2021-01-03 18:21:10 +01:00

210 lines
6.4 KiB
Java

package com.hbm.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.hbm.inventory.AssemblerRecipes;
import com.hbm.lib.RefStrings;
import com.hbm.main.ResourceManager;
import com.hbm.render.util.RenderDecoItem;
import com.hbm.render.util.RenderItemStack;
import com.hbm.tileentity.machine.TileEntityMachineAssembler;
import com.hbm.tileentity.machine.TileEntityMachinePress;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.AdvancedModelLoader;
import net.minecraftforge.client.model.IModelCustom;
public class RenderAssembler extends TileEntitySpecialRenderer {
private RenderItem itemRenderer;
private RenderManager renderManager = RenderManager.instance;
public RenderAssembler() { }
@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f)
{
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5D, y, z + 0.5D);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glRotatef(180, 0F, 1F, 0F);
switch(tileEntity.getBlockMetadata())
{
case 2:
GL11.glRotatef(180, 0F, 1F, 0F);
GL11.glTranslated(0.5D, 0.0D, -0.5D); break;
case 4:
GL11.glRotatef(270, 0F, 1F, 0F);
GL11.glTranslated(0.5D, 0.0D, -0.5D); break;
case 3:
GL11.glRotatef(0, 0F, 1F, 0F);
GL11.glTranslated(0.5D, 0.0D, -0.5D); break;
case 5:
GL11.glRotatef(90, 0F, 1F, 0F);
GL11.glTranslated(0.5D, 0.0D, -0.5D); break;
}
bindTexture(ResourceManager.assembler_body_tex);
ResourceManager.assembler_body.renderAll();
TileEntityMachineAssembler assembler = (TileEntityMachineAssembler) tileEntity;
if(assembler.recipe != -1) {
itemRenderer = new RenderDecoItem(this);
itemRenderer.setRenderManager(renderManager);
GL11.glPushMatrix();
GL11.glTranslated(-1, 0.875, 0);
try {
ItemStack stack = AssemblerRecipes.recipeList.get(assembler.recipe).toStack();
RenderHelper.enableStandardItemLighting();
GL11.glTranslated(1, 0, 1);
if(!(stack.getItem() instanceof ItemBlock)) {
GL11.glRotatef(-90, 1F, 0F, 0F);
} else {
GL11.glScaled(0.5, 0.5, 0.5);
GL11.glTranslated(0, -0.875, -2);
}
EntityItem item = new EntityItem(null, 0.0D, 0.0D, 0.0D, stack);
item.getEntityItem().stackSize = 1;
item.hoverStart = 0.0F;
RenderItem.renderInFrame = true;
GL11.glTranslatef(0.0F, 1.0F - 0.0625F * 165/100, 0.0F);
this.itemRenderer.doRender(item, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F);
RenderItem.renderInFrame = false;
} catch(Exception ex) { }
GL11.glPopMatrix();
}
GL11.glPopMatrix();
renderSlider(tileEntity, x, y, z, f);
}
public void renderSlider(TileEntity tileEntity, double x, double y, double z, float f)
{
GL11.glPushMatrix();
GL11.glTranslated(x, y, z);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glRotatef(180, 0F, 1F, 0F);
switch(tileEntity.getBlockMetadata())
{
case 2:
GL11.glTranslated(-1, 0, 0);
GL11.glRotatef(180, 0F, 1F, 0F); break;
case 4:
GL11.glRotatef(270, 0F, 1F, 0F); break;
case 3:
GL11.glTranslated(0, 0, -1);
GL11.glRotatef(0, 0F, 1F, 0F); break;
case 5:
GL11.glTranslated(-1, 0, -1);
GL11.glRotatef(90, 0F, 1F, 0F); break;
}
bindTexture(ResourceManager.assembler_slider_tex);
int offset = (int) (System.currentTimeMillis() % 5000) / 5;
if(offset > 500)
offset = 500 - (offset - 500);
TileEntityMachineAssembler assembler = (TileEntityMachineAssembler) tileEntity;
if(assembler.isProgressing)
GL11.glTranslated(offset * 0.003 - 0.75, 0, 0);
ResourceManager.assembler_slider.renderAll();
bindTexture(ResourceManager.assembler_arm_tex);
double sway = (System.currentTimeMillis() % 2000) / 2;
sway = Math.sin(sway / Math.PI / 50);
if(assembler.isProgressing)
GL11.glTranslated(0, 0, sway * 0.3);
ResourceManager.assembler_arm.renderAll();
GL11.glPopMatrix();
renderCogs(tileEntity, x, y, z, f);
}
public void renderCogs(TileEntity tileEntity, double x, double y, double z, float f) {
GL11.glPushMatrix();
GL11.glTranslated(x, y, z);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glRotatef(180, 0F, 1F, 0F);
switch(tileEntity.getBlockMetadata())
{
case 2:
GL11.glTranslated(-1, 0, 0);
GL11.glRotatef(180, 0F, 1F, 0F); break;
case 4:
GL11.glRotatef(270, 0F, 1F, 0F); break;
case 3:
GL11.glTranslated(0, 0, -1);
GL11.glRotatef(0, 0F, 1F, 0F); break;
case 5:
GL11.glTranslated(-1, 0, -1);
GL11.glRotatef(90, 0F, 1F, 0F); break;
}
bindTexture(ResourceManager.assembler_cog_tex);
int rotation = (int) (System.currentTimeMillis() % (360 * 5)) / 5;
TileEntityMachineAssembler assembler = (TileEntityMachineAssembler) tileEntity;
if(!assembler.isProgressing)
rotation = 0;
GL11.glPushMatrix();
GL11.glTranslated(-0.6, 0.75, 1.0625);
GL11.glRotatef(-rotation, 0F, 0F, 1F);
ResourceManager.assembler_cog.renderAll();
GL11.glPopMatrix();
GL11.glPushMatrix();
GL11.glTranslated(0.6, 0.75, 1.0625);
GL11.glRotatef(rotation, 0F, 0F, 1F);
ResourceManager.assembler_cog.renderAll();
GL11.glPopMatrix();
GL11.glPushMatrix();
GL11.glTranslated(-0.6, 0.75, -1.0625);
GL11.glRotatef(-rotation, 0F, 0F, 1F);
ResourceManager.assembler_cog.renderAll();
GL11.glPopMatrix();
GL11.glPushMatrix();
GL11.glTranslated(0.6, 0.75, -1.0625);
GL11.glRotatef(rotation, 0F, 0F, 1F);
ResourceManager.assembler_cog.renderAll();
GL11.glPopMatrix();
GL11.glPopMatrix();
}
}