Hbm-s-Nuclear-Tech-GIT/com/hbm/render/tileentity/RenderSoyuzLauncher.java
2020-06-02 21:59:01 +02:00

46 lines
1.1 KiB
Java

package com.hbm.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.hbm.render.util.SoyuzLauncherPronter;
import com.hbm.render.util.SoyuzPronter;
import com.hbm.tileentity.machine.TileEntitySoyuzLauncher;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
public class RenderSoyuzLauncher extends TileEntitySpecialRenderer {
@Override
public void renderTileEntityAt(TileEntity te, double x, double y, double z, float inter) {
GL11.glPushMatrix();
GL11.glTranslatef((float) x + 0.5F, (float) y - 4, (float) z + 0.5F);
TileEntitySoyuzLauncher launcher = (TileEntitySoyuzLauncher)te;
double open = 45D;
int timer = 20;
double rot = open;
if(launcher.rocketType >=0)
rot = 0;
if(launcher.starting && launcher.countdown < timer) {
rot = (timer - launcher.countdown + inter) * open / timer;
}
SoyuzLauncherPronter.prontLauncher(rot);
if(launcher.rocketType >= 0) {
GL11.glTranslatef(0.0F, 5.0F, 0.0F);
SoyuzPronter.prontSoyuz(launcher.rocketType);
}
GL11.glPopMatrix();
}
}