Hbm-s-Nuclear-Tech-GIT/com/hbm/handler/guncfg/Gun357MagnumFactory.java

306 lines
7.9 KiB
Java

package com.hbm.handler.guncfg;
import java.util.ArrayList;
import com.hbm.handler.BulletConfigSyncingUtil;
import com.hbm.handler.BulletConfiguration;
import com.hbm.handler.GunConfiguration;
import com.hbm.items.ModItems;
import com.hbm.potion.HbmPotion;
import com.hbm.render.misc.RenderScreenOverlay.Crosshair;
import net.minecraft.potion.PotionEffect;
public class Gun357MagnumFactory {
public static GunConfiguration getBaseConfig() {
GunConfiguration config = new GunConfiguration();
config.rateOfFire = 10;
config.roundsPerCycle = 1;
config.gunMode = GunConfiguration.MODE_NORMAL;
config.firingMode = GunConfiguration.FIRE_MANUAL;
config.hasReloadAnim = false;
config.hasFiringAnim = false;
config.hasSpinup = false;
config.hasSpindown = false;
config.reloadDuration = 10;
config.firingDuration = 0;
config.ammoCap = 6;
config.reloadType = GunConfiguration.RELOAD_FULL;
config.allowsInfinity = true;
config.crosshair = Crosshair.L_CLASSIC;
config.reloadSound = GunConfiguration.RSOUND_REVOLVER;
config.firingSound = "hbm:weapon.revolverShoot";
config.reloadSoundEnd = false;
return config;
}
public static GunConfiguration getRevolverIronConfig() {
GunConfiguration config = getBaseConfig();
config.durability = 2000;
config.name = "FFI Viper";
config.manufacturer = "FlimFlam Industries";
config.config = new ArrayList<Integer>();
config.config.add(BulletConfigSyncingUtil.IRON_REVOLVER);
config.config.add(BulletConfigSyncingUtil.DESH_REVOLVER);
return config;
}
public static GunConfiguration getRevolverConfig() {
GunConfiguration config = getBaseConfig();
config.durability = 3500;
config.name = "FFI Viper Inox";
config.manufacturer = "FlimFlam Industries";
config.config = new ArrayList<Integer>();
config.config.add(BulletConfigSyncingUtil.STEEL_REVOLVER);
config.config.add(BulletConfigSyncingUtil.DESH_REVOLVER);
return config;
}
public static GunConfiguration getRevolverSaturniteConfig() {
GunConfiguration config = getBaseConfig();
config.durability = 3500;
config.name = "FFI Viper D-25A";
config.manufacturer = "FlimFlam Industries";
config.config = new ArrayList<Integer>();
config.config.add(BulletConfigSyncingUtil.SATURNITE_REVOLVER);
config.config.add(BulletConfigSyncingUtil.DESH_REVOLVER);
return config;
}
public static GunConfiguration getRevolverLeadConfig() {
GunConfiguration config = getBaseConfig();
config.durability = 2000;
config.name = "FFI Viper Lead";
config.manufacturer = "FlimFlam Industries";
config.config = new ArrayList<Integer>();
config.config.add(BulletConfigSyncingUtil.LEAD_REVOLVER);
config.config.add(BulletConfigSyncingUtil.DESH_REVOLVER);
return config;
}
public static GunConfiguration getRevolverGoldConfig() {
GunConfiguration config = getBaseConfig();
config.durability = 2500;
config.name = "FFI Viper Bling";
config.manufacturer = "FlimFlam Industries";
config.config = new ArrayList<Integer>();
config.config.add(BulletConfigSyncingUtil.GOLD_REVOLVER);
config.config.add(BulletConfigSyncingUtil.DESH_REVOLVER);
return config;
}
public static GunConfiguration getRevolverCursedConfig() {
GunConfiguration config = getBaseConfig();
config.rateOfFire = 7;
config.ammoCap = 17;
config.durability = 5000;
config.firingSound = "hbm:weapon.heavyShoot";
config.name = "Britannia Standard Issue Motorized Handgun";
config.manufacturer = "BAE Systems plc";
config.config = new ArrayList<Integer>();
config.config.add(BulletConfigSyncingUtil.CURSED_REVOLVER);
config.config.add(BulletConfigSyncingUtil.DESH_REVOLVER);
return config;
}
public static GunConfiguration getRevolverSchrabidiumConfig() {
GunConfiguration config = getBaseConfig();
config.durability = 7500;
