298 lines
8.1 KiB
Java

package com.hbm.entity.projectile;
import java.util.ArrayList;
import java.util.List;
import com.hbm.entity.logic.IChunkLoader;
import com.hbm.items.weapon.ItemAmmoArty;
import com.hbm.items.weapon.ItemAmmoArty.ArtilleryShell;
import com.hbm.main.MainRegistry;
import api.hbm.entity.IRadarDetectable;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeChunkManager;
import net.minecraftforge.common.ForgeChunkManager.Ticket;
import net.minecraftforge.common.ForgeChunkManager.Type;
public class EntityArtilleryShell extends EntityThrowableNT implements IChunkLoader, IRadarDetectable {
private Ticket loaderTicket;
private int turnProgress;
private double syncPosX;
private double syncPosY;
private double syncPosZ;
private double syncYaw;
private double syncPitch;
@SideOnly(Side.CLIENT)
private double velocityX;
@SideOnly(Side.CLIENT)
private double velocityY;
@SideOnly(Side.CLIENT)
private double velocityZ;
private double targetX;
private double targetY;
private double targetZ;
private boolean shouldWhistle = false;
private boolean didWhistle = false;
private ItemStack cargo = null;
public EntityArtilleryShell(World world) {
super(world);
this.ignoreFrustumCheck = true;
this.setSize(0.5F, 0.5F);
}
@Override
protected void entityInit() {
super.entityInit();
init(ForgeChunkManager.requestTicket(MainRegistry.instance, worldObj, Type.ENTITY));
this.dataWatcher.addObject(10, new Integer(0));
}
@Override
@SideOnly(Side.CLIENT)
public boolean isInRangeToRenderDist(double distance) {
return true;
}
public EntityArtilleryShell setType(int type) {
this.dataWatcher.updateObject(10, type);
return this;
}
public ArtilleryShell getType() {
try {
return ItemAmmoArty.itemTypes[this.dataWatcher.getWatchableObjectInt(10)];
} catch(Exception ex) {
return ItemAmmoArty.itemTypes[0];
}
}
public double[] getTarget() {
return new double[] { this.targetX, this.targetY, this.targetZ };
}
public void setTarget(double x, double y, double z) {
this.targetX = x;
this.targetY = y;
this.targetZ = z;
}
public double getTargetHeight() {
return this.targetY;
}
public void setWhistle(boolean whistle) {
this.shouldWhistle = whistle;
}
public boolean getWhistle() {
return this.shouldWhistle;
}
public boolean didWhistle() {
return this.didWhistle;
}
@Override
public void onUpdate() {
if(!worldObj.isRemote) {
super.onUpdate();
if(!didWhistle && this.shouldWhistle) {
double speed = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
double deltaX = this.posX - this.targetX;
double deltaZ = this.posZ - this.targetZ;
double dist = Math.sqrt(deltaX * deltaX + deltaZ * deltaZ);
if(speed * 18 > dist) {
worldObj.playSoundEffect(this.targetX, this.targetY, this.targetZ, "hbm:turret.mortarWhistle", 15.0F, 0.9F + rand.nextFloat() * 0.2F);
this.didWhistle = true;
}
}
loadNeighboringChunks((int)Math.floor(posX / 16D), (int)Math.floor(posZ / 16D));
this.getType().onUpdate(this);
} else {
if(this.turnProgress > 0) {
double interpX = this.posX + (this.syncPosX - this.posX) / (double) this.turnProgress;
double interpY = this.posY + (this.syncPosY - this.posY) / (double) this.turnProgress;
double interpZ = this.posZ + (this.syncPosZ - this.posZ) / (double) this.turnProgress;
double d = MathHelper.wrapAngleTo180_double(this.syncYaw - (double) this.rotationYaw);
this.rotationYaw = (float) ((double) this.rotationYaw + d / (double) this.turnProgress);
this.rotationPitch = (float)((double)this.rotationPitch + (this.syncPitch - (double)this.rotationPitch) / (double)this.turnProgress);
--this.turnProgress;
this.setPosition(interpX, interpY, interpZ);
} else {
this.setPosition(this.posX, this.posY, this.posZ);
}
if(Vec3.createVectorHelper(this.syncPosX - this.posX, this.syncPosY - this.posY, this.syncPosZ - this.posZ).lengthVector() < 0.2) {
