Hbm-s-Nuclear-Tech-GIT/src/main/java/api/hbm/energy/IEnergyConnector.java

129 lines
3.8 KiB
Java

package api.hbm.energy;
import com.hbm.packet.AuxParticlePacketNT;
import com.hbm.packet.PacketDispatcher;
import com.hbm.util.CompatEnergyControl;
import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
/**
* For anything that connects to power and can be transferred power to, the bottom-level interface.
* This is mean for TILE ENTITIES
* @author hbm
*/
public interface IEnergyConnector extends ILoadedTile {
/**
* Returns the amount of power that remains in the source after transfer
* @param power
* @return
*/
public long transferPower(long power);
/**
* Whether the given side can be connected to
* dir refers to the side of this block, not the connecting block doing the check
* @param dir
* @return
*/
public default boolean canConnect(ForgeDirection dir) {
return dir != ForgeDirection.UNKNOWN;
}
/**
* The current power of either the machine or an entire network
* @return
*/
public long getPower();
/**
* The capacity of either the machine or an entire network
* @return
*/
public long getMaxPower();
public default long getTransferWeight() {
return Math.max(getMaxPower() - getPower(), 0);
}
/**
* Basic implementation of subscribing to a nearby power grid
* @param world
* @param x
* @param y
* @param z
*/
public default void trySubscribe(World world, int x, int y, int z, ForgeDirection dir) {
TileEntity te = world.getTileEntity(x, y, z);
boolean red = false;
if(te instanceof IEnergyConductor) {
IEnergyConductor con = (IEnergyConductor) te;
if(!con.canConnect(dir.getOpposite()))
return;
if(con.getPowerNet() != null && !con.getPowerNet().isSubscribed(this))
con.getPowerNet().subscribe(this);
if(con.getPowerNet() != null)
red = true;
}
if(particleDebug) {
NBTTagCompound data = new NBTTagCompound();
data.setString("type", "network");
data.setString("mode", "power");
double posX = x + 0.5 + dir.offsetX * 0.5 + world.rand.nextDouble() * 0.5 - 0.25;
double posY = y + 0.5 + dir.offsetY * 0.5 + world.rand.nextDouble() * 0.5 - 0.25;
double posZ = z + 0.5 + dir.offsetZ * 0.5 + world.rand.nextDouble() * 0.5 - 0.25;
data.setDouble("mX", -dir.offsetX * (red ? 0.025 : 0.1));
data.setDouble("mY", -dir.offsetY * (red ? 0.025 : 0.1));
data.setDouble("mZ", -dir.offsetZ * (red ? 0.025 : 0.1));
PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacketNT(data, posX, posY, posZ), new TargetPoint(world.provider.dimensionId, posX, posY, posZ, 25));
}
}
public default void tryUnsubscribe(World world, int x, int y, int z) {
TileEntity te = world.getTileEntity(x, y, z);
if(te instanceof IEnergyConductor) {
IEnergyConductor con = (IEnergyConductor) te;
if(con.getPowerNet() != null && con.getPowerNet().isSubscribed(this))
con.getPowerNet().unsubscribe(this);
}
}
public static final boolean particleDebug = false;
public default Vec3 getDebugParticlePos() {
TileEntity te = (TileEntity) this;
Vec3 vec = Vec3.createVectorHelper(te.xCoord + 0.5, te.yCoord + 1, te.zCoord + 0.5);
return vec;
}
/** Shortcut for adding energy data to tiles that implement IInfoProviderEC, should NOT be used externally for compat! Use IInfoProviderEC.provideInfo() instead! */
public default void provideInfoForEC(NBTTagCompound data) {
data.setLong(CompatEnergyControl.L_ENERGY_HE, this.getPower());
data.setLong(CompatEnergyControl.L_CAPACITY_HE, this.getMaxPower());
}
public default ConnectionPriority getPriority() {
return ConnectionPriority.NORMAL;
}
public enum ConnectionPriority {
LOW,
NORMAL,
HIGH
}
}