mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
2517 lines
138 KiB
Java
2517 lines
138 KiB
Java
//Schematic to java Structure by jajo_11 | inspired by "MITHION'S .SCHEMATIC TO JAVA CONVERTINGTOOL"
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package com.hbm.world;
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import java.util.Random;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.lib.HbmChestContents;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.init.Blocks;
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import net.minecraft.tileentity.TileEntityChest;
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import net.minecraft.util.WeightedRandomChestContent;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.WorldGenerator;
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public class Silo extends WorldGenerator
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{
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Block Block1 = ModBlocks.brick_concrete;
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Block Block2 = ModBlocks.launch_pad;
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Block Block3 = ModBlocks.reinforced_light;
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Block Block4 = ModBlocks.tape_recorder;
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Block Block5 = ModBlocks.reinforced_glass;
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Block Block6 = ModBlocks.block_steel;
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protected Block[] GetValidSpawnBlocks()
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{
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return new Block[]
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{
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Blocks.grass,
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Blocks.dirt,
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Blocks.stone,
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Blocks.sand,
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Blocks.sandstone,
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};
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}
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public boolean LocationIsValidSpawn(World world, int x, int y, int z)
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{
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Block checkBlock = world.getBlock(x, y - 1, z);
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Block blockAbove = world.getBlock(x, y , z);
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Block blockBelow = world.getBlock(x, y - 2, z);
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for (Block i : GetValidSpawnBlocks())
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{
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if (blockAbove != Blocks.air)
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{
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return false;
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}
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if (checkBlock == i)
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{
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return true;
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}
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else if (checkBlock == Blocks.snow_layer && blockBelow == i)
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{
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return true;
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}
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else if (checkBlock.getMaterial() == Material.plants && blockBelow == i)
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{
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return true;
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}
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}
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return false;
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}
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public boolean generate(World world, Random rand, int x, int y, int z)
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{
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int i = rand.nextInt(1);
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if(i == 0)
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{
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generate_r0(world, rand, x, y, z);
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}
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return true;
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}
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public boolean generate_r0(World world, Random rand, int x, int y, int z)
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{
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if(!LocationIsValidSpawn(world, x, y, z) || !LocationIsValidSpawn(world, x + 20, y, z) || !LocationIsValidSpawn(world, x + 20, y, z + 19) || !LocationIsValidSpawn(world, x, y, z + 19))
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{
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return false;
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}
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world.setBlock(x + 7, y + -21, z + 1, Block1, 0, 3);
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world.setBlock(x + 8, y + -21, z + 1, Block1, 0, 3);
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world.setBlock(x + 9, y + -21, z + 1, Block1, 0, 3);
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world.setBlock(x + 10, y + -21, z + 1, Block1, 0, 3);
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world.setBlock(x + 11, y + -21, z + 1, Block1, 0, 3);
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world.setBlock(x + 7, y + -21, z + 2, Block1, 0, 3);
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world.setBlock(x + 8, y + -21, z + 2, Block1, 0, 3);
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world.setBlock(x + 9, y + -21, z + 2, Block1, 0, 3);
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world.setBlock(x + 10, y + -21, z + 2, Block1, 0, 3);
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world.setBlock(x + 11, y + -21, z + 2, Block1, 0, 3);
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world.setBlock(x + 7, y + -21, z + 3, Block1, 0, 3);
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world.setBlock(x + 8, y + -21, z + 3, Block1, 0, 3);
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world.setBlock(x + 9, y + -21, z + 3, Block1, 0, 3);
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world.setBlock(x + 10, y + -21, z + 3, Block1, 0, 3);
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world.setBlock(x + 11, y + -21, z + 3, Block1, 0, 3);
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world.setBlock(x + 7, y + -21, z + 4, Block1, 0, 3);
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world.setBlock(x + 8, y + -21, z + 4, Block1, 0, 3);
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world.setBlock(x + 9, y + -21, z + 4, Block1, 0, 3);
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world.setBlock(x + 10, y + -21, z + 4, Block1, 0, 3);
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world.setBlock(x + 11, y + -21, z + 4, Block1, 0, 3);
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world.setBlock(x + 12, y + -21, z + 4, Block1, 0, 3);
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world.setBlock(x + 13, y + -21, z + 4, Block1, 0, 3);
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world.setBlock(x + 14, y + -21, z + 4, Block1, 0, 3);
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world.setBlock(x + 15, y + -21, z + 4, Block1, 0, 3);
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world.setBlock(x + 7, y + -21, z + 5, Block1, 0, 3);
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world.setBlock(x + 8, y + -21, z + 5, Block1, 0, 3);
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world.setBlock(x + 9, y + -21, z + 5, Block1, 0, 3);
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world.setBlock(x + 10, y + -21, z + 5, Block1, 0, 3);
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world.setBlock(x + 11, y + -21, z + 5, Block1, 0, 3);
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world.setBlock(x + 12, y + -21, z + 5, Block1, 0, 3);
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world.setBlock(x + 13, y + -21, z + 5, Block1, 0, 3);
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world.setBlock(x + 14, y + -21, z + 5, Block1, 0, 3);
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world.setBlock(x + 15, y + -21, z + 5, Block1, 0, 3);
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world.setBlock(x + 7, y + -21, z + 6, Block1, 0, 3);
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world.setBlock(x + 8, y + -21, z + 6, Block1, 0, 3);
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world.setBlock(x + 9, y + -21, z + 6, Block1, 0, 3);
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world.setBlock(x + 10, y + -21, z + 6, Block1, 0, 3);
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world.setBlock(x + 11, y + -21, z + 6, Block1, 0, 3);
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world.setBlock(x + 12, y + -21, z + 6, Block1, 0, 3);
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world.setBlock(x + 13, y + -21, z + 6, Block1, 0, 3);
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world.setBlock(x + 14, y + -21, z + 6, Block1, 0, 3);
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world.setBlock(x + 15, y + -21, z + 6, Block1, 0, 3);
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world.setBlock(x + 6, y + -21, z + 7, Block1, 0, 3);
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world.setBlock(x + 7, y + -21, z + 7, Block1, 0, 3);
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world.setBlock(x + 8, y + -21, z + 7, Block1, 0, 3);
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world.setBlock(x + 9, y + -21, z + 7, Block1, 0, 3);
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world.setBlock(x + 10, y + -21, z + 7, Block1, 0, 3);
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world.setBlock(x + 11, y + -21, z + 7, Block1, 0, 3);
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world.setBlock(x + 12, y + -21, z + 7, Block1, 0, 3);
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world.setBlock(x + 0, y + -21, z + 8, Block1, 0, 3);
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world.setBlock(x + 1, y + -21, z + 8, Block1, 0, 3);
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world.setBlock(x + 2, y + -21, z + 8, Block1, 0, 3);
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world.setBlock(x + 3, y + -21, z + 8, Block1, 0, 3);
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world.setBlock(x + 4, y + -21, z + 8, Block1, 0, 3);
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world.setBlock(x + 5, y + -21, z + 8, Block1, 0, 3);
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world.setBlock(x + 6, y + -21, z + 8, Block1, 0, 3);
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world.setBlock(x + 7, y + -21, z + 8, Block1, 0, 3);
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world.setBlock(x + 8, y + -21, z + 8, Block1, 0, 3);
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world.setBlock(x + 9, y + -21, z + 8, Block1, 0, 3);
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world.setBlock(x + 10, y + -21, z + 8, Block1, 0, 3);
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world.setBlock(x + 11, y + -21, z + 8, Block1, 0, 3);
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world.setBlock(x + 12, y + -21, z + 8, Block1, 0, 3);
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world.setBlock(x + 13, y + -21, z + 8, Block1, 0, 3);
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world.setBlock(x + 14, y + -21, z + 8, Block1, 0, 3);
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world.setBlock(x + 15, y + -21, z + 8, Block1, 0, 3);
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world.setBlock(x + 16, y + -21, z + 8, Block1, 0, 3);
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world.setBlock(x + 17, y + -21, z + 8, Block1, 0, 3);
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world.setBlock(x + 18, y + -21, z + 8, Block1, 0, 3);
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world.setBlock(x + 19, y + -21, z + 8, Block1, 0, 3);
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world.setBlock(x + 20, y + -21, z + 8, Block1, 0, 3);
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world.setBlock(x + 0, y + -21, z + 9, Block1, 0, 3);
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world.setBlock(x + 1, y + -21, z + 9, Block1, 0, 3);
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world.setBlock(x + 2, y + -21, z + 9, Block1, 0, 3);
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world.setBlock(x + 3, y + -21, z + 9, Block1, 0, 3);
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world.setBlock(x + 4, y + -21, z + 9, Block1, 0, 3);
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world.setBlock(x + 5, y + -21, z + 9, Block1, 0, 3);
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world.setBlock(x + 6, y + -21, z + 9, Block1, 0, 3);
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world.setBlock(x + 7, y + -21, z + 9, Block1, 0, 3);
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world.setBlock(x + 8, y + -21, z + 9, Block1, 0, 3);
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world.setBlock(x + 9, y + -21, z + 9, Block1, 0, 3);
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world.setBlock(x + 10, y + -21, z + 9, Block1, 0, 3);
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world.setBlock(x + 11, y + -21, z + 9, Block1, 0, 3);
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world.setBlock(x + 12, y + -21, z + 9, Block1, 0, 3);
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world.setBlock(x + 13, y + -21, z + 9, Block1, 0, 3);
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world.setBlock(x + 14, y + -21, z + 9, Block1, 0, 3);
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world.setBlock(x + 15, y + -21, z + 9, Block1, 0, 3);
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world.setBlock(x + 16, y + -21, z + 9, Block1, 0, 3);
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world.setBlock(x + 17, y + -21, z + 9, Block1, 0, 3);
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world.setBlock(x + 18, y + -21, z + 9, Block1, 0, 3);
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world.setBlock(x + 19, y + -21, z + 9, Block1, 0, 3);
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world.setBlock(x + 20, y + -21, z + 9, Block1, 0, 3);
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world.setBlock(x + 0, y + -21, z + 10, Block1, 0, 3);
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world.setBlock(x + 1, y + -21, z + 10, Block1, 0, 3);
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world.setBlock(x + 2, y + -21, z + 10, Block1, 0, 3);
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world.setBlock(x + 3, y + -21, z + 10, Block1, 0, 3);
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world.setBlock(x + 4, y + -21, z + 10, Block1, 0, 3);
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world.setBlock(x + 5, y + -21, z + 10, Block1, 0, 3);
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world.setBlock(x + 6, y + -21, z + 10, Block1, 0, 3);
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world.setBlock(x + 7, y + -21, z + 10, Block1, 0, 3);
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world.setBlock(x + 8, y + -21, z + 10, Block1, 0, 3);
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world.setBlock(x + 9, y + -21, z + 10, Block1, 0, 3);
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world.setBlock(x + 10, y + -21, z + 10, Block1, 0, 3);
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world.setBlock(x + 11, y + -21, z + 10, Block1, 0, 3);
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world.setBlock(x + 12, y + -21, z + 10, Block1, 0, 3);
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world.setBlock(x + 13, y + -21, z + 10, Block1, 0, 3);
