2025-02-06 16:48:29 +01:00

339 lines
11 KiB
Java

package com.hbm.inventory.container;
import java.util.Iterator;
import com.hbm.util.InventoryUtil;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
public abstract class ContainerNT extends Container {
/**
* Fix: mergeItemStack does not respect inventory or slot stack limitations.
* We simply intercept the method and call InventoryUtil.mergeItemStack which
* runs the same logic but respecting stack limits.
*/
@Override
protected boolean mergeItemStack(ItemStack stack, int start, int end, boolean reverse) {
return InventoryUtil.mergeItemStack(inventorySlots, stack, start, end, reverse);
}
/**
* Fix: the default behavior of transferStackInSlot simply crashes the game.
* We intercept this part and return null, which means that by default, the
* shift click function does nothing.
*/
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int index) {
return null;
}
// fuck you mojang
@Override
public ItemStack slotClick(int index, int button, int mode, EntityPlayer player) {
/*
* INDEX
* -999: Mouse outside GUI
* MODE
* 2: Hotbar keys
* 3: Duplicate item
* 4: Drop item
* 5: Drag
*/
ItemStack returnStack = null;
InventoryPlayer invPlayer = player.inventory;
Slot slot = index >= 0 && index < this.inventorySlots.size() ? (Slot) this.inventorySlots.get(index) : null;
int i1;
ItemStack itemstack3;
/// DRAG ///
if(mode == 5) {
int l = this.field_94536_g;
this.field_94536_g = func_94532_c(button);
if((l != 1 || this.field_94536_g != 2) && l != this.field_94536_g) {
this.func_94533_d();
} else if(invPlayer.getItemStack() == null) {
this.func_94533_d();
} else if(this.field_94536_g == 0) {
this.field_94535_f = func_94529_b(button);
if(func_94528_d(this.field_94535_f)) {
this.field_94536_g = 1;
this.field_94537_h.clear();
} else {
this.func_94533_d();
}
} else if(this.field_94536_g == 1) {
if(slot != null && func_94527_a(slot, invPlayer.getItemStack(), true) && slot.isItemValid(invPlayer.getItemStack())
&& invPlayer.getItemStack().stackSize > this.field_94537_h.size() && this.canDragIntoSlot(slot)) {
this.field_94537_h.add(slot);
}
} else if(this.field_94536_g == 2) {
if(!this.field_94537_h.isEmpty()) {
itemstack3 = invPlayer.getItemStack().copy();
i1 = invPlayer.getItemStack().stackSize;
Iterator iterator = this.field_94537_h.iterator();
while(iterator.hasNext()) {
Slot slot1 = (Slot) iterator.next();
if(slot1 != null && func_94527_a(slot1, invPlayer.getItemStack(), true) && slot1.isItemValid(invPlayer.getItemStack())
&& invPlayer.getItemStack().stackSize >= this.field_94537_h.size() && this.canDragIntoSlot(slot1)) {
ItemStack stackCopy = itemstack3.copy();
int j1 = slot1.getHasStack() ? slot1.getStack().stackSize : 0;
func_94525_a(this.field_94537_h, this.field_94535_f, stackCopy, j1);
if(stackCopy.stackSize > stackCopy.getMaxStackSize()) {
stackCopy.stackSize = stackCopy.getMaxStackSize();
}
if(stackCopy.stackSize > slot1.getSlotStackLimit()) {
stackCopy.stackSize = slot1.getSlotStackLimit();
}
i1 -= stackCopy.stackSize - j1;
slot1.putStack(stackCopy);
}
}
itemstack3.stackSize = i1;
if(itemstack3.stackSize <= 0) {
itemstack3 = null;
