111 lines
3.6 KiB
Java

// Date: 07.01.2016 13:25:20
// Template version 1.1
// Java generated by Techne
// Keep in mind that you still need to fill in some blanks
// - ZeuX
package com.hbm.render.model;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class ModelStatue extends ModelBase {
ModelRenderer Shape1;
ModelRenderer Shape2;
ModelRenderer Shape3;
ModelRenderer Shape4;
ModelRenderer Shape6;
ModelRenderer Shape7;
ModelRenderer Shape8;
ModelRenderer Shape9;
ModelRenderer Shape10;
public ModelStatue() {
this.textureWidth = 64;
this.textureHeight = 64;
this.Shape1 = new ModelRenderer(this, 0, 0);
this.Shape1.addBox(0F, 0F, 0F, 16, 8, 16);
this.Shape1.setRotationPoint(-8F, 16F, -8F);
this.Shape1.setTextureSize(64, 64);
this.Shape1.mirror = true;
setRotation(this.Shape1, 0F, 0F, 0F);
this.Shape2 = new ModelRenderer(this, 0, 24);
this.Shape2.addBox(0F, 0F, 0F, 4, 12, 4);
this.Shape2.setRotationPoint(-4F, 4F, -2F);
this.Shape2.setTextureSize(64, 64);
this.Shape2.mirror = true;
setRotation(this.Shape2, 0F, 0F, 0F);
this.Shape3 = new ModelRenderer(this, 16, 24);
this.Shape3.addBox(0F, 0F, 0F, 4, 12, 4);
this.Shape3.setRotationPoint(0F, 4F, -2F);
this.Shape3.setTextureSize(64, 64);
this.Shape3.mirror = true;
setRotation(this.Shape3, 0F, 0F, 0F);
this.Shape4 = new ModelRenderer(this, 32, 40);
this.Shape4.addBox(0F, 0F, 0F, 8, 12, 4);
this.Shape4.setRotationPoint(-4F, -8F, -2F);
this.Shape4.setTextureSize(64, 64);
this.Shape4.mirror = true;
setRotation(this.Shape4, 0F, 0F, 0F);
this.Shape6 = new ModelRenderer(this, 0, 40);
this.Shape6.addBox(0F, 0F, -2F, 4, 8, 4);
this.Shape6.setRotationPoint(4F, -8F, 0F);
this.Shape6.setTextureSize(64, 64);
this.Shape6.mirror = true;
setRotation(this.Shape6, 0.5235988F, 0F, 0F);
this.Shape7 = new ModelRenderer(this, 16, 40);
this.Shape7.addBox(-4F, 0F, -2F, 4, 8, 4);
this.Shape7.setRotationPoint(-4F, -8F, 0F);
this.Shape7.setTextureSize(64, 64);
this.Shape7.mirror = true;
setRotation(this.Shape7, -0.0872665F, 0F, 0F);
this.Shape8 = new ModelRenderer(this, 0, 52);
this.Shape8.addBox(-2F, 0F, -2F, 4, 8, 4);
this.Shape8.setRotationPoint(6F, -2F, 3F);
this.Shape8.setTextureSize(64, 64);
this.Shape8.mirror = true;
setRotation(this.Shape8, 1.22173F, 0F, 0F);
this.Shape9 = new ModelRenderer(this, 16, 52);
this.Shape9.addBox(0F, 0F, -2F, 4, 8, 4);
this.Shape9.setRotationPoint(-8F, -1F, -0.5F);
this.Shape9.setTextureSize(64, 64);
this.Shape9.mirror = true;
setRotation(this.Shape9, 0.2617994F, 0F, 0F);
this.Shape10 = new ModelRenderer(this, 32, 24);
this.Shape10.addBox(-4F, -8F, -4F, 8, 8, 8);
this.Shape10.setRotationPoint(0F, -8F, 0F);
this.Shape10.setTextureSize(64, 64);
this.Shape10.mirror = true;
setRotation(this.Shape10, -0.1745329F, 0F, 0F);
}
@Override
public void render(Entity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor) {
this.renderModel(scaleFactor);
}
public void renderModel(float scaleFactor) {
this.Shape1.render(scaleFactor);
this.Shape2.render(scaleFactor);
this.Shape3.render(scaleFactor);
this.Shape4.render(scaleFactor);
this.Shape6.render(scaleFactor);
this.Shape7.render(scaleFactor);
this.Shape8.render(scaleFactor);
this.Shape9.render(scaleFactor);
this.Shape10.render(scaleFactor);
}
private static void setRotation(ModelRenderer model, float x, float y, float z) {
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
}