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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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11 lines
626 B
Plaintext
11 lines
626 B
Plaintext
## Changed
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* Removed a ton of unused projectile entities
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* Removed the old ZOMG beams, negative energy type explosions now use DFC-like effects instead
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* Removed the old multitool (it sucked)
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## Fixed
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* Fixed ore acidizer recipe config just straight up not working with ore dictionary keys
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* Fixed logistic network nodes disabled via redstone not re-enabling when redstone is cut
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* Added provisional emergency brake to drone pathfinding, pathfinding will simply fail if it goes on for too long
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* Fixed ore acidizer partitioner freezing the game
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* Fixed ore acidizer partitioner trash slots not being accessible via automation |