57 lines
2.1 KiB
Java

package com.hbm.inventory.gui;
import org.lwjgl.opengl.GL11;
import com.hbm.inventory.container.ContainerCrateIron;
import com.hbm.inventory.container.ContainerWasteDrum;
import com.hbm.lib.RefStrings;
import com.hbm.tileentity.machine.TileEntityCrateIron;
import com.hbm.tileentity.machine.TileEntityWasteDrum;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;
public class GUIWasteDrum extends GuiInfoContainer {
private static ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/gui/gui_waste_drum.png");
private TileEntityWasteDrum diFurnace;
public GUIWasteDrum(InventoryPlayer invPlayer, TileEntityWasteDrum tedf) {
super(new ContainerWasteDrum(invPlayer, tedf));
diFurnace = tedf;
this.xSize = 176;
this.ySize = 186;
}
@Override
public void drawScreen(int mouseX, int mouseY, float f) {
super.drawScreen(mouseX, mouseY, f);
String[] text = new String[] { "The drum will cool down hot nuclear",
"waste when submerged in water. More",
"water speeds up the process." };
this.drawCustomInfoStat(mouseX, mouseY, guiLeft - 16, guiTop + 36, 16, 16, guiLeft - 8, guiTop + 36 + 16, text);
}
@Override
protected void drawGuiContainerForegroundLayer(int i, int j) {
String name = this.diFurnace.hasCustomInventoryName() ? this.diFurnace.getInventoryName() : I18n.format(this.diFurnace.getInventoryName());
this.fontRendererObj.drawString(name, this.xSize / 2 - this.fontRendererObj.getStringWidth(name) / 2, 6, 4210752);
this.fontRendererObj.drawString(I18n.format("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
}
@Override
protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_) {
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
Minecraft.getMinecraft().getTextureManager().bindTexture(texture);
drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize);
this.drawInfoPanel(guiLeft - 16, guiTop + 36, 16, 16, 2);
}
}