Hbm-s-Nuclear-Tech-GIT/com/hbm/tileentity/TileEntityMachineDiesel.java
2017-07-23 12:10:52 +02:00

391 lines
10 KiB
Java

package com.hbm.tileentity;
import java.util.ArrayList;
import java.util.List;
import com.hbm.blocks.ModBlocks;
import com.hbm.interfaces.IConsumer;
import com.hbm.interfaces.ISource;
import com.hbm.items.ModItems;
import com.hbm.items.special.ItemBattery;
import com.hbm.lib.Library;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
public class TileEntityMachineDiesel extends TileEntity implements ISidedInventory, ISource {
private ItemStack slots[];
public int power;
public int diesel;
public int soundCycle = 0;
public static final int maxPower = 100000;
public int powerCap = 10000;
public int superTimer;
public static final int maxDiesel = 10000;
public int age = 0;
public List<IConsumer> list = new ArrayList();
private static final int[] slots_top = new int[] { 0 };
private static final int[] slots_bottom = new int[] { 1, 2 };
private static final int[] slots_side = new int[] { 2 };
private String customName;
public TileEntityMachineDiesel() {
slots = new ItemStack[3];
}
@Override
public int getSizeInventory() {
return slots.length;
}
@Override
public ItemStack getStackInSlot(int i) {
return slots[i];
}
@Override
public ItemStack getStackInSlotOnClosing(int i) {
if (slots[i] != null) {
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
} else {
return null;
}
}
@Override
public void setInventorySlotContents(int i, ItemStack itemStack) {
slots[i] = itemStack;
if (itemStack != null && itemStack.stackSize > getInventoryStackLimit()) {
itemStack.stackSize = getInventoryStackLimit();
}
}
@Override
public String getInventoryName() {
return this.hasCustomInventoryName() ? this.customName : "container.machineDiesel";
}
@Override
public boolean hasCustomInventoryName() {
return this.customName != null && this.customName.length() > 0;
}
public void setCustomName(String name) {
this.customName = name;
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer player) {
if (worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) {
return false;
} else {
return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <= 64;
}
}
// You scrubs aren't needed for anything (right now)
@Override
public void openInventory() {
}
@Override
public void closeInventory() {
}
@Override
public boolean isItemValidForSlot(int i, ItemStack stack) {
if (i == 0)
if (stack.getItem() == ModItems.canister_fuel || stack.getItem() == ModItems.canister_petroil || stack.getItem() == ModItems.canister_NITAN
|| stack.getItem() == Item.getItemFromBlock(ModBlocks.red_barrel))
return true;
if (i == 2)
if (stack.getItem() instanceof ItemBattery)
return true;
return false;
}
@Override
public ItemStack decrStackSize(int i, int j) {
if (slots[i] != null) {
if (slots[i].stackSize <= j) {
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
}
ItemStack itemStack1 = slots[i].splitStack(j);
if (slots[i].stackSize == 0) {
slots[i] = null;
}
return itemStack1;
} else {
return null;
}
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
NBTTagList list = nbt.getTagList("items", 10);
this.power = nbt.getInteger("powerTime");
this.diesel = nbt.getInteger("diesel");
this.powerCap = nbt.getInteger("powerCap");
this.superTimer = nbt.getInteger("superTimer");
slots = new ItemStack[getSizeInventory()];
for (int i = 0; i < list.tagCount(); i++) {
NBTTagCompound nbt1 = list.getCompoundTagAt(i);
byte b0 = nbt1.getByte("slot");
if (b0 >= 0 && b0 < slots.length) {
slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
}
}
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
nbt.setInteger("powerTime", power);
nbt.setInteger("diesel", diesel);
nbt.setInteger("powerCap", powerCap);
nbt.setInteger("superTimer", superTimer);
NBTTagList list = new NBTTagList();
for (int i = 0; i < slots.length; i++) {
if (slots[i] != null) {
NBTTagCompound nbt1 = new NBTTagCompound();
nbt1.setByte("slot", (byte) i);
slots[i].writeToNBT(nbt1);
list.appendTag(nbt1);
}
}
nbt.setTag("items", list);
}
@Override
public int[] getAccessibleSlotsFromSide(int p_94128_1_) {
return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side);
}
@Override
public boolean canInsertItem(int i, ItemStack itemStack, int j) {
return this.isItemValidForSlot(i, itemStack);
}
@Override
public boolean canExtractItem(int i, ItemStack itemStack, int j) {
if (i == 1)
