Vaern a52bbfda60 holy fuck
the gas centrifuge is pure spaghetti, the zirnox will not cooperate with the rework, i'm doing this tomorrow
2022-01-31 19:44:16 -08:00

72 lines
2.0 KiB
Java

package com.hbm.blocks.machine;
import com.hbm.blocks.BlockDummyable;
import com.hbm.blocks.ModBlocks;
import com.hbm.handler.BossSpawnHandler;
import com.hbm.main.MainRegistry;
import com.hbm.tileentity.TileEntityProxyCombo;
import com.hbm.tileentity.machine.TileEntityMachineRadiolysis;
import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class MachineRadiolysis extends BlockDummyable {
public MachineRadiolysis(Material mat) {
super(mat);
}
@Override
public TileEntity createNewTileEntity(World world, int meta) {
if(meta >= 12)
return new TileEntityMachineRadiolysis();
if(meta >= 6)
return new TileEntityProxyCombo(true, true, true);
return null;
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
if(world.isRemote) {
return true;
} else if(!player.isSneaking()) {
BossSpawnHandler.markFBI(player);
int[] pos = this.findCore(world, x, y, z);
if(pos == null)
return false;
FMLNetworkHandler.openGui(player, MainRegistry.instance, 0, world, pos[0], pos[1], pos[2]);
return true;
} else {
return false;
}
}
@Override
public int[] getDimensions() {
return new int[] {2, 0, 1, 1, 1, 1,};
}
@Override
public int getOffset() {
return 0;
}
protected void fillSpace(World world, int x, int y, int z, ForgeDirection dir, int o) {
super.fillSpace(world, x, y, z, dir, o);
this.makeExtra(world, x + dir.offsetX * o + 1, y, z + dir.offsetZ * o);
this.makeExtra(world, x + dir.offsetX * o - 1, y, z + dir.offsetZ * o);
this.makeExtra(world, x + dir.offsetX * o, y, z + dir.offsetZ * o + 1);
this.makeExtra(world, x + dir.offsetX * o, y, z + dir.offsetZ * o - 1);
}
}