2023-03-20 10:59:12 +01:00

172 lines
4.5 KiB
Java

package com.hbm.inventory.container;
import com.hbm.inventory.SlotCraftingOutput;
import com.hbm.inventory.recipes.anvil.AnvilRecipes;
import com.hbm.inventory.recipes.anvil.AnvilSmithingRecipe;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.InventoryBasic;
import net.minecraft.inventory.InventoryCraftResult;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
public class ContainerAnvil extends Container {
public InventoryBasic input = new InventoryBasic("Input", false, 8);
public IInventory output = new InventoryCraftResult();
public int tier; //because we can't trust these rascals with their packets
public ContainerAnvil(InventoryPlayer inventory, int tier) {
this.tier = tier;
this.addSlotToContainer(new SmithingSlot(input, 0, 17, 27));
this.addSlotToContainer(new SmithingSlot(input, 1, 53, 27));
this.addSlotToContainer(new SlotCraftingOutput(inventory.player, output, 0, 89, 27) {
@Override
public void onPickupFromSlot(EntityPlayer player, ItemStack stack) {
super.onPickupFromSlot(player, stack);
ItemStack left = ContainerAnvil.this.input.getStackInSlot(0);
ItemStack right = ContainerAnvil.this.input.getStackInSlot(1);
if(left == null || right == null) {
return;
}
for(com.hbm.inventory.recipes.anvil.AnvilSmithingRecipe rec : AnvilRecipes.getSmithing()) {
int i = rec.matchesInt(left, right);
if(i != -1) {
ContainerAnvil.this.input.decrStackSize(0, rec.amountConsumed(0, i == 1));
ContainerAnvil.this.input.decrStackSize(1, rec.amountConsumed(1, i == 1));
ContainerAnvil.this.updateSmithing();
return;
}
}
}
});
for(int i = 0; i < 3; i++) {
for(int j = 0; j < 9; j++) {
this.addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 84 + i * 18 + 56));
}
}
for(int i = 0; i < 9; i++) {
this.addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 142 + 56));
}
this.onCraftMatrixChanged(this.input);
}
@Override
public boolean canInteractWith(EntityPlayer player) {
return true;
}
@Override
public ItemStack transferStackInSlot(EntityPlayer p_82846_1_, int par2) {
ItemStack var3 = null;
Slot var4 = (Slot) this.inventorySlots.get(par2);
if(var4 != null && var4.getHasStack()) {
ItemStack var5 = var4.getStack();
var3 = var5.copy();
if(par2 == 2) {
if(!this.mergeItemStack(var5, 3, this.inventorySlots.size(), true)) {
return null;
}
var4.onSlotChange(var5, var3);
} else if(par2 <= 1) {
if(!this.mergeItemStack(var5, 3, this.inventorySlots.size(), true)) {
return null;
} else {
var4.onPickupFromSlot(p_82846_1_, var5);
}
} else {
if(!this.mergeItemStack(var5, 0, 2, false))
return null;
}
if(var5.stackSize == 0) {
var4.putStack((ItemStack) null);
} else {
var4.onSlotChanged();
}
var4.onPickupFromSlot(p_82846_1_, var5);
}
return var3;
}
@Override
public void onContainerClosed(EntityPlayer player) {
super.onContainerClosed(player);
if(!player.worldObj.isRemote) {
for(int i = 0; i < this.input.getSizeInventory(); ++i) {
ItemStack itemstack = this.input.getStackInSlotOnClosing(i);
if(itemstack != null) {
player.dropPlayerItemWithRandomChoice(itemstack, false);
}
}
}
}
public class SmithingSlot extends Slot {
public SmithingSlot(IInventory inventory, int index, int x, int y) {
super(inventory, index, x, y);
}
public void onSlotChanged() {
super.onSlotChanged();
ContainerAnvil.this.updateSmithing();
}
@Override
public void putStack(ItemStack stack) {
super.putStack(stack);
}
public void onPickupFromSlot(EntityPlayer player, ItemStack stack) {
super.onPickupFromSlot(player, stack);
ContainerAnvil.this.updateSmithing();
}
}
private void updateSmithing() {
ItemStack left = this.input.getStackInSlot(0);
ItemStack right = this.input.getStackInSlot(1);
if(left == null || right == null) {
this.output.setInventorySlotContents(0, null);
return;
}
for(AnvilSmithingRecipe rec : AnvilRecipes.getSmithing()) {
if(rec.matches(left, right) && rec.tier <= this.tier) {
this.output.setInventorySlotContents(0, rec.getOutput(left, right));
return;
}
}
this.output.setInventorySlotContents(0, null);
}
}