mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
185 lines
4.8 KiB
Java
185 lines
4.8 KiB
Java
package com.hbm.entity.missile;
|
|
|
|
import com.hbm.entity.particle.EntitySmokeFX;
|
|
|
|
import cpw.mods.fml.relauncher.Side;
|
|
import cpw.mods.fml.relauncher.SideOnly;
|
|
import net.minecraft.entity.Entity;
|
|
import net.minecraft.init.Blocks;
|
|
import net.minecraft.nbt.NBTTagCompound;
|
|
import net.minecraft.util.DamageSource;
|
|
import net.minecraft.util.MathHelper;
|
|
import net.minecraft.util.Vec3;
|
|
import net.minecraft.world.World;
|
|
|
|
public abstract class EntityMissileBaseAdvanced extends Entity {
|
|
|
|
int startX;
|
|
int startZ;
|
|
int targetX;
|
|
int targetZ;
|
|
double decelY;
|
|
double accelXZ;
|
|
boolean isCluster = false;
|
|
float health = 50;
|
|
|
|
public EntityMissileBaseAdvanced(World p_i1582_1_) {
|
|
super(p_i1582_1_);
|
|
this.ignoreFrustumCheck = true;
|
|
startX = (int) posX;
|
|
startZ = (int) posZ;
|
|
targetX = (int) posX;
|
|
targetZ = (int) posZ;
|
|
}
|
|
|
|
public boolean attackEntityFrom(DamageSource p_70097_1_, float f)
|
|
{
|
|
if (this.isEntityInvulnerable())
|
|
{
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
this.setBeenAttacked();
|
|
health -= f;
|
|
|
|
if(health <= 0) {
|
|
if(!worldObj.isRemote)
|
|
worldObj.createExplosion(this, posX, posY, posZ, 15, true);
|
|
|
|
this.setDead();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
public EntityMissileBaseAdvanced(World world, float x, float y, float z, int a, int b) {
|
|
super(world);
|
|
this.ignoreFrustumCheck = true;
|
|
this.posX = x;
|
|
this.posY = y;
|
|
this.posZ = z;
|
|
startX = (int) x;
|
|
startZ = (int) z;
|
|
targetX = a;
|
|
targetZ = b;
|
|
this.motionY = 1.5;
|
|
|
|
Vec3 vector = Vec3.createVectorHelper(targetX - startX, 0, targetZ - startZ);
|
|
accelXZ = decelY = 1/vector.lengthVector();
|
|
decelY *= 1.5;
|
|
}
|
|
|
|
@Override
|
|
protected void entityInit() {
|
|
|
|
}
|
|
|
|
@Override
|
|
protected void readEntityFromNBT(NBTTagCompound nbt) {
|
|
super.readFromNBT(nbt);
|
|
decelY = nbt.getDouble("decel");
|
|
accelXZ = nbt.getDouble("accel");
|
|
targetX = nbt.getInteger("tX");
|
|
targetZ = nbt.getInteger("tZ");
|
|
startX = nbt.getInteger("sX");
|
|
startZ = nbt.getInteger("sZ");
|
|
}
|
|
|
|
@Override
|
|
protected void writeEntityToNBT(NBTTagCompound nbt) {
|
|
super.writeToNBT(nbt);
|
|
nbt.setDouble("decel", decelY);
|
|
nbt.setDouble("accel", accelXZ);
|
|
nbt.setInteger("tX", targetX);
|
|
nbt.setInteger("tZ", targetZ);
|
|
nbt.setInteger("sX", startX);
|
|
nbt.setInteger("sZ", startZ);
|
|
}
|
|
|
|
protected void rotation() {
|
|
float f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
|
|
this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
|
|
|
|
for (this.rotationPitch = (float)(Math.atan2(this.motionY, f2) * 180.0D / Math.PI) - 90; this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
|
|
{
|
|
;
|
|
}
|
|
|
|
while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
|
|
{
|
|
this.prevRotationPitch += 360.0F;
|
|
}
|
|
|
|
while (this.rotationYaw - this.prevRotationYaw < -180.0F)
|
|
{
|
|
this.prevRotationYaw -= 360.0F;
|
|
}
|
|
|
|
while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
|
|
{
|
|
this.prevRotationYaw += 360.0F;
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void onUpdate()
|
|
{
|
|
super.onUpdate();
|
|
this.posX += this.motionX;
|
|
this.posY += this.motionY;
|
|
this.posZ += this.motionZ;
|
|
|
|
this.rotation();
|
|
|
|
this.motionY -= decelY;
|
|
|
|
Vec3 vector = Vec3.createVectorHelper(targetX - startX, 0, targetZ - startZ);
|
|
vector = vector.normalize();
|
|
vector.xCoord *= accelXZ;
|
|
vector.zCoord *= accelXZ;
|
|
|
|
if(motionY > 0) {
|
|
motionX += vector.xCoord;
|
|
motionZ += vector.zCoord;
|
|
}
|
|
|
|
if(motionY < 0) {
|
|
motionX -= vector.xCoord;
|
|
motionZ -= vector.zCoord;
|
|
}
|
|
|
|
if(!this.worldObj.isRemote)
|
|
this.worldObj.spawnEntityInWorld(new EntitySmokeFX(this.worldObj, this.posX, this.posY, this.posZ, 0.0, 0.0, 0.0));
|
|
|
|
if(this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.air &&
|
|
this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.water &&
|
|
this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.flowing_water) {
|
|
|
|
if(!this.worldObj.isRemote)
|
|
{
|
|
onImpact();
|
|
}
|
|
this.setDead();
|
|
}
|
|
|
|
if(motionY < -1 && this.isCluster && !worldObj.isRemote) {
|
|
cluster();
|
|
this.setDead();
|
|
}
|
|
}
|
|
|
|
@Override
|
|
@SideOnly(Side.CLIENT)
|
|
public boolean isInRangeToRenderDist(double distance)
|
|
{
|
|
return distance < 25000;
|
|
}
|
|
|
|
public abstract void onImpact();
|
|
|
|
public void cluster() { }
|
|
|
|
}
|