32 lines
822 B
Java

package com.hbm.render.model;
import org.lwjgl.opengl.GL11;
import com.hbm.main.ResourceManager;
import com.hbm.render.loader.ModelRendererObj;
import net.minecraft.entity.Entity;
public class ModelBackTesla extends ModelArmorBase {
public ModelBackTesla() {
super(1);
this.body = new ModelRendererObj(ResourceManager.armor_mod_tesla);
}
@Override
public void render(Entity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor) {
super.setRotationAngles(limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scaleFactor, entity);
GL11.glPushMatrix();
GL11.glShadeModel(GL11.GL_SMOOTH);
bindTexture(ResourceManager.mod_tesla);
this.body.render(scaleFactor);
GL11.glShadeModel(GL11.GL_FLAT);
GL11.glPopMatrix();
}
}