mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
64 lines
2.1 KiB
Java
64 lines
2.1 KiB
Java
package com.hbm.blocks.machine;
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import com.hbm.blocks.BlockDummyable;
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import com.hbm.tileentity.TileEntityProxyCombo;
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import com.hbm.tileentity.machine.TileEntityMachineAssembler;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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public class MachineAssembler extends BlockDummyable {
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public MachineAssembler(Material p_i45386_1_) {
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super(p_i45386_1_);
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this.bounding.add(AxisAlignedBB.getBoundingBox(-1.0, 0.0, -2.0, 2.0, 2.0, 1.0));
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this.bounding.add(AxisAlignedBB.getBoundingBox(-0.14375, 0.34375, -2.5, 0.15625, 0.65625, 1.5));
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this.bounding.add(AxisAlignedBB.getBoundingBox(0.85625, 0.34375, -2.5, 1.15625, 0.65625, 1.5));
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this.bounding.add(AxisAlignedBB.getBoundingBox(-1.5, 0.0, -0.5, 0.0, 1.0, 0.5));
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this.bounding.add(AxisAlignedBB.getBoundingBox(1.0, 0.0, -1.5, 2.5, 1.0, -0.5));
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}
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@Override
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public TileEntity createNewTileEntity(World world, int meta) {
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if(meta >= 12) return new TileEntityMachineAssembler();
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if(meta >= 6) return new TileEntityProxyCombo().power();
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return null;
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}
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@Override
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public int[] getDimensions() {
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return new int[] {1, 0, 2, 1, 2, 1};
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}
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@Override
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public int getOffset() {
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return 1;
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}
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@Override
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public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
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return this.standardOpenBehavior(world, x, y, z, player, 0);
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}
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@Override
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public void fillSpace(World world, int x, int y, int z, ForgeDirection dir, int o) {
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super.fillSpace(world, x, y, z, dir, o);
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x -= dir.offsetX;
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z -= dir.offsetZ;
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ForgeDirection rot = dir.getRotation(ForgeDirection.UP);
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this.makeExtra(world, x + rot.offsetX * 2, y, z + rot.offsetZ * 2);
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this.makeExtra(world, x - rot.offsetX * 1, y, z - rot.offsetZ * 1);
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this.makeExtra(world, x + rot.offsetX * 2 - dir.offsetX, y, z + rot.offsetZ * 2 - dir.offsetZ);
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this.makeExtra(world, x - rot.offsetX * 1 - dir.offsetX, y, z - rot.offsetZ * 1 - dir.offsetZ);
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}
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}
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