Hbm-s-Nuclear-Tech-GIT/com/hbm/entity/missile/EntityMissileCustom.java

350 lines
11 KiB
Java

package com.hbm.entity.missile;
import java.util.ArrayList;
import java.util.List;
import com.hbm.entity.logic.IChunkLoader;
import com.hbm.entity.particle.EntitySmokeFX;
import com.hbm.explosion.ExplosionLarge;
import com.hbm.items.weapon.ItemMissile;
import com.hbm.items.weapon.ItemMissile.WarheadType;
import com.hbm.main.MainRegistry;
import com.hbm.packet.AuxParticlePacket;
import com.hbm.packet.PacketDispatcher;
import com.hbm.render.misc.MissileMultipart;
import com.hbm.tileentity.machine.TileEntityMachineRadar;
import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import net.minecraft.util.Vec3;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeChunkManager;
import net.minecraftforge.common.ForgeChunkManager.Ticket;
import net.minecraftforge.common.ForgeChunkManager.Type;
public class EntityMissileCustom extends Entity implements IChunkLoader {
int startX;
int startZ;
int targetX;
int targetZ;
double velocity;
double decelY;
double accelXZ;
private Ticket loaderTicket;
public int health = 50;
MissileMultipart template;
public EntityMissileCustom(World p_i1582_1_) {
super(p_i1582_1_);
this.ignoreFrustumCheck = true;
startX = (int) posX;
startZ = (int) posZ;
targetX = (int) posX;
targetZ = (int) posZ;
}
public boolean canBeCollidedWith()
{
return true;
}
public boolean attackEntityFrom(DamageSource p_70097_1_, float p_70097_2_)
{
if (this.isEntityInvulnerable())
{
return false;
}
else
{
if (!this.isDead && !this.worldObj.isRemote)
{
health -= p_70097_2_;
if (this.health <= 0)
{
this.setDead();
this.killMissile();
}
}
return true;
}
}
private void killMissile() {
ExplosionLarge.explode(worldObj, posX, posY, posZ, 5, true, false, true);
ExplosionLarge.spawnShrapnelShower(worldObj, posX, posY, posZ, motionX, motionY, motionZ, 15, 0.075);
}
public EntityMissileCustom(World world, float x, float y, float z, int a, int b, MissileMultipart template) {
super(world);
this.ignoreFrustumCheck = true;
/*this.posX = x;
this.posY = y;
this.posZ = z;*/
this.setLocationAndAngles(x, y, z, 0, 0);
startX = (int) x;
startZ = (int) z;
targetX = a;
targetZ = b;
this.motionY = 2;
this.template = template;
this.dataWatcher.updateObject(9, Item.getIdFromItem(template.warhead.part));
this.dataWatcher.updateObject(10, Item.getIdFromItem(template.fuselage.part));
if(template.fins != null)
this.dataWatcher.updateObject(11, Item.getIdFromItem(template.fins.part));
else
this.dataWatcher.addObject(11, Integer.valueOf(0));
this.dataWatcher.updateObject(12, Item.getIdFromItem(template.thruster.part));
Vec3 vector = Vec3.createVectorHelper(targetX - startX, 0, targetZ - startZ);
accelXZ = decelY = 1/vector.lengthVector();
decelY *= 2;
velocity = 0.0;
this.setSize(1.5F, 1.5F);
}
@Override
protected void entityInit() {
init(ForgeChunkManager.requestTicket(MainRegistry.instance, worldObj, Type.ENTITY));
this.dataWatcher.addObject(8, Integer.valueOf(this.health));
if(template != null) {
System.out.println("yeah");
this.dataWatcher.addObject(9, Integer.valueOf(Item.getIdFromItem(template.warhead.part)));
this.dataWatcher.addObject(10, Integer.valueOf(Item.getIdFromItem(template.fuselage.part)));
if(template.fins != null)
this.dataWatcher.addObject(11, Integer.valueOf(Item.getIdFromItem(template.fins.part)));
else
this.dataWatcher.addObject(11, Integer.valueOf(0));
this.dataWatcher.addObject(12, Integer.valueOf(Item.getIdFromItem(template.thruster.part)));
} else {
this.dataWatcher.addObject(9, Integer.valueOf(0));
this.dataWatcher.addObject(10, Integer.valueOf(0));
this.dataWatcher.addObject(11, Integer.valueOf(0));
this.dataWatcher.addObject(12, Integer.valueOf(0));
}
}
@Override
protected void readEntityFromNBT(NBTTagCompound nbt) {
motionX = nbt.getDouble("moX");
motionY = nbt.getDouble("moY");
motionZ = nbt.getDouble("moZ");
posX = nbt.getDouble("poX");
posY = nbt.getDouble("poY");
posZ = nbt.getDouble("poZ");
decelY = nbt.getDouble("decel");
accelXZ = nbt.getDouble("accel");
targetX = nbt.getInteger("tX");
targetZ = nbt.getInteger("tZ");
startX = nbt.getInteger("sX");
startZ = nbt.getInteger("sZ");
velocity = nbt.getInteger("veloc");
this.dataWatcher.updateObject(9, nbt.getInteger("warhead"));
this.dataWatcher.updateObject(10, nbt.getInteger("fuselage"));
this.dataWatcher.updateObject(11, nbt.getInteger("fins"));
this.dataWatcher.updateObject(12, nbt.getInteger("thruster"));
}
@Override
protected void writeEntityToNBT(NBTTagCompound nbt) {
