mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
116 lines
5.2 KiB
Java
116 lines
5.2 KiB
Java
package com.hbm.inventory.gui;
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import org.lwjgl.opengl.GL11;
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import com.hbm.blocks.bomb.NukeCustom;
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import com.hbm.inventory.container.ContainerNukeCustom;
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import com.hbm.lib.RefStrings;
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import com.hbm.tileentity.bomb.TileEntityNukeCustom;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.resources.I18n;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.util.EnumChatFormatting;
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import net.minecraft.util.ResourceLocation;
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public class GUINukeCustom extends GuiInfoContainer {
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private static ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/gui/weapon/gunBombSchematic.png");
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private TileEntityNukeCustom testNuke;
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public GUINukeCustom(InventoryPlayer invPlayer, TileEntityNukeCustom tedf) {
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super(new ContainerNukeCustom(invPlayer, tedf));
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testNuke = tedf;
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this.xSize = 176;
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this.ySize = 222;
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}
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@Override
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public void drawScreen(int mouseX, int mouseY, float f) {
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super.drawScreen(mouseX, mouseY, f);
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String[] text;
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text = new String[] { EnumChatFormatting.YELLOW + "Conventional Explosives (Level " + testNuke.tnt + "/" + Math.min(testNuke.tnt, NukeCustom.maxTnt) + ")",
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"Caps at " + NukeCustom.maxTnt,
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"N²-like above level 75",
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EnumChatFormatting.ITALIC + "\"Goes boom\"" };
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this.drawCustomInfoStat(mouseX, mouseY, guiLeft + 16, guiTop + 89, 18, 18, mouseX, mouseY, text);
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text = new String[] { EnumChatFormatting.YELLOW + "Nuclear (Level " + testNuke.nuke + "/" + testNuke.getNukeAdj() + ")",
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"Requires TNT level 16",
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"Caps at " + NukeCustom.maxNuke,
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"Has fallout",
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EnumChatFormatting.ITALIC + "\"Now I am become death, destroyer of worlds.\"" };
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this.drawCustomInfoStat(mouseX, mouseY, guiLeft + 34, guiTop + 89, 18, 18, mouseX, mouseY, text);
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text = new String[] { EnumChatFormatting.YELLOW + "Thermonuclear (Level " + testNuke.hydro + "/" + testNuke.getHydroAdj() + ")",
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"Requires nuclear level 100",
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"Caps at " + NukeCustom.maxHydro,
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"Reduces added fallout by salted stage by 75%",
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EnumChatFormatting.ITALIC + "\"And for my next trick, I'll make",
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EnumChatFormatting.ITALIC + "the island of Elugelab disappear!\"" };
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this.drawCustomInfoStat(mouseX, mouseY, guiLeft + 52, guiTop + 89, 18, 18, mouseX, mouseY, text);
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text = new String[] { EnumChatFormatting.YELLOW + "Antimatter (Level " + testNuke.amat + "/" + testNuke.getAmatAdj() + ")",
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"Requires nuclear level 50",
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"Caps at " + NukeCustom.maxAmat,
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EnumChatFormatting.ITALIC + "\"Antimatter, Balefire, whatever.\"" };
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this.drawCustomInfoStat(mouseX, mouseY, guiLeft + 70, guiTop + 89, 18, 18, mouseX, mouseY, text);
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text = new String[] { EnumChatFormatting.YELLOW + "Salted (Level " + testNuke.dirty + "/" + Math.min(testNuke.dirty, 100) + ")",
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"Extends fallout of nuclear and",
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"thermonuclear stages",
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"Caps at 100",
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EnumChatFormatting.ITALIC + "\"Not to be confused with tablesalt.\"" };
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this.drawCustomInfoStat(mouseX, mouseY, guiLeft + 88, guiTop + 89, 18, 18, mouseX, mouseY, text);
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text = new String[] { EnumChatFormatting.YELLOW + "Schrabidium (Level " + testNuke.schrab + "/" + testNuke.getSchrabAdj() + ")",
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"Requires nuclear level 50",
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"Caps at " + NukeCustom.maxSchrab,
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EnumChatFormatting.ITALIC + "\"For the hundredth time,",
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EnumChatFormatting.ITALIC + "you can't bypass these caps!\"" };
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this.drawCustomInfoStat(mouseX, mouseY, guiLeft + 106, guiTop + 89, 18, 18, mouseX, mouseY, text);
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text = new String[] { EnumChatFormatting.YELLOW + "Ice cream (Level unknown)",
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EnumChatFormatting.ITALIC + "\"Probably not ice cream but the label came off.\"" };
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this.drawCustomInfoStat(mouseX, mouseY, guiLeft + 142, guiTop + 89, 18, 18, mouseX, mouseY, text);
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}
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@Override
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protected void drawGuiContainerForegroundLayer( int i, int j) {
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String name = this.testNuke.hasCustomInventoryName() ? this.testNuke.getInventoryName() : I18n.format(this.testNuke.getInventoryName());
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this.fontRendererObj.drawString(name, this.xSize / 2 - this.fontRendererObj.getStringWidth(name) / 2, 6, 4210752);
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this.fontRendererObj.drawString(I18n.format("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
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}
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@Override
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protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_) {
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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Minecraft.getMinecraft().getTextureManager().bindTexture(texture);
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drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize);
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if(this.testNuke.euph > 0)
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drawTexturedModalRect(guiLeft + 142, guiTop + 89, 176, 108, 18, 18);
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else if(this.testNuke.schrab > 0)
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drawTexturedModalRect(guiLeft + 106, guiTop + 89, 176, 90, 18, 18);
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else if(this.testNuke.amat > 0)
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drawTexturedModalRect(guiLeft + 70, guiTop + 89, 176, 54, 18, 18);
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else if(this.testNuke.hydro > 0)
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drawTexturedModalRect(guiLeft + 52, guiTop + 89, 176, 36, 18, 18);
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else if(this.testNuke.nuke > 0)
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drawTexturedModalRect(guiLeft + 34, guiTop + 89, 176, 18, 18, 18);
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else if(this.testNuke.tnt > 0)
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drawTexturedModalRect(guiLeft + 16, guiTop + 89, 176, 0, 18, 18);
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if(this.testNuke.dirty > 0 &&
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this.testNuke.nuke > 0 &&
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this.testNuke.amat == 0 &&
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this.testNuke.schrab == 0 &&
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this.testNuke.euph == 0)
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drawTexturedModalRect(guiLeft + 88, guiTop + 89, 176, 72, 18, 18);
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}
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}
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