mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
342 lines
9.5 KiB
Java
342 lines
9.5 KiB
Java
package com.hbm.tileentity.machine;
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import java.util.ArrayList;
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import java.util.List;
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import com.hbm.blocks.BlockDummyable;
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import com.hbm.interfaces.IFluidAcceptor;
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import com.hbm.interfaces.IFluidSource;
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import com.hbm.inventory.FluidTank;
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import com.hbm.inventory.RecipesCommon.AStack;
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import com.hbm.inventory.UpgradeManager;
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import com.hbm.inventory.fluid.FluidType;
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import com.hbm.inventory.fluid.Fluids;
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import com.hbm.inventory.recipes.ChemplantRecipes;
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import com.hbm.inventory.recipes.ChemplantRecipes.ChemRecipe;
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import com.hbm.items.ModItems;
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import com.hbm.items.machine.ItemMachineUpgrade.UpgradeType;
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import com.hbm.lib.Library;
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import com.hbm.tileentity.TileEntityMachineBase;
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import com.hbm.util.InventoryUtil;
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import api.hbm.energy.IEnergyUser;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraftforge.common.util.ForgeDirection;
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public class TileEntityMachineChemplantNew extends TileEntityMachineBase implements IEnergyUser, IFluidSource, IFluidAcceptor {
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public long power;
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public static final long maxPower = 100000;
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public int progress;
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public int maxProgress = 100;
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public FluidTank[] tanks;
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//upgraded stats
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int consumption = 100;
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int speed = 100;
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public TileEntityMachineChemplantNew() {
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super(21);
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/*
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* 0 Battery
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* 1-3 Upgrades
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* 4 Schematic
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* 5-8 Output
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* 9-10 FOut In
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* 11-12 FOut Out
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* 13-16 Input
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* 17-18 FIn In
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* 19-20 FIn Out
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*/
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tanks = new FluidTank[4];
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for(int i = 0; i < 4; i++) {
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tanks[i] = new FluidTank(Fluids.NONE, 24_000, i);
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}
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}
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@Override
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public String getName() {
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return "container.chemplant";
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}
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@Override
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public void updateEntity() {
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if(!worldObj.isRemote) {
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this.power = Library.chargeTEFromItems(slots, 0, power, maxPower);
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if(!tanks[0].loadTank(17, 19, slots)) tanks[0].unloadTank(17, 19, slots);
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if(!tanks[1].loadTank(18, 20, slots)) tanks[1].unloadTank(18, 20, slots);
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tanks[2].unloadTank(9, 11, slots);
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tanks[3].unloadTank(10, 12, slots);
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if(worldObj.getTotalWorldTime() % 10 == 0) {
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this.fillFluidInit(tanks[2].getTankType());
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this.fillFluidInit(tanks[3].getTankType());
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}
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if(worldObj.getTotalWorldTime() % 20 == 0) {
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this.updateConnections();
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}
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UpgradeManager.eval(slots, 1, 3);
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int speedLevel = Math.min(UpgradeManager.getLevel(UpgradeType.SPEED), 3);
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int powerLevel = Math.min(UpgradeManager.getLevel(UpgradeType.POWER), 3);
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int overLevel = UpgradeManager.getLevel(UpgradeType.OVERDRIVE);
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this.speed -= speedLevel * 25;
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this.consumption += speedLevel * 300;
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this.speed += powerLevel * 5;
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this.consumption -= powerLevel * 30;
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this.speed /= (overLevel + 1);
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this.consumption *= (overLevel + 1);
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if(!canProcess()) {
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this.progress = 0;
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} else {
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process();
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}
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NBTTagCompound data = new NBTTagCompound();
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data.setLong("power", this.power);
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data.setInteger("progress", this.progress);
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data.setInteger("maxProgress", this.maxProgress);
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for(int i = 0; i < tanks.length; i++) {
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tanks[i].writeToNBT(data, "t" + i);
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}
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}
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}
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@Override
