Hbm-s-Nuclear-Tech-GIT/com/hbm/tileentity/machine/TileEntityMachineCoal.java

389 lines
9.1 KiB
Java

package com.hbm.tileentity.machine;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityFurnace;
import java.util.ArrayList;
import java.util.List;
import com.hbm.blocks.machine.MachineCoal;
import com.hbm.handler.FluidTypeHandler.FluidType;
import com.hbm.interfaces.IConsumer;
import com.hbm.interfaces.IFluidAcceptor;
import com.hbm.interfaces.IFluidContainer;
import com.hbm.interfaces.ISource;
import com.hbm.inventory.FluidContainerRegistry;
import com.hbm.inventory.FluidTank;
import com.hbm.items.ModItems;
import com.hbm.items.special.ItemBattery;
import com.hbm.lib.Library;
import com.hbm.packet.AuxElectricityPacket;
import com.hbm.packet.AuxGaugePacket;
import com.hbm.packet.PacketDispatcher;
public class TileEntityMachineCoal extends TileEntity implements ISidedInventory, ISource, IFluidContainer, IFluidAcceptor {
private ItemStack slots[];
public long power;
public int burnTime;
public static final long maxPower = 100000;
public int age = 0;
public List<IConsumer> list = new ArrayList();
public FluidTank tank;
private static final int[] slots_top = new int[] {1};
private static final int[] slots_bottom = new int[] {0, 2};
private static final int[] slots_side = new int[] {0, 2};
private String customName;
public TileEntityMachineCoal() {
slots = new ItemStack[4];
tank = new FluidTank(FluidType.WATER, 5000, 0);
}
@Override
public int getSizeInventory() {
return slots.length;
}
@Override
public ItemStack getStackInSlot(int i) {
return slots[i];
}
@Override
public ItemStack getStackInSlotOnClosing(int i) {
if(slots[i] != null)
{
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
} else {
return null;
}
}
@Override
public void setInventorySlotContents(int i, ItemStack itemStack) {
slots[i] = itemStack;
if(itemStack != null && itemStack.stackSize > getInventoryStackLimit())
{
itemStack.stackSize = getInventoryStackLimit();
}
}
@Override
public String getInventoryName() {
return this.hasCustomInventoryName() ? this.customName : "container.machineCoal";
}
@Override
public boolean hasCustomInventoryName() {
return this.customName != null && this.customName.length() > 0;
}
public void setCustomName(String name) {
this.customName = name;
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer player) {
if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this)
{
return false;
}else{
return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=64;
}
}
//You scrubs aren't needed for anything (right now)
@Override
public void openInventory() {}
@Override
public void closeInventory() {}
@Override
public boolean isItemValidForSlot(int i, ItemStack stack) {
if(i == 0)
if(FluidContainerRegistry.getFluidContent(stack, FluidType.WATER) > 0)
return true;
if(i == 2)
if(stack.getItem() instanceof ItemBattery)
return true;
if(i == 1)
if(TileEntityFurnace.getItemBurnTime(stack) > 0)
return true;
return false;
}
@Override
public ItemStack decrStackSize(int i, int j) {
if(slots[i] != null)
{
if(slots[i].stackSize <= j)
{
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
}
ItemStack itemStack1 = slots[i].splitStack(j);
if (slots[i].stackSize == 0)
{
slots[i] = null;
}
return itemStack1;
} else {
return null;
}
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
NBTTagList list = nbt.getTagList("items", 10);
this.power = nbt.getLong("powerTime");
tank.readFromNBT(nbt, "water");
slots = new ItemStack[getSizeInventory()];
for(int i = 0; i < list.tagCount(); i++)
{
NBTTagCompound nbt1 = list.getCompoundTagAt(i);
byte b0 = nbt1.getByte("slot");
if(b0 >= 0 && b0 < slots.length)
{
slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
}
}
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
nbt.setLong("powerTime", power);
tank.writeToNBT(nbt, "water");
NBTTagList list = new NBTTagList();
