mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
290 lines
8.0 KiB
Java
290 lines
8.0 KiB
Java
package com.hbm.tileentity.machine;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.List;
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import com.google.gson.JsonObject;
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import com.google.gson.stream.JsonWriter;
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import com.hbm.blocks.BlockDummyable;
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import com.hbm.interfaces.IFluidAcceptor;
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import com.hbm.interfaces.IFluidSource;
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import com.hbm.inventory.fluid.FluidType;
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import com.hbm.inventory.fluid.Fluids;
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import com.hbm.inventory.fluid.tank.FluidTank;
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import com.hbm.inventory.fluid.trait.FT_Coolable;
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import com.hbm.inventory.fluid.trait.FT_Coolable.CoolingType;
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import com.hbm.lib.Library;
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import com.hbm.tileentity.IConfigurableMachine;
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import com.hbm.tileentity.INBTPacketReceiver;
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import com.hbm.tileentity.TileEntityLoadedBase;
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import com.hbm.util.fauxpointtwelve.DirPos;
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import api.hbm.energy.IEnergyGenerator;
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import api.hbm.fluid.IFluidStandardTransceiver;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.MathHelper;
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import net.minecraftforge.common.util.ForgeDirection;
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public class TileEntitySteamEngine extends TileEntityLoadedBase implements IFluidAcceptor, IFluidSource, IEnergyGenerator, IFluidStandardTransceiver, INBTPacketReceiver, IConfigurableMachine {
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public long powerBuffer;
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public float rotor;
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public float lastRotor;
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private float syncRotor;
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public List<IFluidAcceptor> list2 = new ArrayList();
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public FluidTank[] tanks;
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private int turnProgress;
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private float acceleration = 0F;
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/* CONFIGURABLE */
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private static int steamCap = 2_000;
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private static int ldsCap = 20;
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private static double efficiency = 0.85D;
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public TileEntitySteamEngine() {
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tanks = new FluidTank[2];
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tanks[0] = new FluidTank(Fluids.STEAM, steamCap, 0);
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tanks[1] = new FluidTank(Fluids.SPENTSTEAM, ldsCap, 1);
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}
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@Override
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public String getConfigName() {
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return "steamengine";
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}
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@Override
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public void readIfPresent(JsonObject obj) {
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steamCap = IConfigurableMachine.grab(obj, "I:steamCap", steamCap);
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ldsCap = IConfigurableMachine.grab(obj, "I:ldsCap", ldsCap);
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efficiency = IConfigurableMachine.grab(obj, "D:efficiency", efficiency);
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}
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@Override
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public void writeConfig(JsonWriter writer) throws IOException {
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writer.name("I:steamCap").value(steamCap);
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writer.name("I:ldsCap").value(ldsCap);
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writer.name("D:efficiency").value(efficiency);
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}
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@Override
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public void updateEntity() {
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if(!worldObj.isRemote) {
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this.powerBuffer = 0;
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tanks[0].setTankType(Fluids.STEAM);
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tanks[1].setTankType(Fluids.SPENTSTEAM);
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NBTTagCompound data = new NBTTagCompound();
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tanks[0].writeToNBT(data, "s");
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FT_Coolable trait = tanks[0].getTankType().getTrait(FT_Coolable.class);
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double eff = trait.getEfficiency(CoolingType.TURBINE) * efficiency;
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int inputOps = tanks[0].getFill() / trait.amountReq;
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int outputOps = (tanks[1].getMaxFill() - tanks[1].getFill()) / trait.amountProduced;
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int ops = Math.min(inputOps, outputOps);
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tanks[0].setFill(tanks[0].getFill() - ops * trait.amountReq);
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tanks[1].setFill(tanks[1].getFill() + ops * trait.amountProduced);
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this.powerBuffer += (ops * trait.heatEnergy * eff);
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if(ops > 0) {
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this.acceleration += 0.1F;
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} else {
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this.acceleration -= 0.1F;
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}
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this.acceleration = MathHelper.clamp_float(this.acceleration, 0F, 40F);
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this.rotor += this.acceleration;
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if(this.rotor >= 360D) {
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this.rotor -= 360D;
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this.worldObj.playSoundEffect(xCoord, yCoord, zCoord, "hbm:block.steamEngineOperate", getVolume(1.0F), 0.5F + (acceleration / 80F));
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}
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data.setLong("power", this.powerBuffer);
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data.setFloat("rotor", this.rotor);
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tanks[1].writeToNBT(data, "w");
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for(DirPos pos : getConPos()) {
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if(this.powerBuffer > 0)
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this.sendPower(worldObj, pos.getX(), pos.getY(), pos.getZ(), pos.getDir());
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this.trySubscribe(tanks[0].getTankType(), worldObj, pos.getX(), pos.getY(), pos.getZ(), pos.getDir());
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this.sendFluid(tanks[1], worldObj, pos.getX(), pos.getY(), pos.getZ(), pos.getDir());
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}
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if(tanks[1].getFill() > 0) fillFluidInit(tanks[1].getTankType());
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INBTPacketReceiver.networkPack(this, data, 150);
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} else {
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this.lastRotor = this.rotor;
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if(this.turnProgress > 0) {
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double d = MathHelper.wrapAngleTo180_double(this.syncRotor - (double) this.rotor);
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this.rotor = (float) ((double) this.rotor + d / (double) this.turnProgress);
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--this.turnProgress;
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} else {
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this.rotor = this.syncRotor;