worldObj.spawnParticle("smoke", posX, posY + 0.5, posZ, 0.0, 0.1, 0.0);
}
}
}
@SideOnly(Side.CLIENT)
public void setVelocity(double p_70016_1_, double p_70016_3_, double p_70016_5_) {
this.velocityX = this.motionX = p_70016_1_;
this.velocityY = this.motionY = p_70016_3_;
this.velocityZ = this.motionZ = p_70016_5_;
}
@SideOnly(Side.CLIENT)
public void setPositionAndRotation2(double x, double y, double z, float yaw, float pitch, int theNumberThree) {
this.syncPosX = x;
this.syncPosY = y;
this.syncPosZ = z;
this.syncYaw = yaw;
this.syncPitch = pitch;
this.turnProgress = theNumberThree;
this.motionX = this.velocityX;
this.motionY = this.velocityY;
this.motionZ = this.velocityZ;
}
@Override
protected void onImpact(MovingObjectPosition mop) {
if(!worldObj.isRemote) {
if(mop.typeOfHit == mop.typeOfHit.ENTITY && mop.entityHit instanceof EntityArtilleryShell) return;
this.getType().onImpact(this, mop);
}
}
@Override
public void init(Ticket ticket) {
if(!worldObj.isRemote && ticket != null) {
if(loaderTicket == null) {
loaderTicket = ticket;
loaderTicket.bindEntity(this);
loaderTicket.getModData();
}
ForgeChunkManager.forceChunk(loaderTicket, new ChunkCoordIntPair(chunkCoordX, chunkCoordZ));
}
}
List<ChunkCoordIntPair> loadedChunks = new ArrayList<ChunkCoordIntPair>();
public void loadNeighboringChunks(int newChunkX, int newChunkZ) {
if(!worldObj.isRemote && loaderTicket != null) {
clearChunkLoader();
loadedChunks.clear();
loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ));
//loadedChunks.add(new ChunkCoordIntPair(newChunkX + (int) Math.floor((this.posX + this.motionX) / 16D), newChunkZ + (int) Math.floor((this.posZ + this.motionZ) / 16D)));
for(ChunkCoordIntPair chunk : loadedChunks) {
ForgeChunkManager.forceChunk(loaderTicket, chunk);
}
}
}
public void killAndClear() {
this.setDead();
this.clearChunkLoader();
}
public void clearChunkLoader() {
if(!worldObj.isRemote && loaderTicket != null) {
ForgeChunkManager.releaseTicket(loaderTicket);
}
}
@Override
public void writeEntityToNBT(NBTTagCompound nbt) {
super.writeEntityToNBT(nbt);
nbt.setInteger("type", this.dataWatcher.getWatchableObjectInt(10));
nbt.setBoolean("shouldWhistle", this.shouldWhistle);
nbt.setBoolean("didWhistle", this.didWhistle);
nbt.setDouble("targetX", this.targetX);
nbt.setDouble("targetY", this.targetY);
nbt.setDouble("targetZ", this.targetZ);
if(this.cargo != null)
nbt.setTag("cargo", this.cargo.writeToNBT(new NBTTagCompound()));
}
@Override
public void readEntityFromNBT(NBTTagCompound nbt) {
super.readEntityFromNBT(nbt);
this.dataWatcher.updateObject(10, nbt.getInteger("type"));
this.shouldWhistle = nbt.getBoolean("shouldWhistle");
this.didWhistle = nbt.getBoolean("didWhistle");
this.targetX = nbt.getDouble("targetX");
this.targetY = nbt.getDouble("targetY");
this.targetZ = nbt.getDouble("targetZ");
NBTTagCompound compound = nbt.getCompoundTag("cargo");
this.setCargo(ItemStack.loadItemStackFromNBT(compound));
}
@Override
protected float getAirDrag() {
return 1.0F;
}
@Override
public double getGravityVelocity() {
return 9.81 * 0.05;
}
@Override
protected int groundDespawn() {
return cargo != null ? 0 : 1200;
}
@Override
public boolean canBeCollidedWith() {
return true;
}
@Override
public boolean canAttackWithItem() {
return true;
}
public void setCargo(ItemStack stack) {
this.cargo = stack;
}
@Override
public boolean interactFirst(EntityPlayer player) {
if(!worldObj.isRemote) {
if(this.cargo != null) {
player.inventory.addItemStackToInventory(this.cargo.copy());
player.inventoryContainer.detectAndSendChanges();
}
this.setDead();
}
return false;
}
@Override
public RadarTargetType getTargetType() {
return RadarTargetType.ARTILLERY;
}
}