73 lines
2.1 KiB
Java

package com.hbm.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.hbm.blocks.ModBlocks;
import com.hbm.main.ResourceManager;
import com.hbm.render.item.ItemRenderBase;
import com.hbm.tileentity.machine.TileEntityMachineCrystallizer;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.item.Item;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.client.IItemRenderer;
public class RenderCrystallizer extends TileEntitySpecialRenderer implements IItemRendererProvider {
@Override
public void renderTileEntityAt(TileEntity te, double x, double y, double z, float inter) {
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5D, y, z + 0.5D);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_CULL_FACE);
switch(te.getBlockMetadata() - 10) {
case 2: GL11.glRotatef(90, 0F, 1F, 0F); break;
case 4: GL11.glRotatef(180, 0F, 1F, 0F); break;
case 3: GL11.glRotatef(270, 0F, 1F, 0F); break;
case 5: GL11.glRotatef(0, 0F, 1F, 0F); break;
}
TileEntityMachineCrystallizer crys = (TileEntityMachineCrystallizer) te;
GL11.glShadeModel(GL11.GL_SMOOTH);
bindTexture(ResourceManager.crystallizer_tex);
ResourceManager.crystallizer.renderPart("Body");
GL11.glPushMatrix();
GL11.glRotatef(crys.prevAngle + (crys.angle - crys.prevAngle) * inter, 0, 1, 0);
ResourceManager.crystallizer.renderPart("Spinner");
GL11.glPopMatrix();
GL11.glShadeModel(GL11.GL_FLAT);
GL11.glPopMatrix();
}
@Override
public Item getItemForRenderer() {
return Item.getItemFromBlock(ModBlocks.machine_crystallizer);
}
@Override
public IItemRenderer getRenderer() {
return new ItemRenderBase() {
public void renderNonInv() {
GL11.glScaled(0.5, 0.5, 0.5);
}
public void renderInventory() {
GL11.glTranslated(0, -4, 0);
GL11.glScaled(2, 2, 2);
}
public void renderCommon() {
GL11.glShadeModel(GL11.GL_SMOOTH);
bindTexture(ResourceManager.crystallizer_tex);
ResourceManager.crystallizer.renderPart("Body");
ResourceManager.crystallizer.renderPart("Spinner");
GL11.glShadeModel(GL11.GL_FLAT);
}};
}
}