mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
104 lines
3.3 KiB
Java
104 lines
3.3 KiB
Java
package com.hbm.render.tileentity;
|
|
|
|
import org.lwjgl.opengl.GL11;
|
|
|
|
import com.hbm.blocks.BlockDummyable;
|
|
import com.hbm.blocks.ModBlocks;
|
|
import com.hbm.main.ResourceManager;
|
|
import com.hbm.render.item.ItemRenderBase;
|
|
import com.hbm.tileentity.machine.TileEntitySteamEngine;
|
|
|
|
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
|
import net.minecraft.item.Item;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.tileentity.TileEntity;
|
|
import net.minecraftforge.client.IItemRenderer;
|
|
|
|
public class RenderSteamEngine extends TileEntitySpecialRenderer implements IItemRendererProvider {
|
|
|
|
@Override
|
|
public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float interp) {
|
|
|
|
GL11.glPushMatrix();
|
|
GL11.glTranslated(x + 0.5D, y, z + 0.5D);
|
|
GL11.glEnable(GL11.GL_LIGHTING);
|
|
|
|
switch(tile.getBlockMetadata() - BlockDummyable.offset) {
|
|
case 3: GL11.glRotatef(90, 0F, 1F, 0F); break;
|
|
case 5: GL11.glRotatef(180, 0F, 1F, 0F); break;
|
|
case 2: GL11.glRotatef(270, 0F, 1F, 0F); break;
|
|
case 4: GL11.glRotatef(0, 0F, 1F, 0F); break;
|
|
}
|
|
|
|
TileEntitySteamEngine engine = (TileEntitySteamEngine) tile;
|
|
float angle = engine.lastRotor + (engine.rotor - engine.lastRotor) * interp;
|
|
GL11.glTranslated(2, 0, 0);
|
|
renderCommon(angle);
|
|
|
|
GL11.glPopMatrix();
|
|
}
|
|
|
|
private void renderCommon(double rot) {
|
|
GL11.glDisable(GL11.GL_CULL_FACE);
|
|
GL11.glShadeModel(GL11.GL_SMOOTH);
|
|
|
|
bindTexture(ResourceManager.steam_engine_tex);
|
|
ResourceManager.steam_engine.renderPart("Base");
|
|
|
|
GL11.glPushMatrix();
|
|
GL11.glTranslated(2, 1.375, 0);
|
|
GL11.glRotated(rot, 0, 0, -1);
|
|
GL11.glTranslated(-2, -1.375, 0);
|
|
ResourceManager.steam_engine.renderPart("Flywheel");
|
|
GL11.glPopMatrix();
|
|
|
|
GL11.glPushMatrix();
|
|
GL11.glTranslated(0, 1.375, -0.5);
|
|
GL11.glRotated(rot * 2D, 1, 0, 0);
|
|
GL11.glTranslated(0, -1.375, 0.5);
|
|
ResourceManager.steam_engine.renderPart("Shaft");
|
|
GL11.glPopMatrix();
|
|
|
|
GL11.glPushMatrix();
|
|
double sin = Math.sin(rot * Math.PI / 180D) * 0.25D - 0.25D;
|
|
double cos = Math.cos(rot * Math.PI / 180D) * 0.25D;
|
|
double ang = Math.acos(cos / 1.875D);
|
|
GL11.glTranslated(sin, cos, 0);
|
|
GL11.glTranslated(2.25, 1.375, 0);
|
|
GL11.glRotated(ang * 180D / Math.PI - 90D, 0, 0, -1);
|
|
GL11.glTranslated(-2.25, -1.375, 0);
|
|
ResourceManager.steam_engine.renderPart("Transmission");
|
|
GL11.glPopMatrix();
|
|
|
|
GL11.glPushMatrix();
|
|
double cath = Math.sqrt(3.515625D - (cos * cos) / 2);
|
|
GL11.glTranslated(1.875 - cath + sin, 0, 0); //the difference that "1.875 - cath" makes is minuscule but very much noticeable
|
|
ResourceManager.steam_engine.renderPart("Piston");
|
|
GL11.glPopMatrix();
|
|
|
|
GL11.glShadeModel(GL11.GL_FLAT);
|
|
GL11.glEnable(GL11.GL_CULL_FACE);
|
|
}
|
|
|
|
@Override
|
|
public Item getItemForRenderer() {
|
|
return Item.getItemFromBlock(ModBlocks.machine_steam_engine);
|
|
}
|
|
|
|
@Override
|
|
public IItemRenderer getRenderer() {
|
|
return new ItemRenderBase( ) {
|
|
public void renderInventory() {
|
|
GL11.glRotatef(90, 0F, -1F, 0F);
|
|
GL11.glTranslated(0, -1.5, 0);
|
|
double scale = 2D;
|
|
GL11.glScaled(scale, scale, scale);
|
|
}
|
|
public void renderCommonWithStack(ItemStack item) {
|
|
GL11.glRotatef(90, 0F, 1F, 0F);
|
|
boolean cog = item.getItemDamage() != 1;
|
|
RenderSteamEngine.this.renderCommon(cog ? System.currentTimeMillis() % 3600 * 0.1D : 0);
|
|
}};
|
|
}
|
|
}
|