}
invPlayer.setItemStack(itemstack3);
}
this.func_94533_d();
} else {
this.func_94533_d();
}
/// NOBODY KNOWS ///
} else if(this.field_94536_g != 0) {
this.func_94533_d();
/// NON-DRAG ///
} else {
int l1;
ItemStack itemstack5;
/// LMB/RMB ///
if((mode == 0 || mode == 1) && (button == 0 || button == 1)) {
if(index == -999) {
if(invPlayer.getItemStack() != null && index == -999) {
if(button == 0) {
player.dropPlayerItemWithRandomChoice(invPlayer.getItemStack(), true);
invPlayer.setItemStack((ItemStack) null);
}
if(button == 1) {
player.dropPlayerItemWithRandomChoice(invPlayer.getItemStack().splitStack(1), true);
if(invPlayer.getItemStack().stackSize == 0) {
invPlayer.setItemStack((ItemStack) null);
}
}
}
} else if(mode == 1) {
if(index < 0) {
return null;
}
slot = (Slot) this.inventorySlots.get(index);
if(slot != null && slot.canTakeStack(player)) {
itemstack3 = this.transferStackInSlot(player, index);
if(itemstack3 != null) {
Item item = itemstack3.getItem();
returnStack = itemstack3.copy();
if(slot.getStack() != null && slot.getStack().getItem() == item) {
this.retrySlotClick(index, button, true, player);
}
}
}
} else {
if(index < 0) {
return null;
}
slot = (Slot) this.inventorySlots.get(index);
if(slot != null) {
itemstack3 = slot.getStack();
ItemStack draggedStack = invPlayer.getItemStack();
if(itemstack3 != null) {
returnStack = itemstack3.copy();
}
if(itemstack3 == null) {
if(draggedStack != null && slot.isItemValid(draggedStack)) {
l1 = button == 0 ? draggedStack.stackSize : 1;
if(l1 > slot.getSlotStackLimit()) {
l1 = slot.getSlotStackLimit();
}
if(draggedStack.stackSize >= l1) {
slot.putStack(draggedStack.splitStack(l1));
}
if(draggedStack.stackSize == 0) {
invPlayer.setItemStack((ItemStack) null);
}
}
} else if(slot.canTakeStack(player)) {
if(draggedStack == null) {
l1 = button == 0 ? itemstack3.stackSize : (itemstack3.stackSize + 1) / 2;
itemstack5 = slot.decrStackSize(l1);
invPlayer.setItemStack(itemstack5);
if(itemstack3.stackSize == 0) {
slot.putStack((ItemStack) null);
}
slot.onPickupFromSlot(player, invPlayer.getItemStack());
} else if(slot.isItemValid(draggedStack)) {
if(itemstack3.getItem() == draggedStack.getItem() && itemstack3.getItemDamage() == draggedStack.getItemDamage()
&& ItemStack.areItemStackTagsEqual(itemstack3, draggedStack)) {
l1 = button == 0 ? draggedStack.stackSize : 1;
if(l1 > slot.getSlotStackLimit() - itemstack3.stackSize) {
l1 = slot.getSlotStackLimit() - itemstack3.stackSize;
}
if(l1 > draggedStack.getMaxStackSize() - itemstack3.stackSize) {
l1 = draggedStack.getMaxStackSize() - itemstack3.stackSize;
}
draggedStack.splitStack(l1);
if(draggedStack.stackSize == 0) {
invPlayer.setItemStack((ItemStack) null);
}
itemstack3.stackSize += l1;
} else if(draggedStack.stackSize <= slot.getSlotStackLimit()) {
slot.putStack(draggedStack);
invPlayer.setItemStack(itemstack3);
}
} else if(itemstack3.getItem() == draggedStack.getItem() && draggedStack.getMaxStackSize() > 1
&& (!itemstack3.getHasSubtypes() || itemstack3.getItemDamage() == draggedStack.getItemDamage()) && ItemStack.areItemStackTagsEqual(itemstack3, draggedStack)) {
l1 = itemstack3.stackSize;
