mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
214 lines
5.5 KiB
Java
214 lines
5.5 KiB
Java
package com.hbm.handler.guncfg;
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import java.util.ArrayList;
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import com.hbm.handler.BulletConfigSyncingUtil;
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import com.hbm.handler.BulletConfiguration;
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import com.hbm.handler.GunConfiguration;
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import com.hbm.items.ModItems;
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import com.hbm.render.util.RenderScreenOverlay.Crosshair;
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public class GunGrenadeFactory {
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public static GunConfiguration getHK69Config() {
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GunConfiguration config = new GunConfiguration();
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config.rateOfFire = 30;
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config.roundsPerCycle = 1;
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config.gunMode = GunConfiguration.MODE_NORMAL;
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config.firingMode = GunConfiguration.FIRE_MANUAL;
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config.hasSights = true;
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config.reloadDuration = 40;
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config.firingDuration = 0;
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config.ammoCap = 1;
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config.reloadType = GunConfiguration.RELOAD_SINGLE;
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config.allowsInfinity = true;
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config.crosshair = Crosshair.L_CIRCUMFLEX;
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config.firingSound = "hbm:weapon.hkShoot";
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config.reloadSound = GunConfiguration.RSOUND_GRENADE;
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config.reloadSoundEnd = false;
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config.name = "Granatpistole HK69";
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config.manufacturer = "Heckler & Koch";
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config.config = new ArrayList<Integer>();
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config.config.add(BulletConfigSyncingUtil.GRENADE_NORMAL);
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config.config.add(BulletConfigSyncingUtil.GRENADE_HE);
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config.config.add(BulletConfigSyncingUtil.GRENADE_INCENDIARY);
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config.config.add(BulletConfigSyncingUtil.GRENADE_PHOSPHORUS);
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config.config.add(BulletConfigSyncingUtil.GRENADE_CHEMICAL);
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config.config.add(BulletConfigSyncingUtil.GRENADE_CONCUSSION);
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config.config.add(BulletConfigSyncingUtil.GRENADE_FINNED);
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config.config.add(BulletConfigSyncingUtil.GRENADE_SLEEK);
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config.config.add(BulletConfigSyncingUtil.GRENADE_NUCLEAR);
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config.config.add(BulletConfigSyncingUtil.GRENADE_TRACER);
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config.config.add(BulletConfigSyncingUtil.GRENADE_KAMPF);
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config.durability = 300;
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return config;
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}
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public static BulletConfiguration getGrenadeConfig() {
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BulletConfiguration bullet = BulletConfigFactory.standardGrenadeConfig();
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bullet.ammo = ModItems.ammo_grenade;
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bullet.velocity = 2.0F;
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bullet.dmgMin = 10;
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bullet.dmgMax = 15;
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bullet.wear = 10;
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bullet.trail = 0;
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return bullet;
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}
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public static BulletConfiguration getGrenadeHEConfig() {
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BulletConfiguration bullet = BulletConfigFactory.standardGrenadeConfig();
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bullet.ammo = ModItems.ammo_grenade_he;
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bullet.velocity = 2.0F;
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bullet.dmgMin = 20;
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bullet.dmgMax = 15;
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bullet.wear = 15;
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bullet.explosive = 5.0F;
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bullet.trail = 1;
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return bullet;
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}
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public static BulletConfiguration getGrenadeIncendirayConfig() {
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BulletConfiguration bullet = BulletConfigFactory.standardGrenadeConfig();
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bullet.ammo = ModItems.ammo_grenade_incendiary;
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bullet.velocity = 2.0F;
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bullet.dmgMin = 15;
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bullet.dmgMax = 15;
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bullet.wear = 15;
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bullet.trail = 0;
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bullet.incendiary = 2;
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return bullet;
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}
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public static BulletConfiguration getGrenadePhosphorusConfig() {
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BulletConfiguration bullet = BulletConfigFactory.standardGrenadeConfig();
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bullet.ammo = ModItems.ammo_grenade_phosphorus;
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bullet.velocity = 2.0F;
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bullet.dmgMin = 15;
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bullet.dmgMax = 15;
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bullet.wear = 15;
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bullet.trail = 0;
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bullet.incendiary = 2;
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bullet.bImpact = BulletConfigFactory.getPhosphorousEffect(10, 60 * 20, 100, 0.5D);
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return bullet;
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}
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public static BulletConfiguration getGrenadeChlorineConfig() {
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BulletConfiguration bullet = BulletConfigFactory.standardGrenadeConfig();
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bullet.ammo = ModItems.ammo_grenade_toxic;
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bullet.velocity = 2.0F;
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bullet.dmgMin = 10;
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bullet.dmgMax = 15;
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bullet.wear = 10;
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bullet.trail = 3;
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bullet.explosive = 0;
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bullet.chlorine = 50;
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return bullet;
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}
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public static BulletConfiguration getGrenadeSleekConfig() {
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BulletConfiguration bullet = BulletConfigFactory.standardGrenadeConfig();
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bullet.ammo = ModItems.ammo_grenade_sleek;
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bullet.velocity = 2.0F;
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bullet.dmgMin = 10;
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bullet.dmgMax = 15;
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bullet.wear = 10;
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bullet.trail = 4;
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bullet.explosive = 7.5F;
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bullet.jolt = 6.5D;
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return bullet;
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}
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public static BulletConfiguration getGrenadeConcussionConfig() {
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BulletConfiguration bullet = BulletConfigFactory.standardGrenadeConfig();
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bullet.ammo = ModItems.ammo_grenade_concussion;
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bullet.velocity = 2.0F;
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bullet.dmgMin = 20;
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bullet.dmgMax = 15;
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bullet.blockDamage = false;
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bullet.explosive = 10.0F;
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bullet.trail = 3;
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return bullet;
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}
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public static BulletConfiguration getGrenadeFinnedConfig() {
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BulletConfiguration bullet = getGrenadeConfig();
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bullet.ammo = ModItems.ammo_grenade_finned;
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bullet.gravity = 0.02;
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bullet.explosive = 1.5F;
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bullet.trail = 5;
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return bullet;
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}
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public static BulletConfiguration getGrenadeNuclearConfig() {
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BulletConfiguration bullet = getGrenadeConfig();
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bullet.ammo = ModItems.ammo_grenade_nuclear;
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bullet.velocity = 4;
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bullet.explosive = 0.0F;
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bullet.nuke = 15;
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return bullet;
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}
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public static BulletConfiguration getGrenadeTracerConfig() {
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BulletConfiguration bullet = BulletConfigFactory.standardGrenadeConfig();
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bullet.ammo = ModItems.ammo_grenade_tracer;
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bullet.velocity = 2.0F;
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bullet.wear = 10;
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bullet.explosive = 0F;
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bullet.trail = 5;
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bullet.vPFX = "bluedust";
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return bullet;
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}
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public static BulletConfiguration getGrenadeKampfConfig() {
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BulletConfiguration bullet = BulletConfigFactory.standardRocketConfig();
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bullet.ammo = ModItems.ammo_grenade_kampf;
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bullet.spread = 0.0F;
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bullet.gravity = 0.0D;
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bullet.wear = 15;
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bullet.explosive = 3.5F;
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bullet.style = BulletConfiguration.STYLE_GRENADE;
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bullet.trail = 4;
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bullet.vPFX = "smoke";
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return bullet;
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}
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}
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