2021-08-16 18:25:20 +02:00

131 lines
4.6 KiB
Java

package com.hbm.particle;
import java.util.Random;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import com.hbm.lib.RefStrings;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
@SideOnly(Side.CLIENT)
public class ParticleHaze extends EntityFX {
private static final ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/particle/haze.png");
private TextureManager theRenderEngine;
private int maxAge;
public ParticleHaze(TextureManager p_i1213_1_, World p_i1218_1_, double p_i1218_2_, double p_i1218_4_, double p_i1218_6_) {
super(p_i1218_1_, p_i1218_2_, p_i1218_4_, p_i1218_6_);
theRenderEngine = p_i1213_1_;
maxAge = 600 + rand.nextInt(100);
this.particleRed = this.particleGreen = this.particleBlue = 0;
this.particleScale = 10F;
}
public ParticleHaze(TextureManager p_i1213_1_, World p_i1218_1_, double p_i1218_2_, double p_i1218_4_, double p_i1218_6_, float red, float green, float blue, float scale) {
super(p_i1218_1_, p_i1218_2_, p_i1218_4_, p_i1218_6_);
theRenderEngine = p_i1213_1_;
maxAge = 100 + rand.nextInt(40);
this.particleRed = red;
this.particleGreen = green;
this.particleBlue = blue;
this.particleScale = scale;
}
public void onUpdate() {
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
this.particleAge++;
if(this.particleAge >= maxAge) {
this.setDead();
}
this.motionX *= 0.9599999785423279D;
this.motionY *= 0.9599999785423279D;
this.motionZ *= 0.9599999785423279D;
if(this.onGround) {
this.motionX *= 0.699999988079071D;
this.motionZ *= 0.699999988079071D;
}
int x = (int)Math.floor(posX) + rand.nextInt(15) - 7;
int z = (int)Math.floor(posZ) + rand.nextInt(15) - 7;
int y = worldObj.getHeightValue(x, z);
worldObj.spawnParticle("lava", x + rand.nextDouble(), y + 0.1, z + rand.nextDouble(), 0.0, 0.0, 0.0);
}
public int getFXLayer() {
return 3;
}
public void renderParticle(Tessellator tess, float p_70539_2_, float p_70539_3_, float p_70539_4_, float p_70539_5_, float p_70539_6_, float p_70539_7_) {
this.theRenderEngine.bindTexture(texture);
float alpha = 0;
alpha = (float) Math.sin(particleAge * Math.PI / (400F)) * 0.25F;
GL11.glColor4f(1.0F, 1.0F, 1.0F, alpha * 0.1F);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_BLEND);
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
GL11.glAlphaFunc(GL11.GL_GREATER, 0);
GL11.glDepthMask(false);
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
RenderHelper.disableStandardItemLighting();
Random rand = new Random(50);
for(int i = 0; i < 25; i++) {
double dX = rand.nextGaussian() * 2.5D;
double dY = rand.nextGaussian() * 0.15D;
double dZ = rand.nextGaussian() * 2.5D;
double size = (rand.nextDouble() * 0.25 + 0.75) * particleScale;
GL11.glTranslatef((float) dX, (float) dY, (float) dZ);
float pX = (float) ((this.prevPosX + (this.posX - this.prevPosX) * (double) p_70539_2_ - interpPosX) + rand.nextGaussian() * 0.5);
float pY = (float) ((this.prevPosY + (this.posY - this.prevPosY) * (double) p_70539_2_ - interpPosY) + rand.nextGaussian() * 0.5);
float pZ = (float) ((this.prevPosZ + (this.posZ - this.prevPosZ) * (double) p_70539_2_ - interpPosZ) + rand.nextGaussian() * 0.5);
tess.startDrawingQuads();
tess.setNormal(0.0F, 1.0F, 0.0F);
tess.setBrightness(240);
tess.addVertexWithUV((double) (pX - p_70539_3_ * size - p_70539_6_ * size), (double) (pY - p_70539_4_ * size), (double) (pZ - p_70539_5_ * size - p_70539_7_ * size), 1, 1);
tess.addVertexWithUV((double) (pX - p_70539_3_ * size + p_70539_6_ * size), (double) (pY + p_70539_4_ * size), (double) (pZ - p_70539_5_ * size + p_70539_7_ * size), 1, 0);
tess.addVertexWithUV((double) (pX + p_70539_3_ * size + p_70539_6_ * size), (double) (pY + p_70539_4_ * size), (double) (pZ + p_70539_5_ * size + p_70539_7_ * size), 0, 0);
tess.addVertexWithUV((double) (pX + p_70539_3_ * size - p_70539_6_ * size), (double) (pY - p_70539_4_ * size), (double) (pZ + p_70539_5_ * size - p_70539_7_ * size), 0, 1);
tess.draw();
GL11.glTranslatef((float) -dX, (float) -dY, (float) -dZ);
}
GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F);
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glDepthMask(true);
GL11.glPolygonOffset(0.0F, 0.0F);
GL11.glEnable(GL11.GL_LIGHTING);
}
}