x, y, z).getRotation(getInputSide(world, x, y, z));
if (leftHandDirection == ForgeDirection.UP) {
if (meta == 2) return 2;
if (meta == 3) return 1;
if (meta == 4) return 3;
if (meta == 5) return 0;
}
if (leftHandDirection == ForgeDirection.DOWN) {
if (meta == 2) return 1;
if (meta == 3) return 2;
if (meta == 4) return 0;
if (meta == 5) return 3;
}
if(meta == 2) return 0;
if(meta == 3) return 3;
if(meta == 4) return 2;
if(meta == 5) return 1;
}
return 0;
}
@Override
public void breakBlock(World world, int x, int y, int z, Block block, int meta) {
this.dropContents(world, x, y, z, block, meta, 0, 23);
super.breakBlock(world, x, y, z, block, meta);
}
@Override
public boolean canItemEnter(World world, int x, int y, int z, ForgeDirection dir, IConveyorItem entity) {
return false;
}
@Override
public void onItemEnter(World world, int x, int y, int z, ForgeDirection dir, IConveyorItem entity) { }
@Override
public boolean canPackageEnter(World world, int x, int y, int z, ForgeDirection dir, IConveyorPackage entity) {
return getOutputSide(world, x, y, z) == dir;
}
@Override
public void onPackageEnter(World world, int x, int y, int z, ForgeDirection dir, IConveyorPackage entity) {
TileEntityCraneUnboxer unboxer = (TileEntityCraneUnboxer) world.getTileEntity(x, y, z);
ForgeDirection accessedSide = getOutputSide(world, x, y, z).getOpposite();
for(ItemStack stack : entity.getItemStacks()) {
ItemStack remainder = CraneInserter.addToInventory(unboxer, unboxer.getAccessibleSlotsFromSide(accessedSide.ordinal()), stack, accessedSide.ordinal());
if(remainder != null && remainder.stackSize > 0) {
EntityItem drop = new EntityItem(world, x + 0.5, y + 0.5, z + 0.5, remainder.copy());
world.spawnEntityInWorld(drop);
}
}
}
@Override
public boolean hasComparatorInputOverride() {
return true;
}
@Override
public int getComparatorInputOverride(World world, int x, int y, int z, int side) {
return Container.calcRedstoneFromInventory((TileEntityCraneUnboxer)world.getTileEntity(x, y, z));
}
}