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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
67 lines
1.6 KiB
Java
67 lines
1.6 KiB
Java
package com.hbm.render.tileentity;
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import org.lwjgl.opengl.GL11;
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import com.hbm.blocks.BlockDummyable;
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import com.hbm.main.ResourceManager;
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import com.hbm.tileentity.machine.TileEntityChungus;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.tileentity.TileEntity;
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public class RenderChungus extends TileEntitySpecialRenderer {
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@Override
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public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float f) {
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GL11.glPushMatrix();
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GL11.glTranslated(x + 0.5D, y, z + 0.5D);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_CULL_FACE);
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GL11.glRotatef(90, 0F, 1F, 0F);
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switch(tile.getBlockMetadata() - BlockDummyable.offset) {
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case 2:
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GL11.glRotatef(90, 0F, 1F, 0F);
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break;
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case 4:
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GL11.glRotatef(180, 0F, 1F, 0F);
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break;
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case 3:
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GL11.glRotatef(270, 0F, 1F, 0F);
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break;
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case 5:
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GL11.glRotatef(0, 0F, 1F, 0F);
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break;
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}
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TileEntityChungus turbine = (TileEntityChungus) tile;
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GL11.glTranslated(0, 0, -3);
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bindTexture(ResourceManager.chungus_tex);
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GL11.glShadeModel(GL11.GL_SMOOTH);
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ResourceManager.chungus.renderPart("Body");
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GL11.glPushMatrix();
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GL11.glTranslated(0, 0, 4.5);
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GL11.glRotatef(15 - (turbine.tanks[0].getTankType().ordinal() - 2) * 10, 1, 0, 0);
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GL11.glTranslated(0, 0, -4.5);
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ResourceManager.chungus.renderPart("Lever");
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GL11.glPopMatrix();
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GL11.glTranslated(0, 2.5, 0);
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GL11.glRotatef(turbine.lastRotor + (turbine.rotor - turbine.lastRotor) * f, 0, 0, -1);
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GL11.glTranslated(0, -2.5, 0);
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ResourceManager.chungus.renderPart("Blades");
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GL11.glShadeModel(GL11.GL_FLAT);
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GL11.glPopMatrix();
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}
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}
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