mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-08-10 17:55:44 +00:00
23 lines
1.6 KiB
Plaintext
23 lines
1.6 KiB
Plaintext
## Changed
|
|
* Updated chinese localization
|
|
* Watz powerplant now has OC and RoR integration
|
|
* The automatic thresher now has a fluid port on the bottom as well
|
|
* The foundry basins and outlet filters now use the properly translated name instead of the internal name for the material
|
|
* Removed config for new bedrock ores
|
|
* New ores are the default anyway and old bedrock ores are now properly deprecated
|
|
* Existing setups will continue to work for now
|
|
* Old bedrock ore items still exist but are no longer listed in the creative tab
|
|
* Removed recipe for the small single block steam turbine
|
|
* We have steam engines and industrial turbines are really not that expensive
|
|
* "oh no, i have to build an actually good looking setup now if i want to build a zirnox!" yeah you do
|
|
* Updated light brick texture
|
|
* The maximum character limit on RoR channels is now the same for all RoR devices, being 15
|
|
* This does not include special RoR interactive devices that don't use GUI text fields like the RoR terminal or the AUTOCAL units
|
|
* Pile output rods like the bred uranium and the plutonium rods can no longer be dismantled using the anvil, the PUREX is now mandatory
|
|
|
|
## Fixed
|
|
* Fixed AUTOCAL's number comparison functions not working with variable substitution as advertised
|
|
* Fixed broken thorium ore centrifuging recipe shown in NEI
|
|
* Fixed industrial turbine not properly saving its energy values, causing the flywheel to stop on relog
|
|
* Fixed lapis dust to cobalt shredder recipe not using oredict
|
|
* Fixed AUTOCAL's file opening buttons not working on some systems, it will fall back to opening the folder instead |