74 lines
2.1 KiB
Java

package com.hbm.render.item;
import org.lwjgl.opengl.GL11;
import com.hbm.lib.RefStrings;
import com.hbm.render.model.ModelMP;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.Entity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.IItemRenderer;
public class ItemRenderMP implements IItemRenderer {
protected ModelMP swordModel;
public ItemRenderMP() {
swordModel = new ModelMP();
}
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type) {
switch(type) {
case EQUIPPED:
case EQUIPPED_FIRST_PERSON:
case ENTITY:
return true;
default: return false;
}
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
return type == ItemRenderType.ENTITY && (helper == ItemRendererHelper.ENTITY_ROTATION || helper == ItemRendererHelper.ENTITY_BOBBING);
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
GL11.glPushMatrix();
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelMP.png"));
switch(type) {
case EQUIPPED_FIRST_PERSON:
GL11.glTranslatef(1.0F, 0.75F, 0.0F);
GL11.glRotatef(150F, 0.0F, 0.0F, -1.0F);
GL11.glScalef(0.75F, 0.75F, 0.75F);
swordModel.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
break;
case EQUIPPED:
GL11.glTranslatef(0.35F, 0.5F, 0.0F);
GL11.glRotatef(100F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(170F, 1.0F, 0.0F, 0.0F);
GL11.glRotatef(15F, 0.0F, 0.0F, -1.0F);
GL11.glScalef(0.75F, 0.75F, 0.75F);
swordModel.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
break;
case ENTITY:
GL11.glTranslatef(0.0F, 1.0F, 0.0F);
GL11.glRotatef(180F, 1.0F, 0.0F, 0.0F);
GL11.glScalef(0.75F, 0.75F, 0.75F);
swordModel.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
break;
default: break;
}
GL11.glPopMatrix();
}
}