Hbm-s-Nuclear-Tech-GIT/src/main/java/com/hbm/config/FalloutConfigJSON.java
2024-03-18 11:07:46 +01:00

383 lines
16 KiB
Java

package com.hbm.config;
import com.google.common.collect.HashBiMap;
import com.google.gson.Gson;
import com.google.gson.JsonArray;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import com.google.gson.stream.JsonWriter;
import com.hbm.blocks.ModBlocks;
import com.hbm.inventory.RecipesCommon.MetaBlock;
import com.hbm.main.MainRegistry;
import com.hbm.util.Compat;
import com.hbm.util.Tuple.Triplet;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
import java.io.File;
import java.io.FileReader;
import java.io.FileWriter;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
public class FalloutConfigJSON {
public static final List<FalloutEntry> entries = new ArrayList();
public static Random rand = new Random();
public static final Gson gson = new Gson();
public static void initialize() {
File folder = MainRegistry.configHbmDir;
File config = new File(folder.getAbsolutePath() + File.separatorChar + "hbmFallout.json");
File template = new File(folder.getAbsolutePath() + File.separatorChar + "_hbmFallout.json");
initDefault();
if(!config.exists()) {
writeDefault(template);
} else {
List<FalloutEntry> conf = readConfig(config);
if(conf != null) {
entries.clear();
entries.addAll(conf);
}
}
}
private static void initDefault() {
double woodEffectRange = 65D;
/* petrify all wooden things possible */
entries.add(new FalloutEntry() .mB(Blocks.log) .prim(new Triplet(ModBlocks.waste_log, 0, 1)) .max(woodEffectRange));
entries.add(new FalloutEntry() .mB(Blocks.log2) .prim(new Triplet(ModBlocks.waste_log, 0, 1)) .max(woodEffectRange));
entries.add(new FalloutEntry() .mB(Blocks.red_mushroom_block).mM(10) .prim(new Triplet(ModBlocks.waste_log, 0, 1)) .max(woodEffectRange));
entries.add(new FalloutEntry() .mB(Blocks.brown_mushroom_block).mM(10) .prim(new Triplet(ModBlocks.waste_log, 0, 1)) .max(woodEffectRange));
entries.add(new FalloutEntry() .mB(Blocks.red_mushroom_block) .prim(new Triplet(Blocks.air, 0, 1)) .max(woodEffectRange));
entries.add(new FalloutEntry() .mB(Blocks.brown_mushroom_block) .prim(new Triplet(Blocks.air, 0, 1)) .max(woodEffectRange));
entries.add(new FalloutEntry() .mB(Blocks.planks) .prim(new Triplet(ModBlocks.waste_planks, 0, 1)) .max(woodEffectRange));
/* if it can't be petrified, destroy it */
entries.add(new FalloutEntry() .mMa(Material.wood) .prim(new Triplet(Blocks.air, 0, 1)) .max(woodEffectRange));
/* destroy all leaves within the radios, kill all leaves outside of it */
entries.add(new FalloutEntry() .mMa(Material.leaves) .prim(new Triplet(Blocks.air, 0, 1)) .max(woodEffectRange));
entries.add(new FalloutEntry() .mMa(Material.plants) .prim(new Triplet(Blocks.air, 0, 1)) .max(woodEffectRange));
entries.add(new FalloutEntry() .mMa(Material.vine) .prim(new Triplet(Blocks.air, 0, 1)) .max(woodEffectRange));
entries.add(new FalloutEntry() .mB(ModBlocks.waste_leaves) .prim(new Triplet(Blocks.air, 0, 1)) .max(woodEffectRange));
entries.add(new FalloutEntry() .mB(Blocks.leaves) .prim(new Triplet(ModBlocks.waste_leaves, 0, 1)) .min(woodEffectRange - 5D));
entries.add(new FalloutEntry() .mB(Blocks.leaves2) .prim(new Triplet(ModBlocks.waste_leaves, 0, 1)) .min(woodEffectRange - 5D));
entries.add(new FalloutEntry().mB(Blocks.mossy_cobblestone).prim(new Triplet(Blocks.coal_ore, 0, 1)));
entries.add(new FalloutEntry().mB(ModBlocks.ore_nether_uranium).prim(new Triplet(ModBlocks.ore_nether_schrabidium, 0, 1), new Triplet(ModBlocks.ore_nether_uranium_scorched, 0, 99)));
Block deepslate = Compat.tryLoadBlock(Compat.MOD_EF, "deepslate");
Block stone = Compat.tryLoadBlock(Compat.MOD_EF, "stone");
for(int i = 1; i <= 10; i++) {
int m = 10 - i;
entries.add(new FalloutEntry().prim(new Triplet(ModBlocks.ore_sellafield_diamond, m, 3), new Triplet(ModBlocks.ore_sellafield_emerald, m, 2)) .c(0.5) .max(i * 5).sol(true).mB(Blocks.coal_ore));