nbt.setDouble("moX", motionX);
nbt.setDouble("moY", motionY);
nbt.setDouble("moZ", motionZ);
nbt.setDouble("poX", posX);
nbt.setDouble("poY", posY);
nbt.setDouble("poZ", posZ);
nbt.setDouble("decel", decelY);
nbt.setDouble("accel", accelXZ);
nbt.setInteger("tX", targetX);
nbt.setInteger("tZ", targetZ);
nbt.setInteger("sX", startX);
nbt.setInteger("sZ", startZ);
nbt.setDouble("veloc", velocity);
nbt.setInteger("warhead", this.dataWatcher.getWatchableObjectInt(9));
nbt.setInteger("fuselage", this.dataWatcher.getWatchableObjectInt(10));
nbt.setInteger("fins", this.dataWatcher.getWatchableObjectInt(11));
nbt.setInteger("thruster", this.dataWatcher.getWatchableObjectInt(12));
}
protected void rotation() {
float f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
for (this.rotationPitch = (float)(Math.atan2(this.motionY, f2) * 180.0D / Math.PI) - 90; this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
{
;
}
while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
{
this.prevRotationPitch += 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw < -180.0F)
{
this.prevRotationYaw -= 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
{
this.prevRotationYaw += 360.0F;
}
}
@Override
public void onUpdate()
{
this.dataWatcher.updateObject(8, Integer.valueOf(this.health));
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
this.setLocationAndAngles(posX + this.motionX * velocity, posY + this.motionY * velocity, posZ + this.motionZ * velocity, 0, 0);
this.rotation();
this.motionY -= decelY * velocity;
Vec3 vector = Vec3.createVectorHelper(targetX - startX, 0, targetZ - startZ);
vector = vector.normalize();
vector.xCoord *= accelXZ * velocity;
vector.zCoord *= accelXZ * velocity;
if (motionY > 0) {
motionX += vector.xCoord;
motionZ += vector.zCoord;
}
if (motionY < 0) {
motionX -= vector.xCoord;
motionZ -= vector.zCoord;
}
if (!this.worldObj.isRemote)
// this.worldObj.spawnEntityInWorld(new EntitySmokeFX(this.worldObj,
// this.posX, this.posY, this.posZ, 0.0, 0.0, 0.0));
PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacket(posX, posY, posZ, 2),
new TargetPoint(worldObj.provider.dimensionId, posX, posY, posZ, 300));
if (this.worldObj.getBlock((int) this.posX, (int) this.posY, (int) this.posZ) != Blocks.air
&& this.worldObj.getBlock((int) this.posX, (int) this.posY, (int) this.posZ) != Blocks.water
&& this.worldObj.getBlock((int) this.posX, (int) this.posY, (int) this.posZ) != Blocks.flowing_water) {
if (!this.worldObj.isRemote) {
onImpact();
}
this.setDead();
return;
}
loadNeighboringChunks((int)(posX / 16), (int)(posZ / 16));
if(velocity < 5)
velocity += 0.01;
}
@Override
@SideOnly(Side.CLIENT)
public boolean isInRangeToRenderDist(double distance)
{
return distance < 2500000;
}
public void onImpact() {
ItemMissile part = (ItemMissile) Item.getItemById(this.dataWatcher.getWatchableObjectInt(9));
WarheadType type = (WarheadType)part.attributes[0];
float strength = (Float)part.attributes[1];
switch(type) {
case HE:
ExplosionLarge.explode(worldObj, posX, posY, posZ, strength, true, true, true);
break;
case INC:
break;
case CLUSTER:
break;
case BUSTER:
break;
case NUCLEAR:
break;
case TX:
break;
case BALEFIRE:
break;
case N2:
break;
default:
break;
}
}
public void init(Ticket ticket) {
if(!worldObj.isRemote) {
if(ticket != null) {
if(loaderTicket == null) {
loaderTicket = ticket;
loaderTicket.bindEntity(this);
loaderTicket.getModData();
}
ForgeChunkManager.forceChunk(loaderTicket, new ChunkCoordIntPair(chunkCoordX, chunkCoordZ));
}
}
}
List<ChunkCoordIntPair> loadedChunks = new ArrayList<ChunkCoordIntPair>();
public void loadNeighboringChunks(int newChunkX, int newChunkZ)
{
if(!worldObj.isRemote && loaderTicket != null)
{
for(ChunkCoordIntPair chunk : loadedChunks)
{
ForgeChunkManager.unforceChunk(loaderTicket, chunk);
}
loadedChunks.clear();
loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ));
loadedChunks.add(new ChunkCoordIntPair(newChunkX + 1, newChunkZ + 1));
loadedChunks.add(new ChunkCoordIntPair(newChunkX - 1, newChunkZ - 1));
loadedChunks.add(new ChunkCoordIntPair(newChunkX + 1, newChunkZ - 1));
loadedChunks.add(new ChunkCoordIntPair(newChunkX - 1, newChunkZ + 1));
loadedChunks.add(new ChunkCoordIntPair(newChunkX + 1, newChunkZ));
loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ + 1));
loadedChunks.add(new ChunkCoordIntPair(newChunkX - 1, newChunkZ));
loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ - 1));
for(ChunkCoordIntPair chunk : loadedChunks)
{
ForgeChunkManager.forceChunk(loaderTicket, chunk);
}
}
}
}