Hbm-s-Nuclear-Tech-GIT/com/hbm/sound/SoundLoopBroadcaster.java
2018-03-04 15:02:15 +01:00

51 lines
1.3 KiB
Java

package com.hbm.sound;
import java.util.ArrayList;
import java.util.List;
import com.hbm.tileentity.machine.TileEntityBroadcaster;
import com.hbm.tileentity.machine.TileEntityMachineChemplant;
import com.hbm.tileentity.machine.TileEntityMachineMiningDrill;
import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.ISound;
import net.minecraft.client.entity.EntityClientPlayerMP;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
public class SoundLoopBroadcaster extends SoundLoopMachine {
public static List<SoundLoopBroadcaster> list = new ArrayList<SoundLoopBroadcaster>();
public float intendedVolume = 25.0F;
public SoundLoopBroadcaster(ResourceLocation path, TileEntity te) {
super(path, te);
list.add(this);
this.field_147666_i = ISound.AttenuationType.NONE;
}
@Override
public void update() {
super.update();
EntityClientPlayerMP player = Minecraft.getMinecraft().thePlayer;
float f = 0;
if(player != null) {
f = (float)Math.sqrt(Math.pow(xPosF - player.posX, 2) + Math.pow(yPosF - player.posY, 2) + Math.pow(zPosF - player.posZ, 2));
volume = func(f, intendedVolume);
} else {
volume = intendedVolume;
}
}
public TileEntity getTE() {
return te;
}
public float func(float f, float v) {
return (f / v) * -2 + 2;
}
}