config.firingSound = "hbm:weapon.schrabidiumShoot";
config.name = "FFI Viper Ultra";
config.manufacturer = "FlimFlam Industries";
config.config = new ArrayList<Integer>();
config.config.add(BulletConfigSyncingUtil.SCHRABIDIUM_REVOLVER);
config.config.add(BulletConfigSyncingUtil.DESH_REVOLVER);
return config;
}
public static GunConfiguration getRevolverNightmareConfig() {
GunConfiguration config = getBaseConfig();
config.durability = 4000;
config.firingSound = "hbm:weapon.schrabidiumShoot";
config.name = "FFI Viper N1";
config.manufacturer = "FlimFlam Industries";
config.config = new ArrayList<Integer>();
config.config.add(BulletConfigSyncingUtil.NIGHT_REVOLVER);
config.config.add(BulletConfigSyncingUtil.DESH_REVOLVER);
return config;
}
public static GunConfiguration getRevolverNightmare2Config() {
GunConfiguration config = getBaseConfig();
config.durability = 4000;
config.firingSound = "hbm:weapon.schrabidiumShoot";
config.name = "FFI Viper N2";
config.manufacturer = "FlimFlam Industries";
config.config = new ArrayList<Integer>();
config.config.add(BulletConfigSyncingUtil.NIGHT2_REVOLVER);
return config;
}
//// // // // // ////// ////// //////
// // // // // // // // //
//// // // // // //// // //////
// // // // // // // // //
//// ////// ////// ////// ////// // //////
public static BulletConfiguration getRevIronConfig() {
BulletConfiguration bullet = BulletConfigFactory.standardBulletConfig();
bullet.ammo = ModItems.gun_revolver_iron_ammo;
bullet.dmgMin = 2;
bullet.dmgMax = 4;
return bullet;
}
public static BulletConfiguration getRevSteelConfig() {
BulletConfiguration bullet = BulletConfigFactory.standardBulletConfig();
bullet.ammo = ModItems.gun_revolver_ammo;
bullet.dmgMin = 3;
bullet.dmgMax = 5;
return bullet;
}
public static BulletConfiguration getRevLeadConfig() {
BulletConfiguration bullet = BulletConfigFactory.standardBulletConfig();
bullet.ammo = ModItems.gun_revolver_lead_ammo;
bullet.dmgMin = 2;
bullet.dmgMax = 3;
bullet.effects = new ArrayList();
bullet.effects.add(new PotionEffect(HbmPotion.radiation.id, 10 * 20, 4));
return bullet;
}
public static BulletConfiguration getRevGoldConfig() {
BulletConfiguration bullet = BulletConfigFactory.standardBulletConfig();
bullet.ammo = ModItems.gun_revolver_gold_ammo;
bullet.dmgMin = 10;
bullet.dmgMax = 15;
return bullet;
}
public static BulletConfiguration getRevDeshConfig() {
BulletConfiguration bullet = BulletConfigFactory.standardBulletConfig();
bullet.ammo = ModItems.ammo_357_desh;
bullet.dmgMin = 15;
bullet.dmgMax = 17;
return bullet;
}
public static BulletConfiguration getRevSchrabidiumConfig() {
BulletConfiguration bullet = BulletConfigFactory.standardBulletConfig();
bullet.ammo = ModItems.gun_revolver_schrabidium_ammo;
bullet.dmgMin = 10000;
bullet.dmgMax = 100000;
bullet.instakill = true;
return bullet;
}
public static BulletConfiguration getRevCursedConfig() {
BulletConfiguration bullet = BulletConfigFactory.standardBulletConfig();
bullet.ammo = ModItems.gun_revolver_cursed_ammo;
bullet.dmgMin = 12;
bullet.dmgMax = 15;
return bullet;
}
public static BulletConfiguration getRevNightmareConfig() {
BulletConfiguration bullet = BulletConfigFactory.standardBulletConfig();
bullet.ammo = ModItems.gun_revolver_nightmare_ammo;
bullet.dmgMin = 1;
bullet.dmgMax = 50;
return bullet;
}
public static BulletConfiguration getRevNightmare2Config() {
BulletConfiguration bullet = BulletConfigFactory.standardBulletConfig();
bullet.ammo = ModItems.gun_revolver_nightmare2_ammo;
bullet.spread *= 10;
bullet.bulletsMin = 4;
bullet.bulletsMax = 6;
bullet.dmgMin = 50;
bullet.dmgMax = 150;
bullet.destroysBlocks = true;
bullet.style = bullet.STYLE_BOLT;
bullet.trail = bullet.BOLT_NIGHTMARE;
return bullet;
}
}