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world.setBlock(x + 14, y + -21, z + 10, Block1, 0, 3);
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world.setBlock(x + 15, y + -21, z + 10, Block1, 0, 3);
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world.setBlock(x + 16, y + -21, z + 10, Block1, 0, 3);
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world.setBlock(x + 17, y + -21, z + 10, Block1, 0, 3);
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world.setBlock(x + 18, y + -21, z + 10, Block1, 0, 3);
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world.setBlock(x + 19, y + -21, z + 10, Block1, 0, 3);
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world.setBlock(x + 20, y + -21, z + 10, Block1, 0, 3);
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world.setBlock(x + 0, y + -21, z + 11, Block1, 0, 3);
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world.setBlock(x + 1, y + -21, z + 11, Block1, 0, 3);
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world.setBlock(x + 2, y + -21, z + 11, Block1, 0, 3);
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world.setBlock(x + 3, y + -21, z + 11, Block1, 0, 3);
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world.setBlock(x + 4, y + -21, z + 11, Block1, 0, 3);
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world.setBlock(x + 5, y + -21, z + 11, Block1, 0, 3);
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world.setBlock(x + 6, y + -21, z + 11, Block1, 0, 3);
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world.setBlock(x + 7, y + -21, z + 11, Block1, 0, 3);
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world.setBlock(x + 8, y + -21, z + 11, Block1, 0, 3);
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world.setBlock(x + 9, y + -21, z + 11, Block1, 0, 3);
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world.setBlock(x + 10, y + -21, z + 11, Block1, 0, 3);
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world.setBlock(x + 11, y + -21, z + 11, Block1, 0, 3);
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world.setBlock(x + 12, y + -21, z + 11, Block1, 0, 3);
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world.setBlock(x + 13, y + -21, z + 11, Block1, 0, 3);
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world.setBlock(x + 14, y + -21, z + 11, Block1, 0, 3);
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world.setBlock(x + 15, y + -21, z + 11, Block1, 0, 3);
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world.setBlock(x + 16, y + -21, z + 11, Block1, 0, 3);
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world.setBlock(x + 17, y + -21, z + 11, Block1, 0, 3);
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world.setBlock(x + 18, y + -21, z + 11, Block1, 0, 3);
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world.setBlock(x + 19, y + -21, z + 11, Block1, 0, 3);
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world.setBlock(x + 20, y + -21, z + 11, Block1, 0, 3);
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world.setBlock(x + 0, y + -21, z + 12, Block1, 0, 3);
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world.setBlock(x + 1, y + -21, z + 12, Block1, 0, 3);
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world.setBlock(x + 2, y + -21, z + 12, Block1, 0, 3);
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world.setBlock(x + 3, y + -21, z + 12, Block1, 0, 3);
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world.setBlock(x + 4, y + -21, z + 12, Block1, 0, 3);
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world.setBlock(x + 5, y + -21, z + 12, Block1, 0, 3);
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world.setBlock(x + 6, y + -21, z + 12, Block1, 0, 3);
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world.setBlock(x + 7, y + -21, z + 12, Block1, 0, 3);
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world.setBlock(x + 8, y + -21, z + 12, Block1, 0, 3);
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world.setBlock(x + 9, y + -21, z + 12, Block1, 0, 3);
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world.setBlock(x + 10, y + -21, z + 12, Block1, 0, 3);
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world.setBlock(x + 11, y + -21, z + 12, Block1, 0, 3);
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world.setBlock(x + 12, y + -21, z + 12, Block1, 0, 3);
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world.setBlock(x + 13, y + -21, z + 12, Block1, 0, 3);
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world.setBlock(x + 14, y + -21, z + 12, Block1, 0, 3);
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world.setBlock(x + 15, y + -21, z + 12, Block1, 0, 3);
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world.setBlock(x + 16, y + -21, z + 12, Block1, 0, 3);
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world.setBlock(x + 17, y + -21, z + 12, Block1, 0, 3);
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world.setBlock(x + 18, y + -21, z + 12, Block1, 0, 3);
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world.setBlock(x + 19, y + -21, z + 12, Block1, 0, 3);
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world.setBlock(x + 20, y + -21, z + 12, Block1, 0, 3);
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world.setBlock(x + 6, y + -21, z + 13, Block1, 0, 3);
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world.setBlock(x + 7, y + -21, z + 13, Block1, 0, 3);
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world.setBlock(x + 8, y + -21, z + 13, Block1, 0, 3);
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world.setBlock(x + 9, y + -21, z + 13, Block1, 0, 3);
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world.setBlock(x + 10, y + -21, z + 13, Block1, 0, 3);
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world.setBlock(x + 11, y + -21, z + 13, Block1, 0, 3);
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world.setBlock(x + 12, y + -21, z + 13, Block1, 0, 3);
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world.setBlock(x + 7, y + -21, z + 14, Block1, 0, 3);
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world.setBlock(x + 8, y + -21, z + 14, Block1, 0, 3);
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world.setBlock(x + 9, y + -21, z + 14, Block1, 0, 3);
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world.setBlock(x + 10, y + -21, z + 14, Block1, 0, 3);
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world.setBlock(x + 11, y + -21, z + 14, Block1, 0, 3);
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world.setBlock(x + 7, y + -21, z + 15, Block1, 0, 3);
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world.setBlock(x + 8, y + -21, z + 15, Block1, 0, 3);
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world.setBlock(x + 9, y + -21, z + 15, Block1, 0, 3);
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world.setBlock(x + 10, y + -21, z + 15, Block1, 0, 3);
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world.setBlock(x + 11, y + -21, z + 15, Block1, 0, 3);
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world.setBlock(x + 7, y + -21, z + 16, Block1, 0, 3);
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world.setBlock(x + 8, y + -21, z + 16, Block1, 0, 3);
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world.setBlock(x + 9, y + -21, z + 16, Block1, 0, 3);
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world.setBlock(x + 10, y + -21, z + 16, Block1, 0, 3);
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world.setBlock(x + 11, y + -21, z + 16, Block1, 0, 3);
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world.setBlock(x + 7, y + -21, z + 17, Block1, 0, 3);
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world.setBlock(x + 8, y + -21, z + 17, Block1, 0, 3);
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world.setBlock(x + 9, y + -21, z + 17, Block1, 0, 3);
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world.setBlock(x + 10, y + -21, z + 17, Block1, 0, 3);
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world.setBlock(x + 11, y + -21, z + 17, Block1, 0, 3);
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world.setBlock(x + 7, y + -21, z + 18, Block1, 0, 3);
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world.setBlock(x + 8, y + -21, z + 18, Block1, 0, 3);
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world.setBlock(x + 9, y + -21, z + 18, Block1, 0, 3);
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world.setBlock(x + 10, y + -21, z + 18, Block1, 0, 3);
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world.setBlock(x + 11, y + -21, z + 18, Block1, 0, 3);
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world.setBlock(x + 7, y + -21, z + 19, Block1, 0, 3);
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world.setBlock(x + 8, y + -21, z + 19, Block1, 0, 3);
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world.setBlock(x + 9, y + -21, z + 19, Block1, 0, 3);
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world.setBlock(x + 10, y + -21, z + 19, Block1, 0, 3);
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world.setBlock(x + 11, y + -21, z + 19, Block1, 0, 3);
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world.setBlock(x + 7, y + -20, z + 1, Block1, 0, 3);
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world.setBlock(x + 8, y + -20, z + 1, Block1, 0, 3);
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world.setBlock(x + 9, y + -20, z + 1, Block1, 0, 3);
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world.setBlock(x + 10, y + -20, z + 1, Block1, 0, 3);
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world.setBlock(x + 11, y + -20, z + 1, Block1, 0, 3);
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world.setBlock(x + 7, y + -20, z + 2, Block1, 0, 3);
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world.setBlock(x + 8, y + -20, z + 2, Blocks.air, 0, 3);
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world.setBlock(x + 9, y + -20, z + 2, Blocks.air, 0, 3);
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world.setBlock(x + 10, y + -20, z + 2, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + -20, z + 2, Block1, 0, 3);
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world.setBlock(x + 7, y + -20, z + 3, Block1, 0, 3);
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world.setBlock(x + 8, y + -20, z + 3, Blocks.air, 0, 3);
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world.setBlock(x + 9, y + -20, z + 3, Blocks.air, 0, 3);
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world.setBlock(x + 10, y + -20, z + 3, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + -20, z + 3, Block1, 0, 3);
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world.setBlock(x + 7, y + -20, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -20, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -20, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -20, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -20, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + -20, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -20, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -20, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -20, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -20, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -20, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -20, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -20, z + 5, Blocks.redstone_wire, 0, 3);
|
|
world.setBlock(x + 14, y + -20, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -20, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -20, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -20, z + 6, Blocks.iron_bars, 0, 3);
|
|
world.setBlock(x + 9, y + -20, z + 6, Blocks.iron_bars, 0, 3);
|
|
world.setBlock(x + 10, y + -20, z + 6, Blocks.iron_bars, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -20, z + 6, Blocks.unpowered_repeater, 2, 3);
|
|
world.setBlock(x + 13, y + -20, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -20, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -20, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -20, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -20, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -20, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -20, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -20, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -20, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -20, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -20, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -20, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -20, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -20, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -20, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -20, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -20, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -20, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -20, z + 8, Blocks.unpowered_repeater, 2, 3);
|
|
world.setBlock(x + 13, y + -20, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -20, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -20, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 16, y + -20, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 17, y + -20, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 18, y + -20, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 19, y + -20, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 20, y + -20, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -20, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -20, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -20, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -20, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -20, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -20, z + 9, Blocks.iron_bars, 0, 3);
|
|
world.setBlock(x + 6, y + -20, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -20, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -20, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -20, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -20, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -20, z + 9, Blocks.redstone_wire, 0, 3);
|
|
world.setBlock(x + 13, y + -20, z + 9, Blocks.iron_bars, 0, 3);
|
|
world.setBlock(x + 14, y + -20, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + -20, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + -20, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 17, y + -20, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 18, y + -20, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 19, y + -20, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 20, y + -20, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -20, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -20, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -20, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -20, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -20, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -20, z + 10, Blocks.iron_bars, 0, 3);
|
|
world.setBlock(x + 6, y + -20, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -20, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -20, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -20, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + -20, z + 10, Blocks.unpowered_repeater, 3, 3);
|
|
world.setBlock(x + 11, y + -20, z + 10, Blocks.redstone_wire, 0, 3);
|
|
world.setBlock(x + 12, y + -20, z + 10, Blocks.redstone_wire, 0, 3);
|
|
world.setBlock(x + 13, y + -20, z + 10, Blocks.iron_bars, 0, 3);
|
|
world.setBlock(x + 14, y + -20, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + -20, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + -20, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 17, y + -20, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 18, y + -20, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 19, y + -20, z + 10, Blocks.chest, 5, 3);
|
|
world.setBlockMetadataWithNotify(x + 19, y + -20, z + 10, 5, 3);
|
|
WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(3), (TileEntityChest)world.getTileEntity(x + 19, y + -20, z + 10), rand.nextInt(2)+ 6);
|
|
