mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
313 lines
9.2 KiB
Java
313 lines
9.2 KiB
Java
package com.hbm.entity.missile;
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import java.util.ArrayList;
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import java.util.List;
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import com.hbm.entity.logic.IChunkLoader;
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import com.hbm.entity.particle.EntitySmokeFX;
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import com.hbm.explosion.ExplosionLarge;
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import com.hbm.main.MainRegistry;
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import com.hbm.tileentity.machine.TileEntityMachineRadar;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.ChunkCoordIntPair;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeChunkManager;
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import net.minecraftforge.common.ForgeChunkManager.Ticket;
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import net.minecraftforge.common.ForgeChunkManager.Type;
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public abstract class EntityMissileBaseAdvanced extends Entity implements IChunkLoader {
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int startX;
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int startZ;
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int targetX;
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int targetZ;
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public int velocity;
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double decelY;
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double accelXZ;
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boolean isCluster = false;
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private Ticket loaderTicket;
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public int health = 50;
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public EntityMissileBaseAdvanced(World p_i1582_1_) {
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super(p_i1582_1_);
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this.ignoreFrustumCheck = true;
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startX = (int) posX;
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startZ = (int) posZ;
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targetX = (int) posX;
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targetZ = (int) posZ;
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}
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public boolean canBeCollidedWith()
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{
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return true;
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}
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public boolean attackEntityFrom(DamageSource p_70097_1_, float p_70097_2_)
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{
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if (this.isEntityInvulnerable())
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{
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return false;
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}
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else
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{
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if (!this.isDead && !this.worldObj.isRemote)
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{
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health -= p_70097_2_;
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if (this.health <= 0)
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{
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this.setDead();
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this.killMissile();
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}
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}
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return true;
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}
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}
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private void killMissile() {
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ExplosionLarge.explode(worldObj, posX, posY, posZ, 5, true, false, true);
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ExplosionLarge.spawnShrapnelShower(worldObj, posX, posY, posZ, motionX, motionY, motionZ, 15, 0.075);
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ExplosionLarge.spawnMissileDebris(worldObj, posX, posY, posZ, motionX, motionY, motionZ, 0.25, getDebris(), getDebrisRareDrop());
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TileEntityMachineRadar.allMissiles.remove(this);
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}
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public EntityMissileBaseAdvanced(World world, float x, float y, float z, int a, int b) {
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super(world);
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this.ignoreFrustumCheck = true;
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/*this.posX = x;
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this.posY = y;
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this.posZ = z;*/
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this.setLocationAndAngles(x, y, z, 0, 0);
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startX = (int) x;
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startZ = (int) z;
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targetX = a;
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targetZ = b;
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this.motionY = 2;
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Vec3 vector = Vec3.createVectorHelper(targetX - startX, 0, targetZ - startZ);
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accelXZ = decelY = 1/vector.lengthVector();
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decelY *= 2;
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velocity = 1;
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this.setSize(1.5F, 1.5F);
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}
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@Override
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protected void entityInit() {
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init(ForgeChunkManager.requestTicket(MainRegistry.instance, worldObj, Type.ENTITY));
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this.dataWatcher.addObject(8, Integer.valueOf(this.health));
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}
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@Override
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protected void readEntityFromNBT(NBTTagCompound nbt) {
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motionX = nbt.getDouble("moX");
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motionY = nbt.getDouble("moY");
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motionZ = nbt.getDouble("moZ");
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posX = nbt.getDouble("poX");
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posY = nbt.getDouble("poY");
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posZ = nbt.getDouble("poZ");
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decelY = nbt.getDouble("decel");
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accelXZ = nbt.getDouble("accel");
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targetX = nbt.getInteger("tX");
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targetZ = nbt.getInteger("tZ");
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startX = nbt.getInteger("sX");
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startZ = nbt.getInteger("sZ");
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velocity = nbt.getInteger("veloc");
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}
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@Override
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protected void writeEntityToNBT(NBTTagCompound nbt) {
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nbt.setDouble("moX", motionX);
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nbt.setDouble("moY", motionY);
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nbt.setDouble("moZ", motionZ);
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nbt.setDouble("poX", posX);
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nbt.setDouble("poY", posY);
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nbt.setDouble("poZ", posZ);
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nbt.setDouble("decel", decelY);
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nbt.setDouble("accel", accelXZ);
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nbt.setInteger("tX", targetX);
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nbt.setInteger("tZ", targetZ);
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nbt.setInteger("sX", startX);
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nbt.setInteger("sZ", startZ);
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nbt.setInteger("veloc", velocity);
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}
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protected void rotation() {
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float f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
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this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
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for (this.rotationPitch = (float)(Math.atan2(this.motionY, f2) * 180.0D / Math.PI) - 90; this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
