247 lines
8.7 KiB
Java

package com.hbm.tileentity.turret;
import java.util.ArrayList;
import java.util.List;
import com.hbm.blocks.BlockDummyable;
import com.hbm.entity.projectile.EntityBulletBaseNT;
import com.hbm.handler.BulletConfigSyncingUtil;
import com.hbm.handler.BulletConfiguration;
import com.hbm.interfaces.IFluidAcceptor;
import com.hbm.inventory.fluid.FluidType;
import com.hbm.inventory.fluid.Fluids;
import com.hbm.inventory.fluid.tank.FluidTank;
import com.hbm.inventory.fluid.trait.FT_Combustible;
import com.hbm.inventory.fluid.trait.FT_Flammable;
import com.hbm.inventory.fluid.trait.FluidTraitSimple.FT_Liquid;
import com.hbm.inventory.gui.GUITurretFritz;
import com.hbm.items.ModItems;
import com.hbm.packet.AuxParticlePacketNT;
import com.hbm.packet.PacketDispatcher;
import api.hbm.fluid.IFluidStandardReceiver;
import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class TileEntityTurretFritz extends TileEntityTurretBaseNT implements IFluidAcceptor, IFluidStandardReceiver {
public FluidTank tank;
public TileEntityTurretFritz() {
super();
this.tank = new FluidTank(Fluids.DIESEL, 16000, 0);
}
@Override
public String getName() {
return "container.turretFritz";
}
@Override
protected List<Integer> getAmmoList() {
return null;
}
@SideOnly(Side.CLIENT)
public List<ItemStack> getAmmoTypesForDisplay() {
if(ammoStacks != null)
return ammoStacks;
ammoStacks = new ArrayList();
ammoStacks.add(new ItemStack(ModItems.ammo_fuel));
for(FluidType type : Fluids.getInNiceOrder()) {
if(type.hasTrait(FT_Combustible.class) && type.hasTrait(FT_Liquid.class)) {
ammoStacks.add(new ItemStack(ModItems.fluid_icon, 1, type.getID()));
}
}
return ammoStacks;
}
@Override
public double getDecetorRange() {
return 32D;
}
@Override
public double getDecetorGrace() {
return 2D;
}
@Override
public double getTurretElevation() {
return 45D;
}
@Override
public long getMaxPower() {
return 10000;
}
@Override
public double getBarrelLength() {
return 2.25D;
}
@Override
public double getAcceptableInaccuracy() {
return 15;
}
@Override
public void updateFiringTick() {
if(this.tank.getTankType().hasTrait(FT_Flammable.class) && this.tank.getTankType().hasTrait(FT_Liquid.class) && this.tank.getFill() >= 2) {
FT_Flammable trait = this.tank.getTankType().getTrait(FT_Flammable.class);
BulletConfiguration conf = BulletConfigSyncingUtil.pullConfig(BulletConfigSyncingUtil.FLA_NORMAL);
this.tank.setFill(this.tank.getFill() - 2);
Vec3 pos = this.getTurretPos();
Vec3 vec = Vec3.createVectorHelper(this.getBarrelLength(), 0, 0);
vec.rotateAroundZ((float) -this.rotationPitch);
vec.rotateAroundY((float) -(this.rotationYaw + Math.PI * 0.5));
EntityBulletBaseNT proj = new EntityBulletBaseNT(worldObj, BulletConfigSyncingUtil.getKey(conf));
proj.setPositionAndRotation(pos.xCoord + vec.xCoord, pos.yCoord + vec.yCoord, pos.zCoord + vec.zCoord, 0.0F, 0.0F);
proj.overrideDamage = (float) (trait.getHeatEnergy() / 500_000F);
proj.setThrowableHeading(vec.xCoord, vec.yCoord, vec.zCoord, conf.velocity, conf.spread);
worldObj.spawnEntityInWorld(proj);
worldObj.playSoundEffect(xCoord, yCoord, zCoord, "hbm:weapon.flamethrowerShoot", 2F, 1F + worldObj.rand.nextFloat() * 0.5F);
NBTTagCompound data = new NBTTagCompound();
data.setString("type", "vanillaburst");
data.setString("mode", "flame");
data.setInteger("count", 2);
data.setDouble("motion", 0.025D);
PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacketNT(data, pos.xCoord + vec.xCoord, pos.yCoord + vec.yCoord, pos.zCoord + vec.zCoord), new TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 50));
}
}
public int getDelay() {
return 2;
}
@Override
public void updateEntity() {
super.updateEntity();
if(!worldObj.isRemote) {
tank.setType(9, 9, slots);
tank.loadTank(0, 1, slots);
tank.updateTank(xCoord, yCoord, zCoord, worldObj.provider.dimensionId);
for(int i = 1; i < 10; i++) {
if(slots[i] != null && slots[i].getItem() == ModItems.ammo_fuel) {
if(this.tank.getTankType() == Fluids.DIESEL && this.tank.getFill() + 1000 <= this.tank.getMaxFill()) {
this.tank.setFill(this.tank.getFill() + 1000);
