2021-08-19 00:04:07 +02:00

31 lines
732 B
Java

package com.hbm.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.hbm.main.ResourceManager;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
public class RenderWatz extends TileEntitySpecialRenderer {
@Override
public void renderTileEntityAt(TileEntity te, double x, double y, double z, float f) {
GL11.glPushMatrix();
GL11.glTranslatef((float) x + 0.5F, (float) y, (float) z + 0.5F);
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glShadeModel(GL11.GL_SMOOTH);
bindTexture(ResourceManager.watz_tex);
ResourceManager.watz.renderAll();
GL11.glShadeModel(GL11.GL_FLAT);
GL11.glPopMatrix();
}
}