entries.add(new FalloutEntry().prim(new Triplet(ModBlocks.ore_sellafield_diamond, m, 1)) .c(0.2) .max(i * 5).sol(true).mB(ModBlocks.ore_lignite));
entries.add(new FalloutEntry().prim(new Triplet(ModBlocks.ore_sellafield_emerald, m, 1)) .max(i * 5).sol(true).mB(ModBlocks.ore_beryllium));
if(m > 4) entries.add(new FalloutEntry().prim(new Triplet(ModBlocks.ore_sellafield_schrabidium, m, 1), new Triplet(ModBlocks.ore_sellafield_uranium_scorched, m, 9)) .max(i * 5).sol(true).mB(ModBlocks.ore_uranium));
if(m > 4) entries.add(new FalloutEntry().prim(new Triplet(ModBlocks.ore_sellafield_schrabidium, m, 1), new Triplet(ModBlocks.ore_sellafield_uranium_scorched, m, 9)) .max(i * 5).sol(true).mB(ModBlocks.ore_gneiss_uranium));
entries.add(new FalloutEntry().prim(new Triplet(ModBlocks.ore_sellafield_radgem, m, 1)) .max(i * 5).sol(true).mB(Blocks.diamond_ore));
entries.add(new FalloutEntry() .prim(new Triplet(ModBlocks.sellafield_slaked, m, 1)).max(i * 5).sol(true).mMa(Material.iron));
entries.add(new FalloutEntry() .prim(new Triplet(ModBlocks.sellafield_slaked, m, 1)).max(i * 5).sol(true).mMa(Material.rock));
entries.add(new FalloutEntry() .prim(new Triplet(ModBlocks.sellafield_slaked, m, 1)).max(i * 5).sol(true).mMa(Material.sand));
entries.add(new FalloutEntry() .prim(new Triplet(ModBlocks.sellafield_slaked, m, 1)).max(i * 5).sol(true).mMa(Material.ground));
if(i <= 9) entries.add(new FalloutEntry() .prim(new Triplet(ModBlocks.sellafield_slaked, m, 1)).max(i * 5).sol(true).mMa(Material.grass));
if(deepslate != null) entries.add(new FalloutEntry() .prim(new Triplet(ModBlocks.sellafield_slaked, m, 1)).max(i * 5).sol(true).mB(deepslate));
if(stone != null) entries.add(new FalloutEntry() .prim(new Triplet(ModBlocks.sellafield_slaked, m, 1)).max(i * 5).sol(true).mB(stone));
}
//entries.add(new FalloutEntry().mB(Blocks.grass).prim(new Triplet(ModBlocks.waste_earth, 0, 1)));
entries.add(new FalloutEntry()
.mB(Blocks.mycelium)
.prim(new Triplet(ModBlocks.waste_mycelium, 0, 1)));
entries.add(new FalloutEntry()
.mB(Blocks.sand).mM(0)
.prim(new Triplet(ModBlocks.waste_trinitite, 0, 1))
.c(0.05));
entries.add(new FalloutEntry()
.mB(Blocks.sand).mM(1)
.prim(new Triplet(ModBlocks.waste_trinitite_red, 0, 1))
.c(0.05));
entries.add(new FalloutEntry()
.mB(Blocks.clay)
.prim(new Triplet(Blocks.hardened_clay, 0, 1)));
}
private static void writeDefault(File file) {
try {
JsonWriter writer = new JsonWriter(new FileWriter(file));
writer.setIndent(" "); //pretty formatting
writer.beginObject(); //initial '{'
writer.name("entries").beginArray(); //all recipes are stored in an array called "entries"
for(FalloutEntry entry : entries) {
writer.beginObject(); //begin object for a single recipe
entry.write(writer); //serialize here
writer.endObject(); //end recipe object
}
writer.endArray(); //end recipe array
writer.endObject(); //final '}'
writer.close();
} catch(IOException e) {
e.printStackTrace();
}
}
private static List<FalloutEntry> readConfig(File config) {
try {
JsonObject json = gson.fromJson(new FileReader(config), JsonObject.class);
JsonArray recipes = json.get("entries").getAsJsonArray();
List<FalloutEntry> conf = new ArrayList();
for(JsonElement recipe : recipes) {
conf.add(FalloutEntry.readEntry(recipe));
}
return conf;
} catch(Exception ex) {
ex.printStackTrace();
}
return null;
}
public static class FalloutEntry {
private Block matchesBlock = null;
private int matchesMeta = -1;
private Material matchesMaterial = null;
private boolean matchesOpaque = false;
//Block / Meta / Weight
private Triplet<Block, Integer, Integer>[] primaryBlocks = null;
private Triplet<Block, Integer, Integer>[] secondaryBlocks = null;
private double primaryChance = 1.0D;
private double minDist = 0.0D;
private double maxDist = 100.0D;
private double falloffStart = 0.9D;
