2020-08-07 21:20:26 +02:00

116 lines
5.2 KiB
Java

package com.hbm.inventory.gui;
import org.lwjgl.opengl.GL11;
import com.hbm.blocks.bomb.NukeCustom;
import com.hbm.inventory.container.ContainerNukeCustom;
import com.hbm.lib.RefStrings;
import com.hbm.tileentity.bomb.TileEntityNukeCustom;
import net.minecraft.client.Minecraft;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.util.ResourceLocation;
public class GUINukeCustom extends GuiInfoContainer {
private static ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/gui/weapon/gunBombSchematic.png");
private TileEntityNukeCustom testNuke;
public GUINukeCustom(InventoryPlayer invPlayer, TileEntityNukeCustom tedf) {
super(new ContainerNukeCustom(invPlayer, tedf));
testNuke = tedf;
this.xSize = 176;
this.ySize = 222;
}
@Override
public void drawScreen(int mouseX, int mouseY, float f) {
super.drawScreen(mouseX, mouseY, f);
String[] text;
text = new String[] { EnumChatFormatting.YELLOW + "Conventional Explosives (Level " + testNuke.tnt + "/" + Math.min(testNuke.tnt, NukeCustom.maxTnt) + ")",
"Caps at " + NukeCustom.maxTnt,
"N²-like above level 75",
EnumChatFormatting.ITALIC + "\"Goes boom\"" };
this.drawCustomInfoStat(mouseX, mouseY, guiLeft + 16, guiTop + 89, 18, 18, mouseX, mouseY, text);
text = new String[] { EnumChatFormatting.YELLOW + "Nuclear (Level " + testNuke.nuke + "/" + testNuke.getNukeAdj() + ")",
"Requires TNT level 16",
"Caps at " + NukeCustom.maxNuke,
"Has fallout",
EnumChatFormatting.ITALIC + "\"Now I am become death, destroyer of worlds.\"" };
this.drawCustomInfoStat(mouseX, mouseY, guiLeft + 34, guiTop + 89, 18, 18, mouseX, mouseY, text);
text = new String[] { EnumChatFormatting.YELLOW + "Thermonuclear (Level " + testNuke.hydro + "/" + testNuke.getHydroAdj() + ")",
"Requires nuclear level 100",
"Caps at " + NukeCustom.maxHydro,
"Reduces added fallout by salted stage by 75%",
EnumChatFormatting.ITALIC + "\"And for my next trick, I'll make",
EnumChatFormatting.ITALIC + "the island of Elugelab disappear!\"" };
this.drawCustomInfoStat(mouseX, mouseY, guiLeft + 52, guiTop + 89, 18, 18, mouseX, mouseY, text);
text = new String[] { EnumChatFormatting.YELLOW + "Antimatter (Level " + testNuke.amat + "/" + testNuke.getAmatAdj() + ")",
"Requires nuclear level 50",
"Caps at " + NukeCustom.maxAmat,
EnumChatFormatting.ITALIC + "\"Antimatter, Balefire, whatever.\"" };
this.drawCustomInfoStat(mouseX, mouseY, guiLeft + 70, guiTop + 89, 18, 18, mouseX, mouseY, text);
text = new String[] { EnumChatFormatting.YELLOW + "Salted (Level " + testNuke.dirty + "/" + Math.min(testNuke.dirty, 100) + ")",
"Extends fallout of nuclear and",
"thermonuclear stages",
"Caps at 100",
EnumChatFormatting.ITALIC + "\"Not to be confused with tablesalt.\"" };
this.drawCustomInfoStat(mouseX, mouseY, guiLeft + 88, guiTop + 89, 18, 18, mouseX, mouseY, text);
text = new String[] { EnumChatFormatting.YELLOW + "Schrabidium (Level " + testNuke.schrab + "/" + testNuke.getSchrabAdj() + ")",
"Requires nuclear level 50",
"Caps at " + NukeCustom.maxSchrab,
EnumChatFormatting.ITALIC + "\"For the hundredth time,",
EnumChatFormatting.ITALIC + "you can't bypass these caps!\"" };
this.drawCustomInfoStat(mouseX, mouseY, guiLeft + 106, guiTop + 89, 18, 18, mouseX, mouseY, text);
text = new String[] { EnumChatFormatting.YELLOW + "Ice cream (Level unknown)",
EnumChatFormatting.ITALIC + "\"Probably not ice cream but the label came off.\"" };
this.drawCustomInfoStat(mouseX, mouseY, guiLeft + 142, guiTop + 89, 18, 18, mouseX, mouseY, text);
}
@Override
protected void drawGuiContainerForegroundLayer( int i, int j) {
String name = this.testNuke.hasCustomInventoryName() ? this.testNuke.getInventoryName() : I18n.format(this.testNuke.getInventoryName());
this.fontRendererObj.drawString(name, this.xSize / 2 - this.fontRendererObj.getStringWidth(name) / 2, 6, 4210752);
this.fontRendererObj.drawString(I18n.format("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
}
@Override
protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_) {
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
Minecraft.getMinecraft().getTextureManager().bindTexture(texture);
drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize);
if(this.testNuke.euph > 0)
drawTexturedModalRect(guiLeft + 142, guiTop + 89, 176, 108, 18, 18);
else if(this.testNuke.schrab > 0)
drawTexturedModalRect(guiLeft + 106, guiTop + 89, 176, 90, 18, 18);
else if(this.testNuke.amat > 0)
drawTexturedModalRect(guiLeft + 70, guiTop + 89, 176, 54, 18, 18);
else if(this.testNuke.hydro > 0)
drawTexturedModalRect(guiLeft + 52, guiTop + 89, 176, 36, 18, 18);
else if(this.testNuke.nuke > 0)
drawTexturedModalRect(guiLeft + 34, guiTop + 89, 176, 18, 18, 18);
else if(this.testNuke.tnt > 0)
drawTexturedModalRect(guiLeft + 16, guiTop + 89, 176, 0, 18, 18);
if(this.testNuke.dirty > 0 &&
this.testNuke.nuke > 0 &&
this.testNuke.amat == 0 &&
this.testNuke.schrab == 0 &&
this.testNuke.euph == 0)
drawTexturedModalRect(guiLeft + 88, guiTop + 89, 176, 72, 18, 18);
}
}