mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
572 lines
14 KiB
Java
572 lines
14 KiB
Java
package com.hbm.tileentity.bomb;
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import java.util.ArrayList;
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import java.util.List;
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import com.hbm.entity.missile.EntityMissileCustom;
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import com.hbm.handler.MissileStruct;
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import com.hbm.interfaces.IFluidAcceptor;
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import com.hbm.interfaces.IFluidContainer;
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import com.hbm.inventory.FluidTank;
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import com.hbm.inventory.fluid.FluidType;
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import com.hbm.inventory.fluid.Fluids;
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import com.hbm.items.ModItems;
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import com.hbm.items.weapon.ItemCustomMissile;
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import com.hbm.items.weapon.ItemMissile;
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import com.hbm.items.weapon.ItemMissile.FuelType;
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import com.hbm.items.weapon.ItemMissile.PartSize;
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import com.hbm.lib.Library;
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import com.hbm.main.MainRegistry;
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import com.hbm.packet.AuxElectricityPacket;
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import com.hbm.packet.AuxGaugePacket;
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import com.hbm.packet.PacketDispatcher;
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import com.hbm.packet.TEMissileMultipartPacket;
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import com.hbm.tileentity.TileEntityLoadedBase;
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import api.hbm.energy.IEnergyUser;
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import api.hbm.item.IDesignatorItem;
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import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraftforge.common.util.ForgeDirection;
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public class TileEntityLaunchTable extends TileEntityLoadedBase implements ISidedInventory, IEnergyUser, IFluidContainer, IFluidAcceptor {
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private ItemStack slots[];
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public long power;
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public static final long maxPower = 100000;
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public int solid;
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public static final int maxSolid = 100000;
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public FluidTank[] tanks;
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public PartSize padSize;
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public int height;
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public MissileStruct load;
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private static final int[] access = new int[] { 0 };
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private String customName;
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public TileEntityLaunchTable() {
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slots = new ItemStack[8];
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tanks = new FluidTank[2];
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tanks[0] = new FluidTank(Fluids.NONE, 100000, 0);
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tanks[1] = new FluidTank(Fluids.NONE, 100000, 1);
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padSize = PartSize.SIZE_10;
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height = 10;
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}
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@Override
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public int getSizeInventory() {
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return slots.length;
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}
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@Override
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public ItemStack getStackInSlot(int i) {
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return slots[i];
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}
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@Override
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public ItemStack getStackInSlotOnClosing(int i) {
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if (slots[i] != null) {
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ItemStack itemStack = slots[i];
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slots[i] = null;
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return itemStack;
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} else {
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return null;
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}
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}
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@Override
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public void setInventorySlotContents(int i, ItemStack itemStack) {
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slots[i] = itemStack;
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if (itemStack != null && itemStack.stackSize > getInventoryStackLimit()) {
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itemStack.stackSize = getInventoryStackLimit();
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}
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}
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@Override
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public String getInventoryName() {
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return this.hasCustomInventoryName() ? this.customName : "container.launchTable";
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}
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@Override
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public boolean hasCustomInventoryName() {
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return this.customName != null && this.customName.length() > 0;
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}
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public void setCustomName(String name) {
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this.customName = name;
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}
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@Override
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public int getInventoryStackLimit() {
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return 64;
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}
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@Override
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public boolean isUseableByPlayer(EntityPlayer player) {
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if (worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) {
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return false;
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} else {
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return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <= 64;
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}
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}
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// You scrubs aren't needed for anything (right now)
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@Override
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public void openInventory() {
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}
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@Override
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public void closeInventory() {
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}
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@Override