/** Whether the depth value should be decremented when this block is converted */
private boolean isSolid = false;
public FalloutEntry clone() {
FalloutEntry entry = new FalloutEntry();
entry.mB(matchesBlock);
entry.mM(matchesMeta);
entry.mMa(matchesMaterial);
entry.mO(matchesOpaque);
entry.prim(primaryBlocks);
entry.sec(secondaryBlocks);
entry.min(minDist);
entry.max(maxDist);
entry.fo(falloffStart);
entry.sol(isSolid);
return entry;
}
public FalloutEntry mB(Block block) { this.matchesBlock = block; return this; }
public FalloutEntry mM(int meta) { this.matchesMeta = meta; return this; }
public FalloutEntry mMa(Material mat) { this.matchesMaterial = mat; return this; }
public FalloutEntry mO(boolean opaque) { this.matchesOpaque = opaque; return this; }
public FalloutEntry prim(Triplet<Block, Integer, Integer>... blocks) { this.primaryBlocks = blocks; return this; }
public FalloutEntry sec(Triplet<Block, Integer, Integer>... blocks) { this.secondaryBlocks = blocks; return this; }
public FalloutEntry c(double chance) { this.primaryChance = chance; return this; }
public FalloutEntry min(double min) { this.minDist = min; return this; }
public FalloutEntry max(double max) { this.maxDist = max; return this; }
public FalloutEntry fo(double falloffStart) { this.falloffStart = falloffStart; return this; }
public FalloutEntry sol(boolean solid) { this.isSolid = solid; return this; }
public boolean eval(World world, int x, int y, int z, Block b, int meta, double dist, Block originalBlock, int originalMeta) {
if(dist > maxDist || dist < minDist) return false;
if(matchesBlock != null && b != matchesBlock) return false;
if(matchesMaterial != null && b.getMaterial() != matchesMaterial) return false;
if(matchesMeta != -1 && meta != matchesMeta) return false;
if(matchesOpaque && !b.isOpaqueCube()) return false;
if(dist > maxDist * falloffStart && Math.abs(world.rand.nextGaussian()) < Math.pow((dist - maxDist * falloffStart) / (maxDist - maxDist * falloffStart), 2D) * 3D) return false;
if(primaryChance == 1D || rand.nextDouble() < primaryChance) {
if(primaryBlocks == null) return false;
MetaBlock block = chooseRandomOutcome(primaryBlocks);
if(block.block == ModBlocks.sellafield_slaked && originalBlock == ModBlocks.sellafield_slaked) {
if(block.meta <= originalMeta) return false;
}
world.setBlock(x, y, z, block.block, block.meta, 3);
return true;
} else {
if(secondaryBlocks == null) return false;
MetaBlock block = chooseRandomOutcome(secondaryBlocks);
if(block.block == ModBlocks.sellafield_slaked && originalBlock == ModBlocks.sellafield_slaked) {
if(block.meta <= originalMeta) return false;
}
world.setBlock(x, y, z, block.block, block.meta, 3);
return true;
}
}
private MetaBlock chooseRandomOutcome(Triplet<Block, Integer, Integer>[] blocks) {
int weight = 0;
for(Triplet<Block, Integer, Integer> choice : blocks) {
weight += choice.getZ();
}
int r = rand.nextInt(weight);
for(Triplet<Block, Integer, Integer> choice : blocks) {
r -= choice.getZ();
if(r <= 0) {
return new MetaBlock(choice.getX(), choice.getY());
}
}
return new MetaBlock(blocks[0].getX(), blocks[0].getY());
}
public boolean isSolid() {
return this.isSolid;
}
public void write(JsonWriter writer) throws IOException {
if(matchesBlock != null) writer.name("matchesBlock").value(Block.blockRegistry.getNameForObject(matchesBlock));
if(matchesMeta != -1) writer.name("matchesMeta").value(matchesMeta);
if(matchesOpaque) writer.name("mustBeOpaque").value(true);
if(matchesMaterial != null) {
String matName = matNames.inverse().get(matchesMaterial);
if(matName != null) {
writer.name("matchesMaterial").value(matName);
}
}
if(isSolid) writer.name("restrictDepth").value(true);
if(primaryBlocks != null) { writer.name("primarySubstitution"); writeMetaArray(writer, primaryBlocks); }
if(secondaryBlocks != null) { writer.name("secondarySubstitutions"); writeMetaArray(writer, secondaryBlocks); }
