mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
372 lines
9.3 KiB
Java
372 lines
9.3 KiB
Java
package com.hbm.tileentity;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.blocks.machine.MachineGenerator;
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import com.hbm.calc.UnionOfTileEntitiesAndBooleans;
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import com.hbm.explosion.ExplosionNukeGeneric;
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import com.hbm.interfaces.IConductor;
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import com.hbm.interfaces.IConsumer;
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import com.hbm.interfaces.ISource;
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import com.hbm.items.ModItems;
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import com.hbm.items.special.ItemBattery;
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import com.hbm.items.special.ItemFuelRod;
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import com.hbm.lib.Library;
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import net.minecraft.block.Block;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.tileentity.TileEntity;
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public class TileEntityMachineRTG extends TileEntity implements ISidedInventory, ISource {
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private ItemStack slots[];
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public int heat;
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public final int heatMax = 75;
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public int power;
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public final int powerMax = 90000;
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public int age = 0;
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public List<IConsumer> list = new ArrayList();
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private static final int[] slots_top = new int[] { 0 };
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private static final int[] slots_bottom = new int[] { 0 };
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private static final int[] slots_side = new int[] { 0 };
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private String customName;
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public TileEntityMachineRTG() {
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slots = new ItemStack[15];
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}
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@Override
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public int getSizeInventory() {
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return slots.length;
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}
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@Override
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public ItemStack getStackInSlot(int i) {
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return slots[i];
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}
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@Override
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public ItemStack getStackInSlotOnClosing(int i) {
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if(slots[i] != null)
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{
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ItemStack itemStack = slots[i];
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slots[i] = null;
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return itemStack;
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} else {
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return null;
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}
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}
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@Override
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public void setInventorySlotContents(int i, ItemStack itemStack) {
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slots[i] = itemStack;
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if(itemStack != null && itemStack.stackSize > getInventoryStackLimit())
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{
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itemStack.stackSize = getInventoryStackLimit();
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}
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}
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@Override
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public String getInventoryName() {
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return this.hasCustomInventoryName() ? this.customName : "container.rtg";
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}
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@Override
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public boolean hasCustomInventoryName() {
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return this.customName != null && this.customName.length() > 0;
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}
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public void setCustomName(String name) {
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this.customName = name;
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}
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@Override
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public int getInventoryStackLimit() {
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return 64;
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}
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@Override
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public boolean isUseableByPlayer(EntityPlayer player) {
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if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this)
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{
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return false;
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}else{
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return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=64;
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}
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}
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//You scrubs aren't needed for anything (right now)
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@Override
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public void openInventory() {}
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@Override
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public void closeInventory() {}
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@Override
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public boolean isItemValidForSlot(int i, ItemStack itemStack) {
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if(itemStack.getItem() != null && (itemStack.getItem() == ModItems.pellet_rtg || itemStack.getItem() == ModItems.pellet_rtg_weak))
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return true;
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return false;
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}
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@Override
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public ItemStack decrStackSize(int i, int j) {
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if(slots[i] != null)
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{
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if(slots[i].stackSize <= j)
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{
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ItemStack itemStack = slots[i];
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slots[i] = null;
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return itemStack;
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}
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ItemStack itemStack1 = slots[i].splitStack(j);
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if (slots[i].stackSize == 0)
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{
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slots[i] = null;
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}
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return itemStack1;
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} else {
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return null;
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}
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt) {
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super.readFromNBT(nbt);
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NBTTagList list = nbt.getTagList("items", 10);
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power = nbt.getInteger("power");
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heat = nbt.getInteger("heat");
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slots = new ItemStack[getSizeInventory()];
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for(int i = 0; i < list.tagCount(); i++)
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{
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NBTTagCompound nbt1 = list.getCompoundTagAt(i);
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byte b0 = nbt1.getByte("slot");
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if(b0 >= 0 && b0 < slots.length)
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{
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slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
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}
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}
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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nbt.setInteger("power", (short) (power));
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nbt.setInteger("heat", (short) (heat));
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NBTTagList list = new NBTTagList();
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for(int i = 0; i < slots.length; i++)
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{
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if(slots[i] != null)
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{
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NBTTagCompound nbt1 = new NBTTagCompound();
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nbt1.setByte("slot", (byte)i);
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slots[i].writeToNBT(nbt1);
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list.appendTag(nbt1);
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}
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}
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nbt.setTag("items", list);
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}
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@Override
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public int[] getAccessibleSlotsFromSide(int p_94128_1_)
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{
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return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side);
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}
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@Override
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public boolean canInsertItem(int i, ItemStack itemStack, int j) {
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return this.isItemValidForSlot(i, itemStack);
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}
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@Override
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public boolean canExtractItem(int i, ItemStack itemStack, int j) {
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return false;
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}
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public int getPowerScaled(int i) {
