119 lines
3.5 KiB
Java

package com.hbm.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.hbm.main.ResourceManager;
import com.hbm.tileentity.machine.TileEntityMachineEPress;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
public class RenderEPress extends TileEntitySpecialRenderer {
private RenderItem itemRenderer;
private RenderManager renderManager = RenderManager.instance;
public RenderEPress() { }
@Override
public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float f) {
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5D, y, z + 0.5D);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glRotatef(180, 0F, 1F, 0F);
switch(tileentity.getBlockMetadata()) {
case 2:
GL11.glRotatef(270, 0F, 1F, 0F); break;
case 4:
GL11.glRotatef(0, 0F, 1F, 0F); break;
case 3:
GL11.glRotatef(90, 0F, 1F, 0F); break;
case 5:
GL11.glRotatef(180, 0F, 1F, 0F); break;
}
this.bindTexture(ResourceManager.epress_body_tex);
ResourceManager.epress_body.renderAll();
GL11.glPopMatrix();
renderTileEntityAt2(tileentity, x, y, z, f);
}
public void renderTileEntityAt2(TileEntity tileentity, double x, double y, double z, float f) {
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5D, y + 1 + 1 - 0.125, z + 0.5D);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glRotatef(180, 0F, 1F, 0F);
switch(tileentity.getBlockMetadata()) {
case 2:
GL11.glRotatef(270, 0F, 1F, 0F); break;
case 4:
GL11.glRotatef(0, 0F, 1F, 0F); break;
case 3:
GL11.glRotatef(90, 0F, 1F, 0F); break;
case 5:
GL11.glRotatef(180, 0F, 1F, 0F); break;
}
TileEntityMachineEPress press = (TileEntityMachineEPress)tileentity;
float f1 = press.progress * (1 - 0.125F) / press.maxProgress;
GL11.glTranslated(0, -f1, 0);
this.bindTexture(ResourceManager.epress_head_tex);
ResourceManager.epress_head.renderAll();
GL11.glPopMatrix();
renderTileEntityAt3(tileentity, x, y, z, f);
}
public void renderTileEntityAt3(TileEntity tileentity, double x, double y, double z, float f) {
itemRenderer = new RenderDecoItem(this);
itemRenderer.setRenderManager(renderManager);
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5D, y + 1, z + 0.5);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glRotatef(180, 0F, 1F, 0F);
switch(tileentity.getBlockMetadata()) {
case 2:
GL11.glRotatef(270, 0F, 1F, 0F); break;
case 4:
GL11.glRotatef(0, 0F, 1F, 0F); break;
case 3:
GL11.glRotatef(90, 0F, 1F, 0F); break;
case 5:
GL11.glRotatef(180, 0F, 1F, 0F); break;
}
GL11.glRotatef(90, 0F, 1F, 0F);
GL11.glRotatef(-90, 1F, 0F, 0F);
GL11.glTranslatef(1.0F, 1.0F - 0.0625F * 165/100, 0.0F);
GL11.glTranslatef(-1, -1.15F, 0);
TileEntityMachineEPress press = (TileEntityMachineEPress)tileentity;
ItemStack stack = new ItemStack(Item.getItemById(press.item), 1, press.meta);
if(!(stack.getItem() instanceof ItemBlock)) {
EntityItem item = new EntityItem(null, 0.0D, 0.0D, 0.0D, stack);
RenderItem.renderInFrame = true;
this.itemRenderer.doRender(item, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F);
RenderItem.renderInFrame = false;
}
GL11.glPopMatrix();
}
}