world.setBlock(x + 20, y + -20, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -20, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -20, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -20, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -20, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -20, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -20, z + 11, Blocks.iron_bars, 0, 3);
|
|
world.setBlock(x + 6, y + -20, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -20, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -20, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -20, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -20, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -20, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -20, z + 11, Blocks.iron_bars, 0, 3);
|
|
world.setBlock(x + 14, y + -20, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + -20, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + -20, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 17, y + -20, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 18, y + -20, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 19, y + -20, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 20, y + -20, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -20, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -20, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -20, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -20, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -20, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -20, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -20, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -20, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -20, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -20, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -20, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -20, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + -20, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -20, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -20, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 16, y + -20, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 17, y + -20, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 18, y + -20, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 19, y + -20, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 20, y + -20, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -20, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -20, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -20, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -20, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -20, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -20, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -20, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -20, z + 14, Blocks.iron_bars, 0, 3);
|
|
world.setBlock(x + 9, y + -20, z + 14, Blocks.iron_bars, 0, 3);
|
|
world.setBlock(x + 10, y + -20, z + 14, Blocks.iron_bars, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -20, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -20, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -20, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -20, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -20, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -20, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -20, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -20, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -20, z + 17, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -20, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -20, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -20, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 17, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -20, z + 18, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -20, z + 18, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -20, z + 18, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -20, z + 18, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 18, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -20, z + 19, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -20, z + 19, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -20, z + 19, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -20, z + 19, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -20, z + 19, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -19, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -19, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -19, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -19, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -19, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + -19, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -19, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -19, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -19, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -19, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -19, z + 5, Blocks.redstone_wire, 15, 3);
|
|
world.setBlock(x + 15, y + -19, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -19, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 6, Blocks.iron_bars, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 6, Blocks.iron_bars, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 6, Blocks.iron_bars, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -19, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + -19, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -19, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -19, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -19, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -19, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -19, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -19, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -19, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -19, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -19, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -19, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -19, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -19, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -19, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -19, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -19, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -19, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -19, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 16, y + -19, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 17, y + -19, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 18, y + -19, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 19, y + -19, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 20, y + -19, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -19, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -19, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -19, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -19, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -19, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -19, z + 9, Blocks.iron_bars, 0, 3);
|
|
world.setBlock(x + 6, y + -19, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -19, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -19, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -19, z + 9, Blocks.iron_bars, 0, 3);
|
|
world.setBlock(x + 14, y + -19, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + -19, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + -19, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 17, y + -19, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 18, y + -19, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 19, y + -19, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 20, y + -19, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -19, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -19, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -19, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -19, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -19, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -19, z + 10, Blocks.iron_bars, 0, 3);
|
|
world.setBlock(x + 6, y + -19, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -19, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -19, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -19, z + 10, Blocks.iron_bars, 0, 3);
|
|
world.setBlock(x + 14, y + -19, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + -19, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + -19, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 17, y + -19, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 18, y + -19, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 19, y + -19, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 20, y + -19, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -19, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -19, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -19, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -19, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -19, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -19, z + 11, Blocks.iron_bars, 0, 3);
|
|
world.setBlock(x + 6, y + -19, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -19, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -19, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -19, z + 11, Blocks.iron_bars, 0, 3);
|
|
world.setBlock(x + 14, y + -19, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + -19, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + -19, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 17, y + -19, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 18, y + -19, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 19, y + -19, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 20, y + -19, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -19, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -19, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -19, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -19, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -19, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -19, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -19, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -19, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -19, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + -19, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -19, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -19, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 16, y + -19, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 17, y + -19, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 18, y + -19, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 19, y + -19, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 20, y + -19, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -19, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -19, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -19, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -19, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 14, Blocks.iron_bars, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 14, Blocks.iron_bars, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 14, Blocks.iron_bars, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -19, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -19, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -19, z + 17, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 17, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -19, z + 18, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 18, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 18, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 18, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 18, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -19, z + 19, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -19, z + 19, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -19, z + 19, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -19, z + 19, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -19, z + 19, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -18, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -18, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -18, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -18, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -18, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + -18, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -18, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -18, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -18, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -18, z + 5, Blocks.redstone_wire, 0, 3);
|
|
world.setBlock(x + 14, y + -18, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -18, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -18, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -18, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + -18, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -18, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -18, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -18, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -18, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -18, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -18, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -18, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -18, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -18, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -18, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -18, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -18, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -18, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -18, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + -18, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -18, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -18, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 16, y + -18, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 17, y + -18, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 18, y + -18, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 19, y + -18, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 20, y + -18, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -18, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -18, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -18, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -18, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -18, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -18, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -18, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -18, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -18, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -18, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -18, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -18, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 16, y + -18, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 17, y + -18, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 18, y + -18, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 19, y + -18, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 20, y + -18, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -18, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -18, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -18, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -18, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -18, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -18, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -18, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -18, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -18, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -18, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -18, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -18, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 16, y + -18, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 17, y + -18, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 18, y + -18, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 19, y + -18, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 20, y + -18, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -18, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -18, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -18, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -18, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -18, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -18, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -18, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -18, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -18, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -18, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -18, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -18, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 16, y + -18, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 17, y + -18, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 18, y + -18, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 19, y + -18, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 20, y + -18, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + -18, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -18, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -18, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -18, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -18, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -18, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -18, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -18, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -18, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + -18, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -18, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -18, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 16, y + -18, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 17, y + -18, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 18, y + -18, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 19, y + -18, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 20, y + -18, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -18, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -18, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -18, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -18, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -18, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -18, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -18, z + 17, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 17, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 17, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 17, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 17, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -18, z + 18, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 18, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 18, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 18, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 18, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -18, z + 19, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -18, z + 19, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -18, z + 19, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -18, z + 19, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -18, z + 19, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 2, Blocks.chest, 3, 3);
|
|
world.setBlockMetadataWithNotify(x + 8, y + -17, z + 2, 3, 3);
|
|
WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(7), (TileEntityChest)world.getTileEntity(x + 8, y + -17, z + 2), rand.nextInt(2)+ 6);
|
|
world.setBlock(x + 10, y + -17, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -17, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + -17, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -17, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -17, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -17, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -17, z + 5, Blocks.redstone_wire, 15, 3);
|
|
world.setBlock(x + 15, y + -17, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -17, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + -17, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -17, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -17, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -17, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -17, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -17, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -17, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -17, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -17, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -17, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -17, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -17, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -17, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -17, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -17, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -17, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -17, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -17, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -17, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -17, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -17, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -17, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -17, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -17, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -17, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -17, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -17, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -17, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -16, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -16, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -16, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -16, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -16, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -16, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -16, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -16, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -16, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -16, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -16, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -16, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -16, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -16, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -16, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 8, y + -16, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -16, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -16, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -16, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 12, y + -16, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + -16, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -16, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -16, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -16, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -16, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -16, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -16, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -16, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -16, z + 5, Blocks.redstone_wire, 0, 3);
|
|
world.setBlock(x + 14, y + -16, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -16, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -16, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -16, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -16, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -16, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -16, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -16, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + -16, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -16, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -16, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -16, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -16, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -16, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -16, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -16, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -16, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -16, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -16, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -16, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -16, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -16, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -16, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -16, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -16, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -16, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -16, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -16, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -16, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -16, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -16, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -16, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -16, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -16, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -16, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -16, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -16, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -16, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -16, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -16, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -16, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -16, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -16, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -16, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -16, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -16, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -16, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -16, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -16, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -16, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -16, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -16, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -16, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -16, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -16, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -16, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -16, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -16, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -16, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -16, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -16, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -16, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -16, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -16, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -16, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -16, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -16, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -16, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -16, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -15, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -15, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -15, z + 1, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -15, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -15, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -15, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -15, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -15, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -15, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -15, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -15, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -15, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -15, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -15, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -15, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -15, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -15, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -15, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -15, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -15, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + -15, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -15, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -15, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -15, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -15, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -15, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -15, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -15, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -15, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -15, z + 5, Blocks.redstone_wire, 15, 3);
|
|
world.setBlock(x + 15, y + -15, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -15, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -15, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -15, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -15, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -15, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -15, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + -15, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -15, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -15, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -15, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -15, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -15, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -15, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -15, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -15, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -15, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -15, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -15, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -15, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -15, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -15, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -15, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -15, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -15, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -15, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -15, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -15, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -15, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -15, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -15, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -15, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -15, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -15, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -15, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -15, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -15, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -15, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -15, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -15, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -15, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -15, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -15, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -15, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -15, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -15, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -15, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -15, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -15, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -15, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -15, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -15, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -15, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -15, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -15, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -15, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -15, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -15, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -15, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -15, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -15, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -15, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -15, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -15, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -15, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -15, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -15, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -15, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -14, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -14, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -14, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -14, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -14, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -14, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -14, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -14, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -14, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -14, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -14, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -14, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -14, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -14, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -14, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -14, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -14, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -14, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -14, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -14, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + -14, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -14, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -14, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -14, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -14, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -14, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -14, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -14, z + 5, Blocks.redstone_wire, 0, 3);
