Hbm-s-Nuclear-Tech-GIT/com/hbm/render/RenderMissileHuge.java

64 lines
2.8 KiB
Java

package com.hbm.render;
import org.lwjgl.opengl.GL11;
import com.hbm.entity.EntityMissileBunkerBuster;
import com.hbm.entity.EntityMissileBurst;
import com.hbm.entity.EntityMissileCluster;
import com.hbm.entity.EntityMissileDrill;
import com.hbm.entity.EntityMissileGeneric;
import com.hbm.entity.EntityMissileIncendiary;
import com.hbm.entity.EntityMissileInferno;
import com.hbm.entity.EntityMissileRain;
import com.hbm.lib.RefStrings;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.AdvancedModelLoader;
import net.minecraftforge.client.model.IModelCustom;
public class RenderMissileHuge extends Render {
private static final ResourceLocation objTesterModelRL = new ResourceLocation(/*"/assets/" + */RefStrings.MODID, "models/MissileHuge.obj");
private IModelCustom boyModel;
private ResourceLocation boyTexture;
private ResourceLocation missileIncendiaryTexture;
private ResourceLocation missileClusterTexture;
private ResourceLocation missileBusterTexture;
public RenderMissileHuge() {
boyModel = AdvancedModelLoader.loadModel(objTesterModelRL);
boyTexture = new ResourceLocation(RefStrings.MODID, "textures/models/MissileHuge.png");
missileIncendiaryTexture = new ResourceLocation(RefStrings.MODID, "textures/models/MissileHugeIncendiary.png");
missileClusterTexture = new ResourceLocation(RefStrings.MODID, "textures/models/MissileHugeCluster.png");
missileBusterTexture = new ResourceLocation(RefStrings.MODID, "textures/models/MissileHugeBuster.png");
}
@Override
public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_) {
GL11.glPushMatrix();
GL11.glTranslatef((float)p_76986_2_, (float)p_76986_4_, (float)p_76986_6_);
GL11.glScalef(2F, 2F, 2F);
GL11.glRotatef(p_76986_1_.prevRotationYaw + (p_76986_1_.rotationYaw - p_76986_1_.prevRotationYaw) * p_76986_9_ - 90.0F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(p_76986_1_.prevRotationPitch + (p_76986_1_.rotationPitch - p_76986_1_.prevRotationPitch) * p_76986_9_, 0.0F, 0.0F, 1.0F);
if(p_76986_1_ instanceof EntityMissileBurst)
bindTexture(boyTexture);
if(p_76986_1_ instanceof EntityMissileInferno)
bindTexture(missileIncendiaryTexture);
if(p_76986_1_ instanceof EntityMissileRain)
bindTexture(missileClusterTexture);
if(p_76986_1_ instanceof EntityMissileDrill)
bindTexture(missileBusterTexture);
boyModel.renderAll();
GL11.glPopMatrix();
}
@Override
protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
return new ResourceLocation(RefStrings.MODID +":textures/models/MissileHuge.png");
}
}