Hbm-s-Nuclear-Tech-GIT/com/hbm/items/gear/JetpackVectorized.java
2018-02-13 21:46:53 +01:00

74 lines
2.0 KiB
Java

package com.hbm.items.gear;
import com.hbm.entity.particle.EntityGasFlameFX;
import com.hbm.render.model.ModelJetPack;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.model.ModelBiped;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemArmor.ArmorMaterial;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
public class JetpackVectorized extends ItemArmor {
private ModelJetPack model;
public JetpackVectorized(ArmorMaterial p_i45325_1_, int p_i45325_2_, int p_i45325_3_) {
super(p_i45325_1_, p_i45325_2_, p_i45325_3_);
}
@Override
public boolean isValidArmor(ItemStack stack, int armorType, Entity entity) {
return armorType == 1;
}
@Override
@SideOnly(Side.CLIENT)
public ModelBiped getArmorModel(EntityLivingBase entityLiving, ItemStack itemStack, int armorSlot) {
if (armorSlot == 1) {
if (model == null) {
this.model = new ModelJetPack();
}
return this.model;
}
return null;
}
@Override
public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type) {
return "hbm:textures/models/JetPackGreen.png";
}
public void onArmorTick(World world, EntityPlayer player, ItemStack stack) {
if(player.isSneaking()) {
Vec3 vec = Vec3.createVectorHelper(player.getLookVec().xCoord, 0, player.getLookVec().zCoord);
vec.normalize();
player.motionX += vec.xCoord * 0.2;
player.motionY += 0.15;
player.motionZ += vec.zCoord * 0.2;
EntityGasFlameFX fx = new EntityGasFlameFX(world);
fx.posX = player.posX - vec.xCoord;
fx.posY = player.posY - 1;
fx.posZ = player.posZ - vec.zCoord;
fx.motionX -= vec.xCoord * 0.2;
fx.motionY -= vec.yCoord * 0.2;
fx.motionZ -= vec.zCoord * 0.2;
world.spawnEntityInWorld(fx);
player.fallDistance = 0;
}
}
}