Hbm-s-Nuclear-Tech-GIT/com/hbm/render/block/BusAnimationKeyframe.java

48 lines
1.2 KiB
Java

package com.hbm.render.block;
//"pieces" that make up a bus
public class BusAnimationKeyframe {
//whether the next frame "snaps" to the intended value or has interpolation
//it's an enum so stuff like accelerated animations between just
//two frames could be implemented
public static enum InterpolationType {
NONE,
SMOOTH
}
//unimplemented, all current animations are absolute
//whether the transformation happens on its own or relative to the last state
//i.e. 5 with 15 being the previous would be 20 additive and 5 absolute, simple enough
public static enum StateType {
ADDITIVE,
ABSOLTE
}
public double x;
public double y;
public double z;
public InterpolationType interpolationType;
public int duration;
//this one can be used for "reset" type keyframes
public BusAnimationKeyframe() {
this.x = 0;
this.y = 0;
this.z = 0;
this.interpolationType = InterpolationType.SMOOTH;
}
public BusAnimationKeyframe(double x, double y, double z) {
this();
this.x = x;
this.y = y;
this.z = z;
}
public BusAnimationKeyframe(double x, double y, double z, InterpolationType interpolation) {
this(x, y, z);
this.interpolationType = interpolation;
}
}