48 lines
1.2 KiB
Java

package com.hbm.blocks.generic;
import java.util.Random;
import com.hbm.items.ModItems;
import com.hbm.main.MainRegistry;
import com.hbm.util.ArmorRegistry;
import com.hbm.util.ArmorUtil;
import com.hbm.util.ArmorRegistry.HazardClass;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.BlockFalling;
import net.minecraft.block.material.Material;
import net.minecraft.world.World;
public class BlockAshes extends BlockFalling {
public BlockAshes(Material mat) {
super(mat);
}
public static int ashes = 0;
@Override
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World p_149734_1_, int p_149734_2_, int p_149734_3_, int p_149734_4_, Random p_149734_5_) {
super.randomDisplayTick(p_149734_1_, p_149734_2_, p_149734_3_, p_149734_4_, p_149734_5_);
if(p_149734_5_.nextInt(25) == 0) {
if(ArmorUtil.checkArmorPiece(MainRegistry.proxy.me(), ModItems.ashglasses, 3)) {
if(ashes < 256 * 0.25) {
ashes++;
}
} else if(ArmorRegistry.hasAnyProtection(MainRegistry.proxy.me(), 3, HazardClass.SAND, HazardClass.LIGHT)) {
if(ashes < 256 * 0.75) {
ashes++;
}
} else {
if(ashes < 256 * 0.95) {
ashes++;
}
}
}
}
}