|
|
world.setBlock(x + 12, y + -14, z + 5, Blocks.redstone_wire, 0, 3);
|
|
world.setBlock(x + 13, y + -14, z + 5, Blocks.stone_slab, 8, 3);
|
|
world.setBlock(x + 14, y + -14, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -14, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -14, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -14, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -14, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -14, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -14, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -14, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + -14, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -14, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -14, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -14, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -14, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -14, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -14, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -14, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -14, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -14, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -14, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -14, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -14, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -14, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -14, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -14, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -14, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -14, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -14, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -14, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -14, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -14, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -14, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -14, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -14, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -14, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -14, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -14, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -14, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -14, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -14, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -14, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -14, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -14, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -14, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -14, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -14, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -14, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -14, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -14, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -14, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -14, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -14, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -14, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -14, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -14, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -14, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -14, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -14, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -14, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -14, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -14, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -14, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -14, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -14, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -14, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -14, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -14, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -14, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -14, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -14, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -13, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -13, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -13, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -13, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -13, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -13, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -13, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -13, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -13, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -13, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -13, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -13, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -13, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -13, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -13, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -13, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -13, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -13, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -13, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -13, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + -13, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -13, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -13, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -13, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -13, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -13, z + 5, Blocks.redstone_wire, 0, 3);
|
|
world.setBlock(x + 11, y + -13, z + 5, Blocks.stone_slab, 8, 3);
|
|
world.setBlock(x + 12, y + -13, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + -13, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -13, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -13, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -13, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -13, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -13, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -13, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -13, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -13, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + -13, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -13, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -13, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -13, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -13, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -13, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -13, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -13, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -13, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -13, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -13, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -13, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -13, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -13, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -13, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -13, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -13, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -13, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -13, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -13, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -13, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -13, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -13, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -13, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -13, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -13, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -13, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -13, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -13, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -13, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -13, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -13, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -13, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -13, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -13, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -13, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -13, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -13, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -13, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -13, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -13, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -13, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -13, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -13, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -13, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -13, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -13, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -13, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -13, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -13, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -13, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -13, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -13, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -13, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -13, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -13, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -13, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -13, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -13, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -13, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -13, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -12, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -12, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -12, z + 1, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -12, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -12, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -12, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -12, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -12, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -12, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -12, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -12, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -12, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -12, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -12, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -12, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -12, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -12, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -12, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -12, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -12, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + -12, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -12, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -12, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -12, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -12, z + 5, Blocks.redstone_wire, 15, 3);
|
|
world.setBlock(x + 9, y + -12, z + 5, Blocks.stone_slab, 8, 3);
|
|
world.setBlock(x + 10, y + -12, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -12, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -12, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + -12, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -12, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -12, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -12, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -12, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -12, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -12, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -12, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -12, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + -12, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + -12, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 15, y + -12, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -12, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -12, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -12, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -12, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -12, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -12, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -12, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -12, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -12, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -12, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -12, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -12, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -12, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -12, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -12, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -12, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -12, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -12, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -12, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -12, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -12, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -12, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -12, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -12, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -12, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -12, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -12, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -12, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -12, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -12, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -12, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -12, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -12, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -12, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -12, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -12, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -12, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -12, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -12, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -12, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -12, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -12, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -12, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -12, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -12, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -12, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -12, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -12, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -12, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -12, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -12, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -12, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -12, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -12, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -12, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -12, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -12, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -12, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -11, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -11, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -11, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -11, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -11, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -11, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -11, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -11, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -11, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -11, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -11, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -11, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -11, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -11, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -11, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -11, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -11, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -11, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -11, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -11, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -11, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -11, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -11, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -11, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -11, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -11, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -11, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -11, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -11, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -11, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -11, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -11, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -11, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -11, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -11, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -11, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -11, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -11, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -11, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -11, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -11, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -11, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -11, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -11, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -11, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -11, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -11, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -11, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -11, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -11, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -11, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -11, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -11, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -11, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -11, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -11, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -11, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -11, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -11, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -11, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -11, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -11, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -11, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -11, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -11, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -11, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -11, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -11, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -11, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -11, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -11, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -11, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -11, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -11, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -11, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -11, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -11, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -11, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -11, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -11, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -11, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -11, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -11, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -11, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -11, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -10, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -10, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -10, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -10, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -10, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -10, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -10, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -10, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -10, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -10, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -10, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -10, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -10, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -10, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -10, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -10, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -10, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -10, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -10, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -10, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -10, z + 5, Blocks.redstone_wire, 0, 3);
|
|
world.setBlock(x + 10, y + -10, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -10, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -10, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -10, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -10, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -10, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -10, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -10, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -10, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -10, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -10, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -10, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -10, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -10, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -10, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -10, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -10, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -10, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -10, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -10, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -10, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -10, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -10, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -10, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -10, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -10, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -10, z + 9, Blocks.air, 0, 3);
|
|
|
|
generate_r02(world, rand, x, y, z);
|
|
return true;
|
|
|
|
}
|
|
public boolean generate_r02(World world, Random rand, int x, int y, int z)
|
|
{
|
|
|
|
world.setBlock(x + 11, y + -10, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -10, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -10, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -10, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -10, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -10, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -10, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -10, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -10, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -10, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -10, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -10, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -10, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -10, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -10, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -10, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -10, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -10, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -10, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -10, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -10, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -10, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -10, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -10, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -10, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -10, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -10, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -10, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -10, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -10, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -10, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -10, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -10, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -10, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -10, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -10, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -10, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -10, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -9, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -9, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -9, z + 1, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -9, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -9, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -9, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -9, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -9, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -9, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -9, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -9, z + 3, Blocks.stone_stairs, 3, 3);
|
|
world.setBlock(x + 11, y + -9, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -9, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -9, z + 4, Blocks.web, 0, 3);
|
|
world.setBlock(x + 9, y + -9, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -9, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -9, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -9, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -9, z + 5, Blocks.chest, 2, 3);
|
|
world.setBlockMetadataWithNotify(x + 8, y + -9, z + 2, 3, 3);
|
|
WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(1), (TileEntityChest)world.getTileEntity(x + 8, y + -9, z + 5), rand.nextInt(2)+ 8);
|
|
world.setBlock(x + 8, y + -10, z + 5, Blocks.stone_slab, 8, 3);
|
|
world.setBlock(x + 9, y + -9, z + 5, Blocks.planks, 0, 3);
|
|
world.setBlock(x + 10, y + -9, z + 5, Block4, 2, 3);
|
|
world.setBlock(x + 11, y + -9, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -9, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -9, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -9, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -9, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -9, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -9, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -9, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -9, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -9, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -9, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -9, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -9, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -9, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -9, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -9, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -9, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -9, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -9, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -9, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -9, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -9, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -9, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -9, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -9, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -9, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -9, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -9, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -9, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -9, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -9, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -9, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -9, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -9, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -9, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -9, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -9, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -9, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -9, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -9, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -9, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -9, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -9, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -9, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -9, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -9, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -9, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -9, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -9, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -9, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -9, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -9, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -9, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -9, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -9, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -9, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -9, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -9, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -9, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -9, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -9, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -9, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -9, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -9, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -8, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -8, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -8, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -8, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -8, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -8, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -8, z + 2, Blocks.web, 0, 3);
|
|