for(int i = 0; i < slots.length; i++)
{
if(slots[i] != null)
{
NBTTagCompound nbt1 = new NBTTagCompound();
nbt1.setByte("slot", (byte)i);
slots[i].writeToNBT(nbt1);
list.appendTag(nbt1);
}
}
nbt.setTag("items", list);
}
@Override
public int[] getAccessibleSlotsFromSide(int p_94128_1_)
{
return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side);
}
@Override
public boolean canInsertItem(int i, ItemStack itemStack, int j) {
return this.isItemValidForSlot(i, itemStack);
}
@Override
public boolean canExtractItem(int i, ItemStack itemStack, int j) {
if(i == 0)
if(itemStack.getItem() == Items.bucket || itemStack.getItem() == ModItems.rod_empty || itemStack.getItem() == ModItems.rod_dual_empty || itemStack.getItem() == ModItems.rod_quad_empty)
return true;
if(i == 2)
if (itemStack.getItem() instanceof ItemBattery && ItemBattery.getCharge(itemStack) == ItemBattery.getMaxChargeStatic(itemStack))
return true;
return false;
}
public long getPowerScaled(long i) {
return (power * i) / maxPower;
}
@Override
public void updateEntity() {
age++;
if(age >= 20)
{
age = 0;
}
if(age == 9 || age == 19)
ffgeuaInit();
boolean flag = this.burnTime > 0;
boolean flag1 = false;
if(!worldObj.isRemote)
{
//Water
tank.loadTank(0, 3, slots);
tank.updateTank(xCoord, yCoord, zCoord);
//Battery Item
power = Library.chargeItemsFromTE(slots, 2, power, maxPower);
boolean trigger = true;
if(isItemValid() && this.burnTime == 0)
{
trigger = false;
}
if(trigger)
{
flag1 = true;
MachineCoal.updateBlockState(this.burnTime > 0, this.worldObj, this.xCoord, this.yCoord, this.zCoord);
}
PacketDispatcher.wrapper.sendToAll(new AuxElectricityPacket(xCoord, yCoord, zCoord, power));
PacketDispatcher.wrapper.sendToAll(new AuxGaugePacket(xCoord, yCoord, zCoord, burnTime, 0));
generate();
}
}
public void generate() {
if(slots[1] != null && TileEntityFurnace.getItemBurnTime(slots[1]) > 0 && burnTime <= 0)
{
burnTime = TileEntityFurnace.getItemBurnTime(slots[1]) / 2;
slots[1].stackSize -= 1;
if(slots[1].stackSize == 0)
{
slots[1] = null;
}
}
if(burnTime > 0)
{
burnTime--;
if(tank.getFill() > 0)
{
tank.setFill(tank.getFill() - 1);
if(power + 25 <= maxPower)
{
power += 25;
} else {
power = maxPower;
}
}
}
}
public boolean isItemValid() {
if(slots[1] != null && TileEntityFurnace.getItemBurnTime(slots[1]) > 0)
{
return true;
}
return false;
}
@Override
public void ffgeua(int x, int y, int z, boolean newTact) {
Library.ffgeua(x, y, z, newTact, this, worldObj);
}
@Override
public void ffgeuaInit() {
ffgeua(this.xCoord, this.yCoord + 1, this.zCoord, getTact());
ffgeua(this.xCoord, this.yCoord - 1, this.zCoord, getTact());
ffgeua(this.xCoord - 1, this.yCoord, this.zCoord, getTact());
ffgeua(this.xCoord + 1, this.yCoord, this.zCoord, getTact());
ffgeua(this.xCoord, this.yCoord, this.zCoord - 1, getTact());
ffgeua(this.xCoord, this.yCoord, this.zCoord + 1, getTact());
}
@Override
public boolean getTact() {
if(age >= 0 && age < 10)
{
return true;
}
return false;
}
@Override
public long getSPower() {
return power;
}
@Override
public void setSPower(long i) {
this.power = i;
}
@Override
public List<IConsumer> getList() {
return list;
}
@Override
public void clearList() {
this.list.clear();
}
@Override
public void setFluidFill(int i, FluidType type) {
if(type.name().equals(tank.getTankType().name()))
tank.setFill(i);
}
@Override
public int getFluidFill(FluidType type) {
return type.name().equals(this.tank.getTankType().name()) ? tank.getFill() : 0;
}
@Override
public int getMaxFluidFill(FluidType type) {
return type.name().equals(this.tank.getTankType().name()) ? tank.getMaxFill() : 0;
}
@Override
public void setFillstate(int fill, int index) {
tank.setFill(fill);
}
@Override
public void setType(FluidType type, int index) {
tank.setTankType(type);
}
@Override
public List<FluidTank> getTanks() {
List<FluidTank> list = new ArrayList();
list.add(tank);
return list;
}
}