if(primaryChance != 1D) writer.name("chance").value(primaryChance);
if(minDist != 0.0D) writer.name("minimumDistancePercent").value(minDist);
if(maxDist != 100.0D) writer.name("maximumDistancePercent").value(maxDist);
if(falloffStart != 0.9D) writer.name("falloffStartFactor").value(falloffStart);
}
private static FalloutEntry readEntry(JsonElement recipe) {
FalloutEntry entry = new FalloutEntry();
if(!recipe.isJsonObject()) return null;
JsonObject obj = recipe.getAsJsonObject();
if(obj.has("matchesBlock")) entry.mB((Block) Block.blockRegistry.getObject(obj.get("matchesBlock").getAsString()));
if(obj.has("matchesMeta")) entry.mM(obj.get("matchesMeta").getAsInt());
if(obj.has("mustBeOpaque")) entry.mO(obj.get("mustBeOpaque").getAsBoolean());
if(obj.has("matchesMaterial")) entry.mMa(matNames.get(obj.get("mustBeOpaque").getAsString()));
if(obj.has("restrictDepth")) entry.sol(obj.get("restrictDepth").getAsBoolean());
if(obj.has("primarySubstitution")) entry.prim(readMetaArray(obj.get("primarySubstitution")));
if(obj.has("secondarySubstitutions")) entry.sec(readMetaArray(obj.get("secondarySubstitutions")));
if(obj.has("chance")) entry.c(obj.get("chance").getAsDouble());
if(obj.has("minimumDistancePercent")) entry.min(obj.get("minimumDistancePercent").getAsDouble());
if(obj.has("maximumDistancePercent")) entry.max(obj.get("maximumDistancePercent").getAsDouble());
if(obj.has("falloffStartFactor")) entry.fo(obj.get("falloffStartFactor").getAsDouble());
return entry;
}
private static void writeMetaArray(JsonWriter writer, Triplet<Block, Integer, Integer>[] array) throws IOException {
writer.beginArray();
writer.setIndent("");
for(Triplet<Block, Integer, Integer> meta : array) {
writer.beginArray();
writer.value(Block.blockRegistry.getNameForObject(meta.getX()));
writer.value(meta.getY());
writer.value(meta.getZ());
writer.endArray();
}
writer.endArray();
writer.setIndent(" ");
}
private static Triplet<Block, Integer, Integer>[] readMetaArray(JsonElement jsonElement) {
if(!jsonElement.isJsonArray()) return null;
JsonArray array = jsonElement.getAsJsonArray();
Triplet<Block, Integer, Integer>[] metaArray = new Triplet[array.size()];
for(int i = 0; i < metaArray.length; i++) {
JsonElement metaBlock = array.get(i);
if(!metaBlock.isJsonArray()) {
throw new IllegalStateException("Could not read meta block " + metaBlock.toString());
}
JsonArray mBArray = metaBlock.getAsJsonArray();
metaArray[i] = new Triplet(Block.blockRegistry.getObject(mBArray.get(0).getAsString()), mBArray.get(1).getAsInt(), mBArray.get(2).getAsInt());
}
return metaArray;
}
}
public static HashBiMap<String, Material> matNames = HashBiMap.create();
static {
matNames.put("grass", Material.grass);
matNames.put("ground", Material.ground);
matNames.put("wood", Material.wood);
matNames.put("rock", Material.rock);
matNames.put("iron", Material.iron);
matNames.put("anvil", Material.anvil);
matNames.put("water", Material.water);
matNames.put("lava", Material.lava);
matNames.put("leaves", Material.leaves);
matNames.put("plants", Material.plants);
matNames.put("vine", Material.vine);
matNames.put("sponge", Material.sponge);
matNames.put("cloth", Material.cloth);
matNames.put("fire", Material.fire);
matNames.put("sand", Material.sand);
matNames.put("circuits", Material.circuits);
matNames.put("carpet", Material.carpet);
matNames.put("redstoneLight", Material.redstoneLight);
matNames.put("tnt", Material.tnt);
matNames.put("coral", Material.coral);
matNames.put("ice", Material.ice);
matNames.put("packedIce", Material.packedIce);
matNames.put("snow", Material.snow);
matNames.put("craftedSnow", Material.craftedSnow);
matNames.put("cactus", Material.cactus);
matNames.put("clay", Material.clay);
matNames.put("gourd", Material.gourd);
matNames.put("dragonEgg", Material.dragonEgg);
matNames.put("portal", Material.portal);
matNames.put("cake", Material.cake);
matNames.put("web", Material.web);
}
}