mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
193 lines
5.7 KiB
Java
193 lines
5.7 KiB
Java
package com.hbm.entity.missile;
|
|
|
|
import java.util.ArrayList;
|
|
import java.util.List;
|
|
|
|
import com.hbm.entity.particle.EntitySmokeFX;
|
|
import com.hbm.explosion.ExplosionLarge;
|
|
import com.hbm.items.ModItems;
|
|
|
|
import net.minecraft.init.Blocks;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.world.World;
|
|
|
|
public class EntityMissileGeneric extends EntityMissileBaseAdvanced {
|
|
|
|
public EntityMissileGeneric(World p_i1582_1_) {
|
|
super(p_i1582_1_);
|
|
}
|
|
|
|
public EntityMissileGeneric(World world, float x, float y, float z, int a, int b) {
|
|
super(world, x, y, z, a, b);
|
|
}
|
|
|
|
@Override
|
|
public void onImpact() {
|
|
ExplosionLarge.explode(worldObj, posX, posY, posZ, 10.0F, true, true, true);
|
|
}
|
|
|
|
@Override
|
|
public List<ItemStack> getDebris() {
|
|
List<ItemStack> list = new ArrayList<ItemStack>();
|
|
|
|
list.add(new ItemStack(ModItems.plate_titanium, 4));
|
|
list.add(new ItemStack(ModItems.thruster_small, 1));
|
|
list.add(new ItemStack(ModItems.circuit_targeting_tier1, 1));
|
|
|
|
return list;
|
|
}
|
|
|
|
@Override
|
|
public ItemStack getDebrisRareDrop() {
|
|
return new ItemStack(ModItems.warhead_generic_small);
|
|
}
|
|
|
|
@Override
|
|
public int getMissileType() {
|
|
return 0;
|
|
}
|
|
|
|
/*public EntityMissileGeneric(World p_i1582_1_) {
|
|
super(p_i1582_1_);
|
|
}
|
|
|
|
public EntityMissileGeneric(World p_i1582_1_, int x, int z, double a, double b, double c) {
|
|
super(p_i1582_1_, x, z, a, b, c);
|
|
}
|
|
|
|
@Override
|
|
public void onUpdate()
|
|
{
|
|
|
|
this.posX += this.motionX;
|
|
this.posY += this.motionY;
|
|
this.posZ += this.motionZ;
|
|
|
|
this.rotation();
|
|
|
|
switch(phase)
|
|
{
|
|
case 0:
|
|
if(loc0 != null)
|
|
{
|
|
freePizzaGoddammit(loc0);
|
|
if(loc0.posX + 2 > this.posX && loc0.posX - 2 < this.posX &&
|
|
loc0.posY + 2 > this.posY && loc0.posY - 2 < this.posY &&
|
|
loc0.posZ + 2 > this.posZ && loc0.posZ - 2 < this.posZ)
|
|
{
|
|
this.phase = 1;
|
|
}
|
|
}
|
|
break;
|
|
case 1:
|
|
if(loc1 != null)
|
|
{
|
|
freePizzaGoddammit(loc1);
|
|
if(loc1.posX + 2 > this.posX && loc1.posX - 2 < this.posX &&
|
|
loc1.posY + 2 > this.posY && loc1.posY - 2 < this.posY &&
|
|
loc1.posZ + 2 > this.posZ && loc1.posZ - 2 < this.posZ)
|
|
{
|
|
this.phase = 2;
|
|
}
|
|
}
|
|
break;
|
|
case 2:
|
|
if(loc2 != null)
|
|
{
|
|
freePizzaGoddammit(loc2);
|
|
if(loc2.posX + 2 > this.posX && loc2.posX - 2 < this.posX &&
|
|
loc2.posY + 2 > this.posY && loc2.posY - 2 < this.posY &&
|
|
loc2.posZ + 2 > this.posZ && loc2.posZ - 2 < this.posZ)
|
|
{
|
|
this.phase = 3;
|
|
}
|
|
}
|
|
break;
|
|
case 3:
|
|
if(loc3 != null)
|
|
{
|
|
freePizzaGoddammit(loc3);
|
|
if(loc3.posX + 2 > this.posX && loc3.posX - 2 < this.posX &&
|
|
loc3.posY + 2 > this.posY && loc3.posY - 2 < this.posY &&
|
|
loc3.posZ + 2 > this.posZ && loc3.posZ - 2 < this.posZ)
|
|
{
|
|
this.phase = 4;
|
|
}
|
|
}
|
|
break;
|
|
case 4:
|
|
if(loc4 != null)
|
|
{
|
|
freePizzaGoddammit(loc4);
|
|
if(loc4.posX + 2 > this.posX && loc4.posX - 2 < this.posX &&
|
|
loc4.posY + 2 > this.posY && loc4.posY - 2 < this.posY &&
|
|
loc4.posZ + 2 > this.posZ && loc4.posZ - 2 < this.posZ)
|
|
{
|
|
this.phase = 5;
|
|
}
|
|
}
|
|
break;
|
|
case 5:
|
|
if(loc5 != null)
|
|
{
|
|
freePizzaGoddammit(loc5);
|
|
if(loc5.posX + 2 > this.posX && loc5.posX - 2 < this.posX &&
|
|
loc5.posY + 2 > this.posY && loc5.posY - 2 < this.posY &&
|
|
loc5.posZ + 2 > this.posZ && loc5.posZ - 2 < this.posZ)
|
|
{
|
|
this.phase = 6;
|
|
}
|
|
}
|
|
break;
|
|
case 6:
|
|
if(loc6 != null)
|
|
{
|
|
freePizzaGoddammit(loc6);
|
|
if(loc6.posX + 2 > this.posX && loc6.posX - 2 < this.posX &&
|
|
loc6.posY + 2 > this.posY && loc6.posY - 2 < this.posY &&
|
|
loc6.posZ + 2 > this.posZ && loc6.posZ - 2 < this.posZ)
|
|
{
|
|
this.phase = 7;
|
|
}
|
|
}
|
|
break;
|
|
case 7:
|
|
if(loc7 != null)
|
|
{
|
|
freePizzaGoddammit(loc7);
|
|
if(loc7.posX + 2 > this.posX && loc7.posX - 2 < this.posX &&
|
|
loc7.posY + 2 > this.posY && loc7.posY - 2 < this.posY &&
|
|
loc7.posZ + 2 > this.posZ && loc7.posZ - 2 < this.posZ)
|
|
{
|
|
this.phase = 8;
|
|
}
|
|
}
|
|
break;
|
|
case 8:
|
|
if(target != null)
|
|
{
|
|
freePizzaGoddammit(target);
|
|
if(target.posX + 2 > this.posX && target.posX - 2 < this.posX &&
|
|
target.posY + 2 > this.posY && target.posY - 2 < this.posY &&
|
|
target.posZ + 2 > this.posZ && target.posZ - 2 < this.posZ)
|
|
{
|
|
this.phase = -1;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
this.worldObj.spawnEntityInWorld(new EntitySmokeFX(this.worldObj, this.posX, this.posY, this.posZ, 0.0, 0.0, 0.0));
|
|
|
|
if(this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.air && this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.water && this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.flowing_water)
|
|
{
|
|
if(!this.worldObj.isRemote)
|
|
{
|
|
ExplosionLarge.explode(worldObj, posX, posY, posZ, 10.0F, true, true, true);
|
|
}
|
|
this.setDead();
|
|
}
|
|
}*/
|
|
|
|
}
|