if (itemStack.getItem() == ModItems.canister_empty || itemStack.getItem() == ModItems.tank_steel)
return true;
if (i == 2)
if (itemStack.getItem() instanceof ItemBattery && ItemBattery.getCharge(itemStack) == ItemBattery.getMaxChargeStatic(itemStack))
return true;
return false;
}
public int getDieselScaled(int i) {
return (diesel * i) / maxDiesel;
}
public int getPowerScaled(int i) {
return (power * i) / powerCap;
}
@Override
public void updateEntity() {
if (!worldObj.isRemote) {
age++;
if (age >= 20) {
age = 0;
}
if(superTimer > 0)
{
superTimer--;
powerCap = 1000000000;
}
if(superTimer <= 0 && powerCap != maxPower)
{
powerCap = maxPower;
if(worldObj.getBlock(this.xCoord, this.yCoord + 1, this.zCoord) == Blocks.air)
worldObj.setBlock(this.xCoord, this.yCoord + 1, this.zCoord, Blocks.fire);
}
if (age == 9 || age == 19)
ffgeuaInit();
if (slots[0] != null && slots[0].getItem() == ModItems.inf_diesel) {
diesel = maxDiesel;
}
if (slots[0] != null && slots[0].getItem() == ModItems.canister_fuel && diesel + 625 <= maxDiesel) {
if (slots[1] == null || slots[1] != null && slots[1].getItem() == slots[0].getItem().getContainerItem()
&& slots[1].stackSize < slots[1].getMaxStackSize()) {
if (slots[1] == null)
slots[1] = new ItemStack(slots[0].getItem().getContainerItem());
else
slots[1].stackSize++;
slots[0].stackSize--;
if (slots[0].stackSize <= 0)
slots[0] = null;
diesel += 625;
}
}
if (slots[0] != null && slots[0].getItem() == ModItems.canister_petroil && diesel + 450 <= maxDiesel) {
if (slots[1] == null || slots[1] != null && slots[1].getItem() == slots[0].getItem().getContainerItem()
&& slots[1].stackSize < slots[1].getMaxStackSize()) {
if (slots[1] == null)
slots[1] = new ItemStack(slots[0].getItem().getContainerItem());
else
slots[1].stackSize++;
slots[0].stackSize--;
if (slots[0].stackSize <= 0)
slots[0] = null;
diesel += 450;
}
}
if (slots[0] != null && slots[0].getItem() == ModItems.canister_NITAN && diesel + 625 <= maxDiesel) {
if (slots[1] == null || slots[1] != null && slots[1].getItem() == slots[0].getItem().getContainerItem()
&& slots[1].stackSize < slots[1].getMaxStackSize()) {
if (slots[1] == null)
slots[1] = new ItemStack(slots[0].getItem().getContainerItem());
else
slots[1].stackSize++;
slots[0].stackSize--;
if (slots[0].stackSize <= 0)
slots[0] = null;
diesel += 625;
superTimer += 200;
}
}
if (slots[0] != null && slots[0].getItem() == Item.getItemFromBlock(ModBlocks.red_barrel)
&& diesel + 5000 <= maxDiesel) {
if (slots[1] == null || slots[1] != null && slots[1].getItem() == ModItems.tank_steel
&& slots[1].stackSize < slots[1].getMaxStackSize()) {
if (slots[1] == null)
slots[1] = new ItemStack(ModItems.tank_steel);
else
slots[1].stackSize++;
slots[0].stackSize--;
if (slots[0].stackSize <= 0)
slots[0] = null;
diesel += 5000;
}
}
// Battery Item
power = Library.chargeItemsFromTE(slots, 2, power, maxPower);
generate();
}
}
public void generate() {
if (diesel > 0) {
if (soundCycle == 0) {
if(this.superTimer > 0)
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "fireworks.blast", 1.0F, 1.0F);
else
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "fireworks.blast", 1.0F, 0.5F);
}
soundCycle++;
if (soundCycle >= 3 && this.superTimer <= 0)
soundCycle = 0;
if(this.superTimer > 0)
soundCycle = 0;
diesel -= 10;
if (diesel < 0)
diesel = 0;
if (power + 250 <= powerCap && this.superTimer <= 0) {
power += 250;
} else if (power + 1000000000 <= powerCap && this.superTimer > 0) {
power += 1000000000;
} else {
power = powerCap;
}
}
}
@Override
public void ffgeua(int x, int y, int z, boolean newTact) {
Library.ffgeua(x, y, z, newTact, this, worldObj);
}
@Override
public void ffgeuaInit() {
ffgeua(this.xCoord, this.yCoord + 1, this.zCoord, getTact());
ffgeua(this.xCoord, this.yCoord - 1, this.zCoord, getTact());
ffgeua(this.xCoord - 1, this.yCoord, this.zCoord, getTact());
ffgeua(this.xCoord + 1, this.yCoord, this.zCoord, getTact());
ffgeua(this.xCoord, this.yCoord, this.zCoord - 1, getTact());
ffgeua(this.xCoord, this.yCoord, this.zCoord + 1, getTact());
}
@Override
public boolean getTact() {
if (age >= 0 && age < 10) {
return true;
}
return false;
}
@Override
public int getSPower() {
return power;
}
@Override
public void setSPower(int i) {
this.power = i;
}
@Override
public List<IConsumer> getList() {
return list;
}
@Override
public void clearList() {
this.list.clear();
}
}