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{
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;
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}
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while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
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{
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this.prevRotationPitch += 360.0F;
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}
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while (this.rotationYaw - this.prevRotationYaw < -180.0F)
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{
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this.prevRotationYaw -= 360.0F;
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}
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while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
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{
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this.prevRotationYaw += 360.0F;
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}
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}
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@Override
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public void onUpdate()
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{
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//super.onUpdate();
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if(!worldObj.isRemote) {
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TileEntityMachineRadar.allMissiles.remove(this);
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TileEntityMachineRadar.allMissiles.add(this);
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}
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//if(!worldObj.loadedEntityList.contains(this))
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// worldObj.loadedEntityList.add(this);
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//System.out.println(this.posX + " " + this.posY + " " + this.posZ);
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if(velocity < 1)
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velocity = 1;
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if(this.ticksExisted > 40)
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velocity = 3;
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else if(this.ticksExisted > 20)
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velocity = 2;
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this.dataWatcher.updateObject(8, Integer.valueOf(this.health));
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this.prevPosX = this.posX;
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this.prevPosY = this.posY;
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this.prevPosZ = this.posZ;
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for(int i = 0; i < velocity; i++) {
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//this.posX += this.motionX;
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//this.posY += this.motionY;
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//this.posZ += this.motionZ;
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this.setLocationAndAngles(posX + this.motionX, posY + this.motionY, posZ + this.motionZ, 0, 0);
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this.rotation();
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this.motionY -= decelY;
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Vec3 vector = Vec3.createVectorHelper(targetX - startX, 0, targetZ - startZ);
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vector = vector.normalize();
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vector.xCoord *= accelXZ;
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vector.zCoord *= accelXZ;
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if(motionY > 0) {
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motionX += vector.xCoord;
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motionZ += vector.zCoord;
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}
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if(motionY < 0) {
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motionX -= vector.xCoord;
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motionZ -= vector.zCoord;
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}
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if(!this.worldObj.isRemote)
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this.worldObj.spawnEntityInWorld(new EntitySmokeFX(this.worldObj, this.posX, this.posY, this.posZ, 0.0, 0.0, 0.0));
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if(this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.air &&
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this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.water &&
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this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.flowing_water) {
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if(!this.worldObj.isRemote)
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{
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onImpact();
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}
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this.setDead();
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return;
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}
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if(motionY < -1 && this.isCluster && !worldObj.isRemote) {
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cluster();
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this.setDead();
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return;
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}
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public boolean isInRangeToRenderDist(double distance)
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{
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return distance < 25000;
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}
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public abstract void onImpact();
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public abstract int getMissileType();
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public abstract List<ItemStack> getDebris();
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public abstract ItemStack getDebrisRareDrop();
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public void cluster() { }
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public void init(Ticket ticket) {
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if(!worldObj.isRemote) {
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if(ticket != null) {
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if(loaderTicket == null) {
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loaderTicket = ticket;
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loaderTicket.bindEntity(this);
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loaderTicket.getModData();
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}
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ForgeChunkManager.forceChunk(loaderTicket, new ChunkCoordIntPair(chunkCoordX, chunkCoordZ));
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}
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}
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}
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List<ChunkCoordIntPair> loadedChunks = new ArrayList<ChunkCoordIntPair>();
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public void loadNeighboringChunks(int newChunkX, int newChunkZ)
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{
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if(!worldObj.isRemote && loaderTicket != null)
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{
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for(ChunkCoordIntPair chunk : loadedChunks)
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{
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ForgeChunkManager.unforceChunk(loaderTicket, chunk);
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}
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loadedChunks.clear();
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loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ));
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loadedChunks.add(new ChunkCoordIntPair(newChunkX + 1, newChunkZ + 1));
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loadedChunks.add(new ChunkCoordIntPair(newChunkX - 1, newChunkZ - 1));
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loadedChunks.add(new ChunkCoordIntPair(newChunkX + 1, newChunkZ - 1));
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loadedChunks.add(new ChunkCoordIntPair(newChunkX - 1, newChunkZ + 1));
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loadedChunks.add(new ChunkCoordIntPair(newChunkX + 1, newChunkZ));
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loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ + 1));
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loadedChunks.add(new ChunkCoordIntPair(newChunkX - 1, newChunkZ));
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loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ - 1));
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for(ChunkCoordIntPair chunk : loadedChunks)
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{
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ForgeChunkManager.forceChunk(loaderTicket, chunk);
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}
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}
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}
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}
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