90 lines
2.5 KiB
Java

package com.hbm.items.special;
import java.util.List;
import com.hbm.config.WeaponConfig;
import com.hbm.entity.effect.EntityRagingVortex;
import com.hbm.lib.ModDamageSource;
import net.minecraft.entity.Entity;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.world.World;
public class ItemDigamma extends ItemRadioactive {
int digamma;
public ItemDigamma(float radiation, int digamma) {
super(radiation);
this.digamma = digamma;
}
@Override
public void onUpdate(ItemStack stack, World world, Entity entity, int i, boolean b) {
super.onUpdate(stack, world, entity, i, b);
if(entity instanceof EntityPlayer) {
EntityPlayer player = (EntityPlayer) entity;
if(player.ticksExisted % digamma == 0 && !player.capabilities.isCreativeMode) {
player.getEntityAttribute(SharedMonsterAttributes.maxHealth).applyModifier(new AttributeModifier("digamma", -0.5D, 2));
if(player.getHealth() > player.getMaxHealth())
player.setHealth(player.getMaxHealth());
if(player.getMaxHealth() <= 0) {
player.attackEntityFrom(ModDamageSource.radiation, 100F);
player.onDeath(ModDamageSource.radiation);
}
}
}
}
@Override
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean bool) {
list.add(EnumChatFormatting.GOLD + "Particle Half-Life: 1.67*10³⁴a");
list.add(EnumChatFormatting.RED + "Player Half-Life: " + (digamma / 20F) + "s");
list.add("");
super.addInformation(stack, player, list, bool);
float d = ((int)((1000F / 60) * 10)) / 10F;
list.add(EnumChatFormatting.RED + "[Digamma Radiation]");
list.add(EnumChatFormatting.DARK_RED + "" + d + "DRX/s");
list.add(EnumChatFormatting.RED + "[Dangerous Drop]");
}
@Override
public boolean onEntityItemUpdate(EntityItem entityItem) {
if (entityItem != null) {
if (entityItem.onGround) {
if(WeaponConfig.dropSing) {
EntityRagingVortex bl = new EntityRagingVortex(entityItem.worldObj, 10F);
bl.posX = entityItem.posX ;
bl.posY = entityItem.posY ;
bl.posZ = entityItem.posZ ;
entityItem.worldObj.spawnEntityInWorld(bl);
}
entityItem.setDead();
return true;
}
}
return false;
}
}