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public boolean isItemValidForSlot(int i, ItemStack stack) {
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return false;
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}
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@Override
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public ItemStack decrStackSize(int i, int j) {
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if (slots[i] != null) {
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if (slots[i].stackSize <= j) {
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ItemStack itemStack = slots[i];
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slots[i] = null;
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return itemStack;
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}
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ItemStack itemStack1 = slots[i].splitStack(j);
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if (slots[i].stackSize == 0) {
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slots[i] = null;
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}
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return itemStack1;
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} else {
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return null;
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}
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}
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public long getPowerScaled(long i) {
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return (power * i) / maxPower;
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}
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public int getSolidScaled(int i) {
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return (solid * i) / maxSolid;
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}
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@Override
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public void updateEntity() {
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if (!worldObj.isRemote) {
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updateTypes();
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if(worldObj.getTotalWorldTime() % 20 == 0)
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this.updateConnections();
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tanks[0].loadTank(2, 6, slots);
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tanks[1].loadTank(3, 7, slots);
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for (int i = 0; i < 2; i++)
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tanks[i].updateTank(xCoord, yCoord, zCoord, worldObj.provider.dimensionId);
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power = Library.chargeTEFromItems(slots, 5, power, maxPower);
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if(slots[4] != null && slots[4].getItem() == ModItems.rocket_fuel && solid + 250 <= maxSolid) {
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this.decrStackSize(4, 1);
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solid += 250;
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}
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PacketDispatcher.wrapper.sendToAllAround(new AuxElectricityPacket(xCoord, yCoord, zCoord, power), new TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 50));
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PacketDispatcher.wrapper.sendToAllAround(new AuxGaugePacket(xCoord, yCoord, zCoord, solid, 0), new TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 50));
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PacketDispatcher.wrapper.sendToAllAround(new AuxGaugePacket(xCoord, yCoord, zCoord, padSize.ordinal(), 1), new TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 250));
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MissileStruct multipart = getStruct(slots[0]);
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if(multipart != null)
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PacketDispatcher.wrapper.sendToAllAround(new TEMissileMultipartPacket(xCoord, yCoord, zCoord, multipart), new TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 250));
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else
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PacketDispatcher.wrapper.sendToAllAround(new TEMissileMultipartPacket(xCoord, yCoord, zCoord, new MissileStruct()), new TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 250));
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outer:
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for(int x = -4; x <= 4; x++) {
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for(int z = -4; z <= 4; z++) {
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if(worldObj.isBlockIndirectlyGettingPowered(xCoord + x, yCoord, zCoord + z) && canLaunch()) {
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launch();
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break outer;
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}
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}
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}
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} else {
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List<EntityMissileCustom> entities = worldObj.getEntitiesWithinAABB(EntityMissileCustom.class, AxisAlignedBB.getBoundingBox(xCoord - 0.5, yCoord, zCoord - 0.5, xCoord + 1.5, yCoord + 10, zCoord + 1.5));
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if(!entities.isEmpty()) {
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for(int i = 0; i < 15; i++) {
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boolean dir = worldObj.rand.nextBoolean();
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float moX = (float) (dir ? 0 : worldObj.rand.nextGaussian() * 0.65F);
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float moZ = (float) (!dir ? 0 : worldObj.rand.nextGaussian() * 0.65F);
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MainRegistry.proxy.spawnParticle(xCoord + 0.5, yCoord + 0.25, zCoord + 0.5, "launchsmoke", new float[] {moX, 0, moZ});
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}
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}
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}
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}
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private void updateConnections() {
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for(int i = -4; i <= 4; i++) {
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this.trySubscribe(worldObj, xCoord + i, yCoord, zCoord + 5, Library.POS_Z);
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this.trySubscribe(worldObj, xCoord + i, yCoord, zCoord - 5, Library.NEG_Z);
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this.trySubscribe(worldObj, xCoord + 5, yCoord, zCoord + i, Library.POS_X);
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this.trySubscribe(worldObj, xCoord - 5, yCoord, zCoord + i, Library.NEG_X);
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}
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}
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public boolean canLaunch() {
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if(power >= maxPower * 0.75 && isMissileValid() && hasDesignator() && hasFuel())
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return true;
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return false;
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}
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public void launch() {
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worldObj.playSoundEffect(xCoord, yCoord, zCoord, "hbm:weapon.missileTakeOff", 10.0F, 1.0F);
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int tX = slots[1].stackTagCompound.getInteger("xCoord");
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int tZ = slots[1].stackTagCompound.getInteger("zCoord");
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EntityMissileCustom missile = new EntityMissileCustom(worldObj, xCoord + 0.5F, yCoord + 2.5F, zCoord + 0.5F, tX, tZ, getStruct(slots[0]));
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worldObj.spawnEntityInWorld(missile);
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subtractFuel();