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public void networkUnpack(NBTTagCompound nbt) {
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this.power = nbt.getLong("power");
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this.progress = nbt.getInteger("progress");
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this.maxProgress = nbt.getInteger("maxProgress");
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for(int i = 0; i < tanks.length; i++) {
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tanks[i].readFromNBT(nbt, "t" + i);
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}
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}
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private void updateConnections() {
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ForgeDirection dir = ForgeDirection.getOrientation(this.getBlockMetadata() - BlockDummyable.offset);
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ForgeDirection rot = dir.getRotation(ForgeDirection.DOWN);
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this.trySubscribe(worldObj, xCoord + rot.offsetX * 3, yCoord, zCoord + rot.offsetZ * 3, rot);
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this.trySubscribe(worldObj, xCoord - rot.offsetX * 2, yCoord, zCoord - rot.offsetZ * 2, rot.getOpposite());
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this.trySubscribe(worldObj, xCoord + rot.offsetX * 3 + dir.offsetX, yCoord, zCoord + rot.offsetZ * 3 + dir.offsetZ, rot);
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this.trySubscribe(worldObj, xCoord - rot.offsetX * 2 + dir.offsetX, yCoord, zCoord - rot.offsetZ * 2 + dir.offsetZ, rot.getOpposite());
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}
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private boolean canProcess() {
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if(slots[4] == null || slots[4].getItem() != ModItems.chemistry_template)
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return false;
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ChemRecipe recipe = ChemplantRecipes.indexMapping.get(slots[4].getItemDamage());
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if(recipe == null)
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return false;
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setupTanks(recipe);
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if(this.power < this.consumption) return false;
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if(!hasRequiredFluids(recipe)) return false;
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if(!hasSpaceForFluids(recipe)) return false;
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if(!hasRequiredItems(recipe)) return false;
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if(!hasSpaceForItems(recipe)) return false;
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return true;
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}
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private void setupTanks(ChemRecipe recipe) {
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if(recipe.inputFluids.length > 0) tanks[0].setTankType(recipe.inputFluids[0].type);
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if(recipe.inputFluids.length > 1) tanks[1].setTankType(recipe.inputFluids[1].type);
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if(recipe.outputFluids.length > 0) tanks[2].setTankType(recipe.outputFluids[0].type);
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if(recipe.outputFluids.length > 1) tanks[3].setTankType(recipe.outputFluids[1].type);
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}
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private boolean hasRequiredFluids(ChemRecipe recipe) {
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if(recipe.inputFluids.length > 0 && tanks[0].getFill() < recipe.inputFluids[0].fill) return false;
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if(recipe.inputFluids.length > 1 && tanks[1].getFill() < recipe.inputFluids[1].fill) return false;
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return true;
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}
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private boolean hasSpaceForFluids(ChemRecipe recipe) {
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if(recipe.outputFluids.length > 0 && tanks[2].getFill() + recipe.outputFluids[0].fill > tanks[2].getMaxFill()) return false;
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if(recipe.outputFluids.length > 1 && tanks[3].getFill() + recipe.outputFluids[1].fill > tanks[3].getMaxFill()) return false;
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return true;
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}
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private boolean hasRequiredItems(ChemRecipe recipe) {
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return InventoryUtil.doesArrayHaveIngredients(slots, 13, 16, recipe.inputs);
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}
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private boolean hasSpaceForItems(ChemRecipe recipe) {
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return InventoryUtil.doesArrayHaveSpace(slots, 5, 8, recipe.outputs);
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}
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private void process() {
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this.power -= this.consumption;
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this.progress++;
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ChemRecipe recipe = ChemplantRecipes.indexMapping.get(slots[4].getItemDamage());
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this.maxProgress = recipe.getDuration() * this.speed / 100;
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if(this.progress >= this.maxProgress) {
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consumeFluids(recipe);
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produceFluids(recipe);
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consumeItems(recipe);
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produceItems(recipe);
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}
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}
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private void consumeFluids(ChemRecipe recipe) {
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if(recipe.inputFluids.length > 0) tanks[0].setFill(tanks[0].getFill() - recipe.inputFluids[0].fill);
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if(recipe.inputFluids.length > 1) tanks[1].setFill(tanks[1].getFill() - recipe.inputFluids[1].fill);
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}
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private void produceFluids(ChemRecipe recipe) {
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if(recipe.outputFluids.length > 0) tanks[2].setFill(tanks[2].getFill() + recipe.outputFluids[0].fill);
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if(recipe.outputFluids.length > 1) tanks[3].setFill(tanks[3].getFill() + recipe.outputFluids[1].fill);
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}
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private void consumeItems(ChemRecipe recipe) {
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for(AStack in : recipe.inputs) {
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InventoryUtil.tryConsumeAStack(slots, 13, 16, in);
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}