this.decrStackSize(i, 1);
}
}
}
}
}
@Override //TODO: clean this shit up
protected void updateConnections() {
ForgeDirection dir = ForgeDirection.getOrientation(this.getBlockMetadata() - BlockDummyable.offset).getOpposite();
ForgeDirection rot = dir.getRotation(ForgeDirection.UP);
this.trySubscribe(worldObj, xCoord + dir.offsetX * -1 + rot.offsetX * 0, yCoord, zCoord + dir.offsetZ * -1 + rot.offsetZ * 0, dir.getOpposite());
this.trySubscribe(worldObj, xCoord + dir.offsetX * -1 + rot.offsetX * -1, yCoord, zCoord + dir.offsetZ * -1 + rot.offsetZ * -1, dir.getOpposite());
this.trySubscribe(worldObj, xCoord + dir.offsetX * 0 + rot.offsetX * -2, yCoord, zCoord + dir.offsetZ * 0 + rot.offsetZ * -2, rot.getOpposite());
this.trySubscribe(worldObj, xCoord + dir.offsetX * 1 + rot.offsetX * -2, yCoord, zCoord + dir.offsetZ * 1 + rot.offsetZ * -2, rot.getOpposite());
this.trySubscribe(worldObj, xCoord + dir.offsetX * 0 + rot.offsetX * 1, yCoord, zCoord + dir.offsetZ * 0 + rot.offsetZ * 1, rot);
this.trySubscribe(worldObj, xCoord + dir.offsetX * 1 + rot.offsetX * 1, yCoord, zCoord + dir.offsetZ * 1 + rot.offsetZ * 1, rot);
this.trySubscribe(worldObj, xCoord + dir.offsetX * 2 + rot.offsetX * 0, yCoord, zCoord + dir.offsetZ * 2 + rot.offsetZ * 0, dir);
this.trySubscribe(worldObj, xCoord + dir.offsetX * 2 + rot.offsetX * -1, yCoord, zCoord + dir.offsetZ * 2 + rot.offsetZ * -1, dir);
this.trySubscribe(tank.getTankType(), worldObj, xCoord + dir.offsetX * -1 + rot.offsetX * 0, yCoord, zCoord + dir.offsetZ * -1 + rot.offsetZ * 0, dir.getOpposite());
this.trySubscribe(tank.getTankType(), worldObj, xCoord + dir.offsetX * -1 + rot.offsetX * -1, yCoord, zCoord + dir.offsetZ * -1 + rot.offsetZ * -1, dir.getOpposite());
this.trySubscribe(tank.getTankType(), worldObj, xCoord + dir.offsetX * 0 + rot.offsetX * -2, yCoord, zCoord + dir.offsetZ * 0 + rot.offsetZ * -2, rot.getOpposite());
this.trySubscribe(tank.getTankType(), worldObj, xCoord + dir.offsetX * 1 + rot.offsetX * -2, yCoord, zCoord + dir.offsetZ * 1 + rot.offsetZ * -2, rot.getOpposite());
this.trySubscribe(tank.getTankType(), worldObj, xCoord + dir.offsetX * 0 + rot.offsetX * 1, yCoord, zCoord + dir.offsetZ * 0 + rot.offsetZ * 1, rot);
this.trySubscribe(tank.getTankType(), worldObj, xCoord + dir.offsetX * 1 + rot.offsetX * 1, yCoord, zCoord + dir.offsetZ * 1 + rot.offsetZ * 1, rot);
this.trySubscribe(tank.getTankType(), worldObj, xCoord + dir.offsetX * 2 + rot.offsetX * 0, yCoord, zCoord + dir.offsetZ * 2 + rot.offsetZ * 0, dir);
this.trySubscribe(tank.getTankType(), worldObj, xCoord + dir.offsetX * 2 + rot.offsetX * -1, yCoord, zCoord + dir.offsetZ * 2 + rot.offsetZ * -1, dir);
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
this.tank.readFromNBT(nbt, "diesel");
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
this.tank.writeToNBT(nbt, "diesel");
}
@Override
public int[] getAccessibleSlotsFromSide(int side) {
return new int[] { 1, 2, 3, 4, 5, 6, 7, 8 };
}
@Override
public void setFillForSync(int fill, int index) {
tank.setFill(fill);
}
@Override
public void setTypeForSync(FluidType type, int index) {
tank.setTankType(type);
}
@Override
public int getMaxFluidFill(FluidType type) {
return type.name().equals(this.tank.getTankType().name()) ? tank.getMaxFill() : 0;
}
@Override
public int getFluidFill(FluidType type) {
return type.name().equals(this.tank.getTankType().name()) ? tank.getFill() : 0;
}
@Override
public void setFluidFill(int i, FluidType type) {
if(type.name().equals(tank.getTankType().name()))
tank.setFill(i);
}
@Override
public FluidTank[] getReceivingTanks() {
return new FluidTank[] { tank };
}
@Override
public FluidTank[] getAllTanks() {
return new FluidTank[] { tank };
}
@Override
public boolean canConnect(FluidType type, ForgeDirection dir) {
return dir != ForgeDirection.UP && dir != ForgeDirection.DOWN;
}
@Override
@SideOnly(Side.CLIENT)
public GuiScreen provideGUI(int ID, EntityPlayer player, World world, int x, int y, int z) {
return new GUITurretFritz(player.inventory, this);
}
}