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slots[0] = null;
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}
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private boolean hasFuel() {
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return solidState() != 0 && liquidState() != 0 && oxidizerState() != 0;
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}
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private void subtractFuel() {
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MissileStruct multipart = getStruct(slots[0]);
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if(multipart == null || multipart.fuselage == null)
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return;
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ItemMissile fuselage = (ItemMissile)multipart.fuselage;
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float f = (Float)fuselage.attributes[1];
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int fuel = (int)f;
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switch((FuelType)fuselage.attributes[0]) {
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case KEROSENE:
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tanks[0].setFill(tanks[0].getFill() - fuel);
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tanks[1].setFill(tanks[1].getFill() - fuel);
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break;
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case HYDROGEN:
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tanks[0].setFill(tanks[0].getFill() - fuel);
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tanks[1].setFill(tanks[1].getFill() - fuel);
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break;
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case XENON:
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tanks[0].setFill(tanks[0].getFill() - fuel);
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break;
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case BALEFIRE:
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tanks[0].setFill(tanks[0].getFill() - fuel);
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tanks[1].setFill(tanks[1].getFill() - fuel);
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break;
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case SOLID:
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this.solid -= fuel; break;
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default: break;
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}
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this.power -= maxPower * 0.75;
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}
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public static MissileStruct getStruct(ItemStack stack) {
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return ItemCustomMissile.getStruct(stack);
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}
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public boolean isMissileValid() {
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MissileStruct multipart = getStruct(slots[0]);
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if(multipart == null || multipart.fuselage == null)
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return false;
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ItemMissile fuselage = (ItemMissile)multipart.fuselage;
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return fuselage.top == padSize;
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}
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public boolean hasDesignator() {
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if(slots[1] != null && slots[1].getItem() instanceof IDesignatorItem && ((IDesignatorItem)slots[1].getItem()).isReady(worldObj, slots[1], xCoord, yCoord, zCoord)) {
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return true;
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}
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return false;
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}
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public int solidState() {
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MissileStruct multipart = getStruct(slots[0]);
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if(multipart == null || multipart.fuselage == null)
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return -1;
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ItemMissile fuselage = (ItemMissile)multipart.fuselage;
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if((FuelType)fuselage.attributes[0] == FuelType.SOLID) {
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if(solid >= (Float)fuselage.attributes[1])
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return 1;
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else
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return 0;
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}
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return -1;
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}
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public int liquidState() {
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MissileStruct multipart = getStruct(slots[0]);
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if(multipart == null || multipart.fuselage == null)
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return -1;
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ItemMissile fuselage = (ItemMissile)multipart.fuselage;
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switch((FuelType)fuselage.attributes[0]) {
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case KEROSENE:
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case HYDROGEN:
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case XENON:
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case BALEFIRE:
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if(tanks[0].getFill() >= (Float)fuselage.attributes[1])
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return 1;
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else
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return 0;
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default: break;
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}
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return -1;
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}
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public int oxidizerState() {
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MissileStruct multipart = getStruct(slots[0]);
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if(multipart == null || multipart.fuselage == null)
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return -1;
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ItemMissile fuselage = (ItemMissile)multipart.fuselage;
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switch((FuelType)fuselage.attributes[0]) {
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case KEROSENE:
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case HYDROGEN:
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case BALEFIRE:
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if(tanks[1].getFill() >= (Float)fuselage.attributes[1])
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return 1;
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else
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return 0;
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default: break;
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}
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return -1;
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}
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public void updateTypes() {
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MissileStruct multipart = getStruct(slots[0]);
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if(multipart == null || multipart.fuselage == null)
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return;
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ItemMissile fuselage = (ItemMissile)multipart.fuselage;
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switch((FuelType)fuselage.attributes[0]) {
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case KEROSENE:
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tanks[0].setTankType(Fluids.KEROSENE);
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tanks[1].setTankType(Fluids.ACID);
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break;
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case HYDROGEN:
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tanks[0].setTankType(Fluids.HYDROGEN);
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tanks[1].setTankType(Fluids.OXYGEN);
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break;
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case XENON:
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tanks[0].setTankType(Fluids.XENON);
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break;
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case BALEFIRE:
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tanks[0].setTankType(Fluids.BALEFIRE);
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tanks[1].setTankType(Fluids.ACID);
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break;
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default: break;
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}
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt) {
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super.readFromNBT(nbt);
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NBTTagList list = nbt.getTagList("items", 10);
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tanks[0].readFromNBT(nbt, "fuel");
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tanks[1].readFromNBT(nbt, "oxidizer");
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solid = nbt.getInteger("solidfuel");
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power = nbt.getLong("power");
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padSize = PartSize.values()[nbt.getInteger("padSize")];
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slots = new ItemStack[getSizeInventory()];
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for (int i = 0; i < list.tagCount(); i++) {
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NBTTagCompound nbt1 = list.getCompoundTagAt(i);
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byte b0 = nbt1.getByte("slot");
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if (b0 >= 0 && b0 < slots.length) {
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slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
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}
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}
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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NBTTagList list = new NBTTagList();
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tanks[0].writeToNBT(nbt, "fuel");
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tanks[1].writeToNBT(nbt, "oxidizer");
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nbt.setInteger("solidfuel", solid);
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nbt.setLong("power", power);
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nbt.setInteger("padSize", padSize.ordinal());
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for (int i = 0; i < slots.length; i++) {
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if (slots[i] != null) {
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NBTTagCompound nbt1 = new NBTTagCompound();
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nbt1.setByte("slot", (byte) i);
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slots[i].writeToNBT(nbt1);
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list.appendTag(nbt1);
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}
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}
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nbt.setTag("items", list);
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}
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@Override
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public int[] getAccessibleSlotsFromSide(int p_94128_1_) {
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return access;
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}
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@Override
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public boolean canInsertItem(int i, ItemStack itemStack, int j) {
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return this.isItemValidForSlot(i, itemStack);
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}
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@Override
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public boolean canExtractItem(int i, ItemStack itemStack, int j) {
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return false;
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}
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@Override
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public int getMaxFluidFill(FluidType type) {
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if (type.name().equals(tanks[0].getTankType().name()))
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return tanks[0].getMaxFill();
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else if (type.name().equals(tanks[1].getTankType().name()))
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return tanks[1].getMaxFill();
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else
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return 0;
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}
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@Override
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public void setFillForSync(int fill, int index) {
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if (index < 2 && tanks[index] != null)
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tanks[index].setFill(fill);
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}
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@Override
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public void setFluidFill(int fill, FluidType type) {
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if (type.name().equals(tanks[0].getTankType().name()))
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tanks[0].setFill(fill);
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else if (type.name().equals(tanks[1].getTankType().name()))
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tanks[1].setFill(fill);
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}
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@Override
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public void setTypeForSync(FluidType type, int index) {
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if (index < 2 && tanks[index] != null)
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tanks[index].setTankType(type);
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}
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@Override
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public int getFluidFill(FluidType type) {
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if (type.name().equals(tanks[0].getTankType().name()))
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return tanks[0].getFill();
|
|
else if (type.name().equals(tanks[1].getTankType().name()))
|
|
return tanks[1].getFill();
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
@Override
|
|
public AxisAlignedBB getRenderBoundingBox() {
|
|
return TileEntity.INFINITE_EXTENT_AABB;
|
|
}
|
|
|
|
@Override
|
|
@SideOnly(Side.CLIENT)
|
|
public double getMaxRenderDistanceSquared()
|
|
{
|
|
return 65536.0D;
|
|
}
|
|
|
|
@Override
|
|
public void setPower(long i) {
|
|
this.power = i;
|
|
}
|
|
|
|
@Override
|
|
public long getPower() {
|
|
return this.power;
|
|
}
|
|
|
|
@Override
|
|
public long getMaxPower() {
|
|
return this.maxPower;
|
|
}
|
|
|
|
@Override
|
|
public long transferPower(long power) {
|
|
|
|
this.power += power;
|
|
|
|
if(this.power > this.getMaxPower()) {
|
|
|
|
long overshoot = this.power - this.getMaxPower();
|
|
this.power = this.getMaxPower();
|
|
return overshoot;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
@Override
|
|
public boolean canConnect(ForgeDirection dir) {
|
|
return dir != ForgeDirection.UP && dir != ForgeDirection.DOWN && dir != ForgeDirection.UNKNOWN;
|
|
}
|
|
}
|