2016-07-24 12:46:41 +02:00

64 lines
1.7 KiB
Java

// Date: 20.07.2015 22:08:24
// Template version 1.1
// Java generated by Techne
// Keep in mind that you still need to fill in some blanks
// - ZeuX
package com.hbm.render;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class ModelRocket extends ModelBase {
// fields
ModelRenderer Shape7;
ModelRenderer Shape8;
ModelRenderer Shape9;
public ModelRocket() {
textureWidth = 64;
textureHeight = 32;
Shape7 = new ModelRenderer(this, 10, 0);
Shape7.addBox(0F, 0F, 0F, 1, 2, 2);
Shape7.setRotationPoint(-3F, -2F, -0.5F);
Shape7.setTextureSize(64, 32);
Shape7.mirror = true;
setRotation(Shape7, 0F, 0F, 0F);
Shape8 = new ModelRenderer(this, 0, 4);
Shape8.addBox(0F, 0F, 0F, 10, 1, 1);
Shape8.setRotationPoint(-8F, -1.5F, 0F);
Shape8.setTextureSize(64, 32);
Shape8.mirror = true;
setRotation(Shape8, 0F, 0F, 0F);
Shape9 = new ModelRenderer(this, 0, 0);
Shape9.addBox(0F, 0F, 0F, 3, 2, 2);
Shape9.setRotationPoint(-6.5F, -2F, -0.5F);
Shape9.setTextureSize(64, 32);
Shape9.mirror = true;
setRotation(Shape9, 0F, 0F, 0F);
}
@Override
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
Shape7.render(f5);
Shape8.render(f5);
Shape9.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z) {
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
@Override
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) {
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
}
}