world.setBlock(x + 10, y + -8, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -8, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -8, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -8, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -8, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -8, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -8, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -8, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 8, y + -8, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -8, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -8, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -8, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 7, y + -8, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -8, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -8, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -8, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -8, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -8, z + 6, Block5, 0, 3);
|
|
world.setBlock(x + 9, y + -8, z + 6, Block5, 0, 3);
|
|
world.setBlock(x + 10, y + -8, z + 6, Block5, 0, 3);
|
|
world.setBlock(x + 11, y + -8, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -8, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -8, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -8, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -8, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -8, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -8, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -8, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -8, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -8, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -8, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -8, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -8, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -8, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -8, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -8, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -8, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -8, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -8, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -8, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -8, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -8, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -8, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -8, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -8, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -8, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -8, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -8, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -8, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -8, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -8, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -8, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -8, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -8, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -8, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -8, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -8, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -8, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -8, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -8, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -8, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -8, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -8, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -8, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -8, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -8, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -8, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -8, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -8, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -8, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -8, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -8, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -8, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -8, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -8, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -8, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -8, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -8, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -8, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -7, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -7, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -7, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -7, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -7, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -7, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -7, z + 2, Blocks.web, 0, 3);
|
|
world.setBlock(x + 10, y + -7, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -7, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -7, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -7, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -7, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -7, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -7, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -7, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -7, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -7, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -7, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -7, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -7, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -7, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -7, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -7, z + 5, Blocks.web, 0, 3);
|
|
world.setBlock(x + 11, y + -7, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -7, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -7, z + 6, Block5, 0, 3);
|
|
world.setBlock(x + 9, y + -7, z + 6, Block5, 0, 3);
|
|
world.setBlock(x + 10, y + -7, z + 6, Block5, 0, 3);
|
|
world.setBlock(x + 11, y + -7, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -7, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -7, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -7, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -7, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -7, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -7, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -7, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -7, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -7, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -7, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -7, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -7, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -7, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -7, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -7, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -7, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -7, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -7, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -7, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -7, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -7, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -7, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -7, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -7, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -7, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -7, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -7, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -7, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -7, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -7, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -7, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -7, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -7, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -7, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -7, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -7, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -7, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -7, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -7, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -7, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -7, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -7, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -7, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -7, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -7, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -7, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -7, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -7, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -7, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -7, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -7, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -7, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -7, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -7, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -7, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -7, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -7, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -7, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -6, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -6, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -6, z + 1, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -6, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -6, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -6, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -6, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -6, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -6, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -6, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -6, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -6, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -6, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -6, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -6, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -6, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -6, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -6, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -6, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -6, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -6, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -6, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -6, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -6, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -6, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -6, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -6, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -6, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -6, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -6, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -6, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -6, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -6, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -6, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -6, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -6, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -6, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -6, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -6, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -6, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -6, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -6, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -6, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -6, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -6, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -6, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -6, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -6, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -6, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -6, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -6, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -6, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -6, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -6, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -6, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -6, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -6, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -6, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -6, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -6, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -6, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -6, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -6, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -6, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -6, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -6, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -6, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -6, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -6, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -6, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -6, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -6, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -6, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -6, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -6, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -6, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -6, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -6, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -6, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -6, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -6, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -6, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -6, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -6, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -6, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -6, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -6, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -5, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -5, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -5, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -5, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -5, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -5, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -5, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -5, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -5, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -5, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -5, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -5, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -5, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -5, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -5, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -5, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -5, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -5, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -5, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -5, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -5, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -5, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -5, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -5, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -5, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -5, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -5, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -5, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -5, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -5, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -5, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -5, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -5, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -5, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -5, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -5, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -5, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -5, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -5, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -5, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -5, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -5, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -5, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -5, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -5, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -5, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -5, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -5, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -5, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -5, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -5, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -5, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -5, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -5, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -5, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -5, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -5, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -5, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -5, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -5, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -5, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -5, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -5, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -5, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -5, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -5, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -5, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -5, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -5, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -4, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -4, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -4, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -4, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -4, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -4, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -4, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -4, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -4, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -4, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -4, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -4, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -4, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -4, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -4, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -4, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -4, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -4, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -4, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -4, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -4, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -4, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -4, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -4, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -4, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -4, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -4, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -4, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -4, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -4, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -4, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -4, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -4, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -4, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -4, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -4, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -4, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -4, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -4, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -4, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -4, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -4, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -4, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -4, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -4, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -4, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -4, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -4, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -4, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -4, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -4, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -4, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -4, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -4, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -4, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -4, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -4, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -4, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -4, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -4, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -4, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -4, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -4, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -4, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -4, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -4, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -4, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -4, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -4, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 1, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -3, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -3, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -3, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -3, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -3, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -3, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -3, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -3, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -3, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -3, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -3, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -3, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -3, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -3, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -3, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -3, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -3, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -3, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -3, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -3, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -3, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -3, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -3, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -3, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -3, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -3, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -3, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -2, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -2, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + -2, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 7, Blocks.stone_brick_stairs, 7, 3);
|
|
world.setBlock(x + 9, y + -1, z + 7, Blocks.stone_brick_stairs, 7, 3);
|
|
world.setBlock(x + 10, y + -1, z + 7, Blocks.stone_brick_stairs, 7, 3);
|
|
world.setBlock(x + 11, y + -1, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -1, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 8, Block3, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 8, Block3, 0, 3);
|
|
world.setBlock(x + 12, y + -1, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 9, Blocks.stone_brick_stairs, 5, 3);
|
|
world.setBlock(x + 7, y + -1, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -1, z + 9, Blocks.stone_brick_stairs, 4, 3);
|
|
world.setBlock(x + 13, y + -1, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 10, Blocks.stone_brick_stairs, 5, 3);
|
|
world.setBlock(x + 7, y + -1, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -1, z + 10, Blocks.stone_brick_stairs, 4, 3);
|
|
world.setBlock(x + 13, y + -1, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 11, Blocks.stone_brick_stairs, 5, 3);
|
|
world.setBlock(x + 7, y + -1, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -1, z + 11, Blocks.stone_brick_stairs, 4, 3);
|
|
world.setBlock(x + 13, y + -1, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 12, Block3, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 12, Block3, 0, 3);
|
|
world.setBlock(x + 12, y + -1, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 13, Blocks.stone_brick_stairs, 6, 3);
|
|
world.setBlock(x + 9, y + -1, z + 13, Blocks.stone_brick_stairs, 6, 3);
|
|
world.setBlock(x + 10, y + -1, z + 13, Blocks.stone_brick_stairs, 6, 3);
|
|
world.setBlock(x + 11, y + -1, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -1, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 1, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 2, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 3, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 4, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 5, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + 0, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + 0, z + 6, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + 0, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + 0, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + 0, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + 0, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + 0, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + 0, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + 0, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + 0, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + 0, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + 0, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + 0, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 0, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + 0, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + 0, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + 0, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + 0, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + 0, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 0, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + 0, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + 0, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + 0, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + 0, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + 0, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 0, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + 0, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 14, y + 0, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + 0, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + 0, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + 0, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + 0, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + 0, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + 0, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + 0, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 13, y + 0, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + 0, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + 0, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 1, Block6, 0, 3);
|
|
world.setBlock(x + 9, y + 1, z + 1, Block6, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 1, Block6, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 2, Block6, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 2, Block6, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 3, Block6, 0, 3);
|
|
world.setBlock(x + 9, y + 1, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 3, Block6, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 7, Block6, 0, 3);
|
|
world.setBlock(x + 9, y + 1, z + 7, Block6, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 7, Block6, 0, 3);
|
|
world.setBlock(x + 7, y + 1, z + 8, Block6, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 1, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 1, z + 8, Block6, 0, 3);
|
|
world.setBlock(x + 6, y + 1, z + 9, Block6, 0, 3);
|
|
world.setBlock(x + 7, y + 1, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 1, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 1, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 1, z + 9, Block6, 0, 3);
|
|
world.setBlock(x + 6, y + 1, z + 10, Block6, 0, 3);
|
|
world.setBlock(x + 7, y + 1, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 1, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 1, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 1, z + 10, Block6, 0, 3);
|
|
world.setBlock(x + 6, y + 1, z + 11, Block6, 0, 3);
|
|
world.setBlock(x + 7, y + 1, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 1, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 1, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 1, z + 11, Block6, 0, 3);
|
|
world.setBlock(x + 7, y + 1, z + 12, Block6, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 1, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 1, z + 12, Block6, 0, 3);
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world.setBlock(x + 8, y + 1, z + 13, Block6, 0, 3);
|
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world.setBlock(x + 9, y + 1, z + 13, Block6, 0, 3);
|
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world.setBlock(x + 10, y + 1, z + 13, Block6, 0, 3);
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|
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generate_r03_last(world, rand, x, y, z);
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return true;
|
|
|
|
}
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public boolean generate_r03_last(World world, Random rand, int x, int y, int z)
|
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{
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|
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|
world.setBlock(x + 13, y + -20, z + 5, Blocks.unlit_redstone_torch, 2, 3);
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world.setBlock(x + 8, y + -20, z + 7, Blocks.ladder, 5, 3);
|
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world.setBlock(x + 10, y + -20, z + 7, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 13, y + -19, z + 5, Blocks.redstone_torch, 1, 3);
|
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world.setBlock(x + 8, y + -19, z + 7, Blocks.ladder, 5, 3);
|
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world.setBlock(x + 10, y + -19, z + 7, Blocks.ladder, 4, 3);
|
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world.setBlock(x + 13, y + -18, z + 5, Blocks.unlit_redstone_torch, 2, 3);
|
|
world.setBlock(x + 8, y + -18, z + 7, Blocks.ladder, 5, 3);
|
|
world.setBlock(x + 10, y + -18, z + 7, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 9, y + -17, z + 2, Blocks.ladder, 3, 3);
|
|
world.setBlock(x + 13, y + -17, z + 5, Blocks.redstone_torch, 1, 3);
|
|
world.setBlock(x + 8, y + -17, z + 7, Blocks.ladder, 5, 3);
|
|
world.setBlock(x + 10, y + -17, z + 7, Blocks.ladder, 4, 3);
|
|
world.setBlock(x + 9, y + -16, z + 2, Blocks.ladder, 3, 3);
|
|
world.setBlock(x + 13, y + -16, z + 5, Blocks.unlit_redstone_torch, 2, 3);
|
|
world.setBlock(x + 9, y + -15, z + 2, Blocks.ladder, 3, 3);
|
|
world.setBlock(x + 13, y + -15, z + 5, Blocks.redstone_torch, 1, 3);
|
|
world.setBlock(x + 9, y + -14, z + 2, Blocks.ladder, 3, 3);
|
|
world.setBlock(x + 9, y + -13, z + 2, Blocks.ladder, 3, 3);
|
|
world.setBlock(x + 9, y + -13, z + 5, Blocks.unlit_redstone_torch, 1, 3);
|
|
world.setBlock(x + 9, y + -12, z + 2, Blocks.ladder, 3, 3);
|
|
world.setBlock(x + 9, y + -11, z + 2, Blocks.ladder, 3, 3);
|
|
world.setBlock(x + 8, y + -11, z + 5, Blocks.redstone_torch, 2, 3);
|
|
world.setBlock(x + 9, y + -10, z + 2, Blocks.ladder, 3, 3);
|
|
world.setBlock(x + 9, y + -9, z + 2, Blocks.ladder, 3, 3);
|
|
world.setBlock(x + 8, y + -9, z + 3, Blocks.wall_sign, 4, 3);
|
|
world.setBlock(x + 10, y + -9, z + 3, Blocks.wall_sign, 5, 3);
|
|
world.setBlock(x + 9, y + -8, z + 2, Blocks.ladder, 3, 3);
|
|
world.setBlock(x + 9, y + -8, z + 5, Blocks.lever, 5, 3);
|
|
world.setBlock(x + 9, y + -7, z + 2, Blocks.ladder, 3, 3);
|
|
world.setBlock(x + 9, y + -6, z + 2, Blocks.ladder, 3, 3);
|
|
world.setBlock(x + 9, y + -5, z + 2, Blocks.ladder, 3, 3);
|
|
world.setBlock(x + 9, y + -4, z + 2, Blocks.ladder, 3, 3);
|
|
world.setBlock(x + 9, y + -3, z + 2, Blocks.ladder, 3, 3);
|
|
world.setBlock(x + 9, y + -2, z + 2, Blocks.ladder, 3, 3);
|
|
world.setBlock(x + 9, y + -1, z + 2, Blocks.ladder, 3, 3);
|
|
world.setBlock(x + 9, y + 0, z + 2, Blocks.ladder, 3, 3);
|
|
world.setBlock(x + 9, y + 1, z + 2, Blocks.ladder, 3, 3);
|
|
return true;
|
|
|
|
}
|
|
|
|
} |