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}
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private void produceItems(ChemRecipe recipe) {
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for(ItemStack out : recipe.outputs) {
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InventoryUtil.tryAddItemToInventory(slots, 5, 8, out);
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}
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}
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@Override
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public long getPower() {
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return this.power;
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}
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@Override
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public void setPower(long power) {
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this.power = power;
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}
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@Override
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public long getMaxPower() {
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return this.maxPower;
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}
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@Override
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public void setFillForSync(int fill, int index) {
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if(index >= 0 && index < tanks.length) tanks[index].setFill(fill);
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}
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@Override
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public void setFillForTransfer(int fill, FluidType type) {
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for(FluidTank tank : tanks) {
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if(tank.getTankType() == type) {
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tank.setFill(fill);
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return;
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}
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}
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}
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@Override
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public void setTypeForSync(FluidType type, int index) {
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if(index >= 0 && index < tanks.length) tanks[index].setTankType(type);
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}
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@Override
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public int getFluidFill(FluidType type) {
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for(FluidTank tank : tanks) {
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if(tank.getTankType() == type) {
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return tank.getFill();
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}
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}
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return 0;
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}
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@Override
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public int getMaxFillForReceive(FluidType type) {
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for(FluidTank tank : tanks) {
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if(tank.getTankType() == type) {
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return tank.getMaxFill();
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}
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}
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return 0;
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}
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@Override
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public void fillFluidInit(FluidType type) {
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/*
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* ####
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* X####X
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* X##O#X
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* ####
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*/
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ForgeDirection dir = ForgeDirection.getOrientation(this.getBlockMetadata() - BlockDummyable.offset);
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ForgeDirection rot = dir.getRotation(ForgeDirection.DOWN);
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fillFluid(xCoord + rot.offsetX * 3, yCoord, zCoord + rot.offsetZ * 3, this.getTact(), type);
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fillFluid(xCoord - rot.offsetX * 2, yCoord, zCoord - rot.offsetZ * 2, this.getTact(), type);
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fillFluid(xCoord + rot.offsetX * 3 + dir.offsetX, yCoord, zCoord + rot.offsetZ * 3 + dir.offsetZ, this.getTact(), type);
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fillFluid(xCoord - rot.offsetX * 2 + dir.offsetX, yCoord, zCoord - rot.offsetZ * 2 + dir.offsetZ, this.getTact(), type);
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}
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@Override
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public void fillFluid(int x, int y, int z, boolean newTact, FluidType type) {
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Library.transmitFluid(x, y, z, newTact, this, worldObj, type);
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}
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@Override
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public boolean getTact() {
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return worldObj.getTotalWorldTime() % 20 < 10;
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}
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List<IFluidAcceptor>[] lists = new List[] {
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new ArrayList(), new ArrayList(), new ArrayList(), new ArrayList()
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};
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@Override
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public List<IFluidAcceptor> getFluidList(FluidType type) {
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for(int i = 0; i < tanks.length; i++) {
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if(tanks[i].getTankType() == type) {
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return lists[i];
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}
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}
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return new ArrayList();
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}
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@Override
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public void clearFluidList(FluidType type) {
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for(int i = 0; i < tanks.length; i++) {
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if(tanks[i].getTankType() == type) {
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lists[i].clear();
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}
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}
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}
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}
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