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}
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}
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}
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protected DirPos[] getConPos() {
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ForgeDirection dir = ForgeDirection.getOrientation(this.getBlockMetadata() - BlockDummyable.offset);
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ForgeDirection rot = dir.getRotation(ForgeDirection.UP);
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return new DirPos[] {
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new DirPos(xCoord + rot.offsetX * 2, yCoord + 1, zCoord + rot.offsetZ * 2, rot),
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new DirPos(xCoord + rot.offsetX * 2 + dir.offsetX, yCoord + 1, zCoord + rot.offsetZ * 2 + dir.offsetZ, rot),
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new DirPos(xCoord + rot.offsetX * 2 - dir.offsetX, yCoord + 1, zCoord + rot.offsetZ * 2 - dir.offsetZ, rot)
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};
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt) {
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super.readFromNBT(nbt);
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this.powerBuffer = nbt.getLong("powerBuffer");
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this.acceleration = nbt.getFloat("acceleration");
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this.tanks[0].readFromNBT(nbt, "s");
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this.tanks[1].readFromNBT(nbt, "w");
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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nbt.setLong("powerBuffer", powerBuffer);
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nbt.setFloat("acceleration", acceleration);
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tanks[0].writeToNBT(nbt, "s");
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tanks[1].writeToNBT(nbt, "w");
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}
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@Override
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public void fillFluidInit(FluidType type) {
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for(DirPos pos : getConPos()) fillFluid(pos.getX(), pos.getY(), pos.getZ(), getTact(), type);
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}
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@Override
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public void fillFluid(int x, int y, int z, boolean newTact, FluidType type) {
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Library.transmitFluid(x, y, z, newTact, this, worldObj, type);
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}
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@Override
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public boolean getTact() {
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return worldObj.getTotalWorldTime() % 2 == 0;
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}
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@Override
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public void setFluidFill(int i, FluidType type) {
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if(type == tanks[0].getTankType())
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tanks[0].setFill(i);
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else if(type == tanks[1].getTankType())
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tanks[1].setFill(i);
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}
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@Override
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public int getFluidFill(FluidType type) {
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if(type == tanks[0].getTankType())
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return tanks[0].getFill();
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else if(type == tanks[1].getTankType())
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return tanks[1].getFill();
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return 0;
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}
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@Override
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public int getMaxFluidFill(FluidType type) {
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if(type == tanks[0].getTankType())
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return tanks[0].getMaxFill();
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return 0;
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}
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@Override
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public void setFillForSync(int fill, int index) {
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if(index < 2 && tanks[index] != null)
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tanks[index].setFill(fill);
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}
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@Override
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public void setTypeForSync(FluidType type, int index) {
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if(index < 2 && tanks[index] != null)
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tanks[index].setTankType(type);
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}
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@Override
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public List<IFluidAcceptor> getFluidList(FluidType type) {
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return list2;
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}
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@Override
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public void clearFluidList(FluidType type) {
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list2.clear();
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}
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@Override
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public AxisAlignedBB getRenderBoundingBox() {
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return TileEntity.INFINITE_EXTENT_AABB;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public double getMaxRenderDistanceSquared() {
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return 65536.0D;
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}
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@Override
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public boolean canConnect(ForgeDirection dir) {
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return dir != ForgeDirection.UP && dir != ForgeDirection.DOWN && dir != ForgeDirection.UNKNOWN;
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}
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@Override
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public long getPower() {
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return powerBuffer;
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}
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@Override
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public long getMaxPower() {
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return powerBuffer;
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}
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@Override
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public void setPower(long power) {
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this.powerBuffer = power;
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}
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@Override
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public FluidTank[] getSendingTanks() {
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return new FluidTank[] {tanks[1]};
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}
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@Override
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public FluidTank[] getReceivingTanks() {
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return new FluidTank[] {tanks[0]};
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}
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@Override
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public FluidTank[] getAllTanks() {
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return tanks;
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}
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@Override
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public void networkUnpack(NBTTagCompound nbt) {
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this.powerBuffer = nbt.getLong("power");
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this.syncRotor = nbt.getFloat("rotor");
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this.turnProgress = 3; //use 3-ply for extra smoothness
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this.tanks[0].readFromNBT(nbt, "s");
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this.tanks[1].readFromNBT(nbt, "w");
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}
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}
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