if(l1 > 0 && l1 + draggedStack.stackSize <= draggedStack.getMaxStackSize()) {
draggedStack.stackSize += l1;
itemstack3 = slot.decrStackSize(l1);
if(itemstack3.stackSize == 0) {
slot.putStack((ItemStack) null);
}
slot.onPickupFromSlot(player, invPlayer.getItemStack());
}
}
}
slot.onSlotChanged();
}
}
} else if(mode == 2 && button >= 0 && button < 9) {
slot = (Slot) this.inventorySlots.get(index);
if(slot.canTakeStack(player)) {
itemstack3 = invPlayer.getStackInSlot(button);
boolean flag = itemstack3 == null || slot.inventory == invPlayer && slot.isItemValid(itemstack3);
l1 = -1;
if(!flag) {
l1 = invPlayer.getFirstEmptyStack();
flag |= l1 > -1;
}
if(slot.getHasStack() && flag) {
itemstack5 = slot.getStack();
invPlayer.setInventorySlotContents(button, itemstack5.copy());
if((slot.inventory != invPlayer || !slot.isItemValid(itemstack3)) && itemstack3 != null) {
if(l1 > -1) {
invPlayer.addItemStackToInventory(itemstack3);
slot.decrStackSize(itemstack5.stackSize);
slot.putStack((ItemStack) null);
slot.onPickupFromSlot(player, itemstack5);
}
} else {
slot.decrStackSize(itemstack5.stackSize);
slot.putStack(itemstack3);
slot.onPickupFromSlot(player, itemstack5);
}
} else if(!slot.getHasStack() && itemstack3 != null && slot.isItemValid(itemstack3)) {
invPlayer.setInventorySlotContents(button, (ItemStack) null);
slot.putStack(itemstack3);
}
}
} else if(mode == 3 && player.capabilities.isCreativeMode && invPlayer.getItemStack() == null && index >= 0) {
slot = (Slot) this.inventorySlots.get(index);
if(slot != null && slot.getHasStack()) {
itemstack3 = slot.getStack().copy();
itemstack3.stackSize = itemstack3.getMaxStackSize();
invPlayer.setItemStack(itemstack3);
}
} else if(mode == 4 && invPlayer.getItemStack() == null && index >= 0) {
slot = (Slot) this.inventorySlots.get(index);
if(slot != null && slot.getHasStack() && slot.canTakeStack(player)) {
itemstack3 = slot.decrStackSize(button == 0 ? 1 : slot.getStack().stackSize);
slot.onPickupFromSlot(player, itemstack3);
player.dropPlayerItemWithRandomChoice(itemstack3, true);
}
} else if(mode == 6 && index >= 0) {
slot = (Slot) this.inventorySlots.get(index);
itemstack3 = invPlayer.getItemStack();
if(itemstack3 != null && (slot == null || !slot.getHasStack() || !slot.canTakeStack(player))) {
i1 = button == 0 ? 0 : this.inventorySlots.size() - 1;
l1 = button == 0 ? 1 : -1;
for(int i2 = 0; i2 < 2; ++i2) {
for(int j2 = i1; j2 >= 0 && j2 < this.inventorySlots.size() && itemstack3.stackSize < itemstack3.getMaxStackSize(); j2 += l1) {
Slot slot3 = (Slot) this.inventorySlots.get(j2);
if(slot3.getHasStack() && func_94527_a(slot3, itemstack3, true) && slot3.canTakeStack(player) && this.func_94530_a(itemstack3, slot3)
&& (i2 != 0 || slot3.getStack().stackSize != slot3.getStack().getMaxStackSize())) {
int k1 = Math.min(itemstack3.getMaxStackSize() - itemstack3.stackSize, slot3.getStack().stackSize);
ItemStack itemstack2 = slot3.decrStackSize(k1);
itemstack3.stackSize += k1;
if(itemstack2.stackSize <= 0) {
slot3.putStack((ItemStack) null);
}
slot3.onPickupFromSlot(player, itemstack2);
}
}
}
}
this.detectAndSendChanges();
}
}
return returnStack;
}
}