2020-06-12 20:55:28 +02:00

109 lines
2.7 KiB
Java

package com.hbm.handler.guncfg;
import java.util.ArrayList;
import com.hbm.handler.BulletConfigSyncingUtil;
import com.hbm.handler.BulletConfiguration;
import com.hbm.handler.GunConfiguration;
import com.hbm.items.ModItems;
import com.hbm.render.util.RenderScreenOverlay.Crosshair;
public class Gun50AEFactory {
public static GunConfiguration getBaseConfig() {
GunConfiguration config = new GunConfiguration();
config.rateOfFire = 10;
config.roundsPerCycle = 1;
config.gunMode = GunConfiguration.MODE_NORMAL;
config.firingMode = GunConfiguration.FIRE_MANUAL;
config.reloadDuration = 10;
config.firingDuration = 0;
config.ammoCap = 7;
config.reloadType = GunConfiguration.RELOAD_FULL;
config.allowsInfinity = true;
config.crosshair = Crosshair.L_CLASSIC;
config.reloadSound = GunConfiguration.RSOUND_REVOLVER;
config.firingSound = "hbm:weapon.deagleShoot";
config.reloadSoundEnd = false;
return config;
}
public static GunConfiguration getDeagleConfig() {
GunConfiguration config = getBaseConfig();
config.durability = 2500;
config.name = "IMI Desert Eagle";
config.manufacturer = "Magnum Research / Israel Military Industries";
config.hasSights = true;
config.config = new ArrayList<Integer>();
config.config.add(BulletConfigSyncingUtil.AE50_NORMAL);
config.config.add(BulletConfigSyncingUtil.AE50_AP);
config.config.add(BulletConfigSyncingUtil.AE50_DU);
config.config.add(BulletConfigSyncingUtil.AE50_STAR);
return config;
}
static float inaccuracy = 0.0005F;
public static BulletConfiguration get50AEConfig() {
BulletConfiguration bullet = BulletConfigFactory.standardBulletConfig();
bullet.ammo = ModItems.ammo_50ae;
bullet.spread *= inaccuracy;
bullet.dmgMin = 15;
bullet.dmgMax = 18;
return bullet;
}
public static BulletConfiguration get50APConfig() {
BulletConfiguration bullet = BulletConfigFactory.standardBulletConfig();
bullet.ammo = ModItems.ammo_50ae_ap;
bullet.spread *= inaccuracy;
bullet.dmgMin = 20;
bullet.dmgMax = 22;
bullet.leadChance = 10;
bullet.wear = 15;
return bullet;
}
public static BulletConfiguration get50DUConfig() {
BulletConfiguration bullet = BulletConfigFactory.standardBulletConfig();
bullet.ammo = ModItems.ammo_50ae_du;
bullet.spread *= inaccuracy;
bullet.dmgMin = 24;
bullet.dmgMax = 28;
bullet.leadChance = 50;
bullet.wear = 25;
return bullet;
}
public static BulletConfiguration get50StarConfig() {
BulletConfiguration bullet = BulletConfigFactory.standardBulletConfig();
bullet.ammo = ModItems.ammo_50ae_star;
bullet.spread *= inaccuracy;
bullet.dmgMin = 48;
bullet.dmgMax = 56;
bullet.leadChance = 100;
bullet.wear = 25;
return bullet;
}
}