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return (power * i) / powerMax;
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}
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public int getHeatScaled(int i) {
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return (heat * i) / heatMax;
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}
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public boolean hasPower() {
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return power > 0;
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}
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public boolean hasHeat() {
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return heat > 0;
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}
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@Override
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public void updateEntity() {
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age++;
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if(age >= 20)
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{
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age = 0;
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}
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if(age == 9 || age == 19)
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ffgeuaInit();
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if(!worldObj.isRemote)
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{
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heat = 0;
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for(int i = 0; i < slots.length; i++) {
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if(slots[i] != null) {
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if(slots[i].getItem() == ModItems.pellet_rtg)
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heat += 5;
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if(slots[i].getItem() == ModItems.pellet_rtg_weak)
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heat += 3;
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}
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}
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power += heat;
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if(power > powerMax)
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power = powerMax;
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}
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}
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@Override
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public void ffgeua(int x, int y, int z, boolean newTact) {
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Block block = this.worldObj.getBlock(x, y, z);
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TileEntity tileentity = this.worldObj.getTileEntity(x, y, z);
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if(block == ModBlocks.factory_titanium_conductor && this.worldObj.getBlock(x, y + 1, z) == ModBlocks.factory_titanium_core)
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{
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tileentity = this.worldObj.getTileEntity(x, y + 1, z);
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}
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if(block == ModBlocks.factory_titanium_conductor && this.worldObj.getBlock(x, y - 1, z) == ModBlocks.factory_titanium_core)
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{
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tileentity = this.worldObj.getTileEntity(x, y - 1, z);
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}
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if(block == ModBlocks.factory_advanced_conductor && this.worldObj.getBlock(x, y + 1, z) == ModBlocks.factory_advanced_core)
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{
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tileentity = this.worldObj.getTileEntity(x, y + 1, z);
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}
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if(block == ModBlocks.factory_advanced_conductor && this.worldObj.getBlock(x, y - 1, z) == ModBlocks.factory_advanced_core)
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{
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tileentity = this.worldObj.getTileEntity(x, y - 1, z);
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}
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if(tileentity instanceof IConductor)
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{
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if(tileentity instanceof TileEntityCable)
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{
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if(Library.checkUnionList(((TileEntityCable)tileentity).uoteab, this))
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{
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for(int i = 0; i < ((TileEntityCable)tileentity).uoteab.size(); i++)
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{
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if(((TileEntityCable)tileentity).uoteab.get(i).source == this)
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{
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if(((TileEntityCable)tileentity).uoteab.get(i).ticked != newTact)
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{
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((TileEntityCable)tileentity).uoteab.get(i).ticked = newTact;
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ffgeua(x, y + 1, z, getTact());
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ffgeua(x, y - 1, z, getTact());
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ffgeua(x - 1, y, z, getTact());
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ffgeua(x + 1, y, z, getTact());
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ffgeua(x, y, z - 1, getTact());
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ffgeua(x, y, z + 1, getTact());
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}
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}
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}
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} else {
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((TileEntityCable)tileentity).uoteab.add(new UnionOfTileEntitiesAndBooleans(this, newTact));
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}
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}
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if(tileentity instanceof TileEntityWireCoated)
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{
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if(Library.checkUnionList(((TileEntityWireCoated)tileentity).uoteab, this))
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{
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for(int i = 0; i < ((TileEntityWireCoated)tileentity).uoteab.size(); i++)
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{
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if(((TileEntityWireCoated)tileentity).uoteab.get(i).source == this)
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{
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if(((TileEntityWireCoated)tileentity).uoteab.get(i).ticked != newTact)
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{
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((TileEntityWireCoated)tileentity).uoteab.get(i).ticked = newTact;
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ffgeua(x, y + 1, z, getTact());
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ffgeua(x, y - 1, z, getTact());
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ffgeua(x - 1, y, z, getTact());
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ffgeua(x + 1, y, z, getTact());
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ffgeua(x, y, z - 1, getTact());
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ffgeua(x, y, z + 1, getTact());
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}
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}
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}
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} else {
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((TileEntityWireCoated)tileentity).uoteab.add(new UnionOfTileEntitiesAndBooleans(this, newTact));
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}
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}
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}
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if(tileentity instanceof IConsumer && newTact && !(tileentity instanceof TileEntityMachineBattery && ((TileEntityMachineBattery)tileentity).conducts))
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{
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list.add((IConsumer)tileentity);
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}
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if(!newTact)
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{
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int size = list.size();
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if(size > 0)
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{
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int part = this.power / size;
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for(IConsumer consume : list)
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{
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if(consume.getPower() < consume.getMaxPower())
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{
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if(consume.getMaxPower() - consume.getPower() >= part)
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{
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this.power -= part;
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consume.setPower(consume.getPower() + part);
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} else {
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this.power -= consume.getMaxPower() - consume.getPower();
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consume.setPower(consume.getMaxPower());
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}
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}
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}
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}
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list.clear();
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}
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}
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@Override
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public void ffgeuaInit() {
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ffgeua(this.xCoord, this.yCoord + 1, this.zCoord, getTact());
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ffgeua(this.xCoord, this.yCoord - 1, this.zCoord, getTact());
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ffgeua(this.xCoord - 1, this.yCoord, this.zCoord, getTact());
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ffgeua(this.xCoord + 1, this.yCoord, this.zCoord, getTact());
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ffgeua(this.xCoord, this.yCoord, this.zCoord - 1, getTact());
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ffgeua(this.xCoord, this.yCoord, this.zCoord + 1, getTact());
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}
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public boolean getTact() {
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if(age >= 0 && age < 10)
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{
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return true;
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}
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return false;
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}
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}
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