Hbm-s-Nuclear-Tech-GIT/com/hbm/render/ModEffectRenderer.java

155 lines
5.1 KiB
Java

package com.hbm.render;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import java.util.concurrent.Callable;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import com.hbm.items.ModItems;
import com.hbm.lib.RefStrings;
import com.hbm.particles.EntitySmokeFX;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.particle.EntityDiggingFX;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.ActiveRenderInfo;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.crash.CrashReport;
import net.minecraft.crash.CrashReportCategory;
import net.minecraft.entity.Entity;
import net.minecraft.entity.projectile.EntityPotion;
import net.minecraft.item.Item;
import net.minecraft.item.ItemPotion;
import net.minecraft.potion.PotionHelper;
import net.minecraft.util.IIcon;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.ReportedException;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
public class ModEffectRenderer extends Render
{
private Item field_94151_a;
private int field_94150_f;
private static final String __OBFID = "CL_00001008";
public ModEffectRenderer(Item p_i1259_1_, int p_i1259_2_)
{
this.field_94151_a = p_i1259_1_;
this.field_94150_f = p_i1259_2_;
}
public ModEffectRenderer(Item p_i1260_1_)
{
this(p_i1260_1_, 0);
}
/**
* Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
* handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
* (Render<T extends Entity) and this method has signature public void func_76986_a(T entity, double d, double d1,
* double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
*/
public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
{
if(p_76986_1_ instanceof EntitySmokeFX)
{
EntitySmokeFX fx = (EntitySmokeFX)p_76986_1_;
if(fx.particleAge < fx.maxAge)
{
field_94151_a = ModItems.smoke8;
}
if(fx.particleAge < fx.maxAge / 8 * 7)
{
field_94151_a = ModItems.smoke7;
}
if(fx.particleAge < fx.maxAge / 8 * 6)
{
field_94151_a = ModItems.smoke6;
}
if(fx.particleAge < fx.maxAge / 8 * 5)
{
field_94151_a = ModItems.smoke5;
}
if(fx.particleAge < fx.maxAge / 8 * 4)
{
field_94151_a = ModItems.smoke4;
}
if(fx.particleAge < fx.maxAge / 8 * 3)
{
field_94151_a = ModItems.smoke3;
}
if(fx.particleAge < fx.maxAge / 8 * 2)
{
field_94151_a = ModItems.smoke2;
}
if(fx.particleAge < fx.maxAge / 8)
{
field_94151_a = ModItems.smoke1;
}
IIcon iicon = field_94151_a.getIconFromDamage(0);
if (iicon != null)
{
GL11.glPushMatrix();
GL11.glTranslatef((float)p_76986_2_, (float)p_76986_4_, (float)p_76986_6_);
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
GL11.glScalef(0.5F, 0.5F, 0.5F);
GL11.glScalef(7.5F, 7.5F, 7.5F);
this.bindEntityTexture(p_76986_1_);
Tessellator tessellator = Tessellator.instance;
this.func_77026_a(tessellator, iicon);
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
GL11.glPopMatrix();
}
}
}
/**
* Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
*/
protected ResourceLocation getEntityTexture(Entity p_110775_1_)
{
return TextureMap.locationItemsTexture;
}
private void func_77026_a(Tessellator p_77026_1_, IIcon p_77026_2_)
{
float f = p_77026_2_.getMinU();
float f1 = p_77026_2_.getMaxU();
float f2 = p_77026_2_.getMinV();
float f3 = p_77026_2_.getMaxV();
float f4 = 1.0F;
float f5 = 0.5F;
float f6 = 0.25F;
GL11.glRotatef(180.0F - this.renderManager.playerViewY, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(-this.renderManager.playerViewX, 1.0F, 0.0F, 0.0F);
p_77026_1_.startDrawingQuads();
p_77026_1_.setNormal(0.0F, 1.0F, 0.0F);
p_77026_1_.addVertexWithUV((double)(0.0F - f5), (double)(0.0F - f6), 0.0D, (double)f, (double)f3);
p_77026_1_.addVertexWithUV((double)(f4 - f5), (double)(0.0F - f6), 0.0D, (double)f1, (double)f3);
p_77026_1_.addVertexWithUV((double)(f4 - f5), (double)(f4 - f6), 0.0D, (double)f1, (double)f2);
p_77026_1_.addVertexWithUV((double)(0.0F - f5), (double)(f4 - f6), 0.0D, (double)f, (double)f2);
p_77026_1_.draw();
}
}